OTAN MPENW MESA ME APLO CHAR KAI KANW PANO APO +15 ( ME CRYSTAL POU TO EXW VALI NA PIGENI OS +20 ME KANI KICK AKOMA KAI STO +16 KAI PAI LEGONTAS ) SAS PARAKALW POLI VOITHISTE ME LIGO ..;/
# ---------------------------------------------- # Special Enchanting System - # ---------------------------------------------- # Chance enchanting presented as a series of pairs of numbers where the first # Indicates the number of levels, and the second chance of successful enchanting. # Also have the option of limiting the maximum level of echanting # For weapons / armor / jewelry. # If you have a maximum level of grinding 50 and you do not want # Give all the chances for each level (from 1 to 50) then # You can specify for example: # NormalWeaponEnchantLevel = 1,100; 2,100; 3,100; 4,75; 5,50; # Example: 5,92; = if you enchant weapon to +5 you have 92% to success. # ---------------------------------------------- # Chance For Normal Scrolls - # ---------------------------------------------- # Weapon NormalWeaponEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62; # Armor NormalArmorEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62; # Jewel NormalJewelryEnchantLevel = 1,100;2,100;3,100;4,95;5,90;6,85;7,80;8,75;9,70;10,65;11,60;12,55;13,50;14,45;15,40;
# Max enchant Settings by scrolls. EnchantWeaponMax=20 EnchantArmorMax=20 EnchantJewelryMax=20
# On / off bonuses at enchant dwarfs # Custom Patch, Dwarf have a bonus on Enchant! # Default: False EnableDwarfEnchantBonus = False # Minimun level for enchant DwarfEnchantMinLevel = 80 # bonus enchant DwarfEnchantBonus = 15
# On / off enchant hero weapons EnableEnchantHeroWeapons = False
# The value of enchanting # For example: If CustomEnchantValue = 5 Sharpening will: # From 0 till the +5, with +5 to +10, from +10 to +15, etc. # Total: 15 for three to scroll # Default: 1 CustomEnchantValue = 1
# -------------------------- # Augmentation - # -------------------------- # Chance to get a skill # Default: 15, 30, 45, 60 AugmentationNGSkillChance = 0 AugmentationMidSkillChance = 0 AugmentationHighSkillChance = 15 AugmentationTopSkillChance = 20 # Chance to get a base stat # Default: 1 AugmentationBaseStatChance = 1
# Chance to get the glow # Note: # No Grade / Mid Grade not have emission # Default: 0, 40, 70, 100 AugmentationNGGlowChance = 0 AugmentationMidGlowChance = 0 AugmentationHighGlowChance = 100 AugmentationTopGlowChance = 100
# Augments Active and Passive skills delete on change weapon DeleteAgmentPassiveEffectOnChangeWep=true DeleteAgmentActiveEffectOnChangeWep=true
# ---------------------- # Soul Crystal - # ---------------------- # The chance that the crystal breaks SoulCrystalBreakChance = 10
# Chance to improve Cristal SoulCrystalLevelChance = 32
# Chance to improve Cristal SoulCrystalMaxLevel = 13 #----------------------
# Enchant limit for Olympiad battles. # (Maximum enchant level allowed for an item to be equipped, -1 to disable) AltOlyMaxEnchant = -1
# Enchant after break with blessed scroll. BreakEnchant = 10
# IMPORTANT: anti Over Enchant system # HOW WORKS: if you set it to 20, and player have an item > 20 # he will be kicked and the item will disappear! # Enchant amount at which a player gets punished (0 disabled) EnchantKick = 0
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@Hitcher I agree 100%! Are you running a live server using MyExt64 or just experimenting? I'm currently creating my IDA db's so i can start adding more stuff into the extender.
I don't understand why you are so offended and aggressive, who allowed you to disrespect me or call me in any way? Did I insulted you? You act like a angry kid, grow up boy.
@Maxtor@Celestino
The administrators of this forum can access everything I've sent...
Your move won't work on me. Hahahaha!
Getting into the parameters and editing the HTMLs of websites and claiming it's real used to be really cool among true friends.
@jtos So, is this also true? 🤣😂🤣😂🤣😂🤣
Your joke still hasn't been better than mine. Hahahah!
Question
MrAnGel_700
OTAN MPENW MESA ME APLO CHAR KAI KANW PANO APO +15 ( ME CRYSTAL POU TO EXW VALI NA PIGENI OS +20 ME KANI KICK AKOMA KAI STO +16 KAI PAI LEGONTAS )
Edited by MrAnGel_700SAS PARAKALW POLI VOITHISTE ME LIGO ..;/
#============================================================#
# Enchant Settings #
#============================================================#
# Pack: l2jfrozen Site: www.l2jfrozen.com #
#============================================================#
# ----------------------------------------------
# Special Enchanting System -
# ----------------------------------------------
# Chance enchanting presented as a series of pairs of numbers where the first
# Indicates the number of levels, and the second chance of successful enchanting.
# Also have the option of limiting the maximum level of echanting
# For weapons / armor / jewelry.
# If you have a maximum level of grinding 50 and you do not want
# Give all the chances for each level (from 1 to 50) then
# You can specify for example:
# NormalWeaponEnchantLevel = 1,100; 2,100; 3,100; 4,75; 5,50;
# Example: 5,92; = if you enchant weapon to +5 you have 92% to success.
# ----------------------------------------------
# Chance For Normal Scrolls -
# ----------------------------------------------
# Weapon
NormalWeaponEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;
# Armor
NormalArmorEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;
# Jewel
NormalJewelryEnchantLevel = 1,100;2,100;3,100;4,95;5,90;6,85;7,80;8,75;9,70;10,65;11,60;12,55;13,50;14,45;15,40;
# ----------------------------------------------
# Chance For Blessed Scrolls -
# ----------------------------