Addapting frintezza script to aCis and have one problem, in transformation casting skill id 5017 (see in attached code) scarlet feets goes underground. Trying delete line with cast of this skill, but after this this have visual (cinematic) bugs: after first transformation Scarlet wings disappear, and in Scarlet2 problems with final cinematic part. Have idea with correcting chrords after transformation ending, but don't know how right do it. If someone have any idea pls help.
hi, any can help me?
i need how to calculate the coords to add a minimap on enter catacomb for example....
example:
20 255 19 21 30000.00000000 -30000.00000000 a,Town of Gludio\0 756 1932 -19968 117504 1024 1024 0.05000000 a,map_gludio_castle_town\0 0
thanks you
Hello,
Owning and creating my own version of GF Vanganth with many home made customs since many years I'm now looking for someone already having or knowing how to properly update this extender in order to adapt packets in order to connect with modern client.
Feel free to contact me.
Thanks.
https://jmp.sh/WxX9CUj8
We successfully managed to transfer simple dialogs from html to Unity ui Toolkit. So far the simplest ones but they look better than the original!
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#Hellson
Addapting frintezza script to aCis and have one problem, in transformation casting skill id 5017 (see in attached code) scarlet feets goes underground. Trying delete line with cast of this skill, but after this this have visual (cinematic) bugs: after first transformation Scarlet wings disappear, and in Scarlet2 problems with final cinematic part. Have idea with correcting chrords after transformation ending, but don't know how right do it. If someone have any idea pls help.
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