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[Help]Προβλημα Με Enchant
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By L2Warfront · Posted
WARFRONT is an Interlude faction PvP server built around one idea: the battlefield should never feel static. Choose your side. Angels vs Demons. Capture Outposts to move the frontline and your faction's respawns. Fight for the Main Outpost to unlock dynamic events and HQ assaults. Push into enemy territory and destroy their Headquarters to win the battle. But WARFRONT goes far beyond traditional faction PvP. ▶️ Dynamic Outpost & territory warfare ▶️ Daily Faction Castle Siege ▶️ Weekly Clan Siege ▶️ Grand Boss events ▶️ Kamaloka instanced party content ▶️ Reworked Interlude classes ▶️ Skill & Ability Tree ▶️ Battlefield Contracts ▶️ Faction & individual rankings ▶️ Long-term character progression ▶️ Battle Pass & cosmetic progression ▶️ 30-minute rotating battlefields We've also reworked classes that are traditionally overlooked in faction PvP. Bishop can enter an offensive Inquisitor role, Daggers have Shadow Step, Prophet has its own combat toolkit, Overlord supports the entire faction, and several other classes have received new mechanics and balance changes. ▶️ SKILL & ABILITY TREE Skill & Ability Tree system designed to add another layer of character progression and build choice to WARFRONT. Rather than simply increasing stats, the goal is to give players meaningful choices that can change how their character develops and how their class performs on the battlefield. This system is currently being tested, with more information and previews coming soon. The goal isn't to replace Interlude. It's to make Interlude faction PvP exciting again. ▶️ CLOSED BETA: 03 OCTOBER 2026 Closed Beta will be our opportunity to push the systems, class balance and battlefield mechanics as hard as possible before Grand Opening. We built it. Now we need you to break it. ▶️ Website & Closed Beta Registration https://l2warfront.com ▶️ Discord https://discord.gg/u93YhB5Exy -
By www.lineage2.gr · Posted
Legends never truly die. They just wait for the right time to return. For over a decade, Vindication (aka Noobwars) held the crown as the longest-running and most legendary Greek private server. We built a home, created unbreakable bonds, and lived through thousands of hours of epic PvP, endless castle sieges, and unforgettable memories. Lately, others have tried to use our name to mimic what we built. But you can't copy soul, and you can't fake history. As the original Administrator, I am proud to tell you that the waiting is finally over. The true architect is back to bring you the ultimate Interlude experience. We are returning to revive that pure, old-school Lineage 2 nostalgia—the way it was always meant to be played. Just the authentic Vindication vibe we all fell in love with. Gather your old comrades, prepare your clans, and get ready to step back into the world of Interlude where it all started. The original era begins again. Welcome home. GM*absolut* Server Rates VINDICATION CLASSIC INTERLUDE x4 EXP/SP: x4 Adena: x2 Drop: x3 Spoil: x3 Seal Stones: x2 Raid Boss EXP/SP: x2 Raid Boss Drop: x1 Epic Boss Drop: x1 Manor: x1 Safe Enchant: +3 Max Enchant: +20 Normal Scroll Chance: Retail Blessed Scroll Chance: Retail 🚀 Nostalgia Meets Next-Gen Technology We are not just bringing back the server you loved; we are upgrading it for the modern era. For the first time ever, we have integrated DLSS 5 into our Interlude client. Experience the classic gameplay you miss with ground-breaking performance More info @ sites Website: http://www.vindication.gr Discord: https://discord.gg/BVtgYvjyk6 Facebook: https://www.facebook.com/groups/lineage2gr
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MrAnGel_700
OTAN MPENW MESA ME APLO CHAR KAI KANW PANO APO +15 ( ME CRYSTAL POU TO EXW VALI NA PIGENI OS +20 ME KANI KICK AKOMA KAI STO +16 KAI PAI LEGONTAS )
Edited by MrAnGel_700SAS PARAKALW POLI VOITHISTE ME LIGO ..;/
#============================================================#
# Enchant Settings #
#============================================================#
# Pack: l2jfrozen Site: www.l2jfrozen.com #
#============================================================#
# ----------------------------------------------
# Special Enchanting System -
# ----------------------------------------------
# Chance enchanting presented as a series of pairs of numbers where the first
# Indicates the number of levels, and the second chance of successful enchanting.
# Also have the option of limiting the maximum level of echanting
# For weapons / armor / jewelry.
# If you have a maximum level of grinding 50 and you do not want
# Give all the chances for each level (from 1 to 50) then
# You can specify for example:
# NormalWeaponEnchantLevel = 1,100; 2,100; 3,100; 4,75; 5,50;
# Example: 5,92; = if you enchant weapon to +5 you have 92% to success.
# ----------------------------------------------
# Chance For Normal Scrolls -
# ----------------------------------------------
# Weapon
NormalWeaponEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;
# Armor
NormalArmorEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;
# Jewel
NormalJewelryEnchantLevel = 1,100;2,100;3,100;4,95;5,90;6,85;7,80;8,75;9,70;10,65;11,60;12,55;13,50;14,45;15,40;
# ----------------------------------------------
# Chance For Blessed Scrolls -
# ----------------------------------------------
# Weapon
BlessWeaponEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;
# Armor
BlessArmorEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;
# Jewel
BlessJewelryEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;
# ---------------------------------------------
# Chance For Crystal Scrolls -
# ---------------------------------------------
# Weapon
CrystalWeaponEnchantLevel = 1,100;2,100;3,100;4,98;5,96;6,94;7,92;8,90;9,88;10,86;11,84;12,82;13,80;14,78;15,76;16,74;17,50;18,50;19,50;20,50;
# Armor
CrystalArmorEnchantLevel = 1,100;2,100;3,100;4,98;5,96;6,94;7,92;8,90;9,88;10,86;11,84;12,82;13,80;14,78;15,76;16,74;17,50;18,50;19,50;20,50;
# Jewel
CrystalJewelryEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;16,61;17,50;18,50;19,50;20,50;
# Safe enchant
EnchantSafeMax = 3
EnchantSafeMaxFull = 20
# Crystal Limits
CrystalEnchantMin = 15
CrystalEnchantMax = 20
# Max enchant Settings by scrolls.
EnchantWeaponMax=20
EnchantArmorMax=20
EnchantJewelryMax=20
# On / off bonuses at enchant dwarfs
# Custom Patch, Dwarf have a bonus on Enchant!
# Default: False
EnableDwarfEnchantBonus = False
# Minimun level for enchant
DwarfEnchantMinLevel = 80
# bonus enchant
DwarfEnchantBonus = 15
# On / off enchant hero weapons
EnableEnchantHeroWeapons = False
# The value of enchanting
# For example: If CustomEnchantValue = 5 Sharpening will:
# From 0 till the +5, with +5 to +10, from +10 to +15, etc.
# Total: 15 for three to scroll
# Default: 1
CustomEnchantValue = 1
# --------------------------
# Augmentation -
# --------------------------
# Chance to get a skill
# Default: 15, 30, 45, 60
AugmentationNGSkillChance = 0
AugmentationMidSkillChance = 0
AugmentationHighSkillChance = 15
AugmentationTopSkillChance = 20
# Chance to get a base stat
# Default: 1
AugmentationBaseStatChance = 1
# Chance to get the glow
# Note:
# No Grade / Mid Grade not have emission
# Default: 0, 40, 70, 100
AugmentationNGGlowChance = 0
AugmentationMidGlowChance = 0
AugmentationHighGlowChance = 100
AugmentationTopGlowChance = 100
# Augments Active and Passive skills delete on change weapon
DeleteAgmentPassiveEffectOnChangeWep=true
DeleteAgmentActiveEffectOnChangeWep=true
# ----------------------
# Soul Crystal -
# ----------------------
# The chance that the crystal breaks
SoulCrystalBreakChance = 10
# Chance to improve Cristal
SoulCrystalLevelChance = 32
# Chance to improve Cristal
SoulCrystalMaxLevel = 13
#----------------------
# Enchant limit for Olympiad battles.
# (Maximum enchant level allowed for an item to be equipped, -1 to disable)
AltOlyMaxEnchant = -1
# Enchant after break with blessed scroll.
BreakEnchant = 10
# Limit enchant GM players (// setew and others) (0 disabled)
GMOverEnchant = 0
# IMPORTANT: anti Over Enchant system
# HOW WORKS: if you set it to 20, and player have an item > 20
# he will be kicked and the item will disappear!
# Enchant amount at which a player gets punished (0 disabled)
EnchantKick = 0
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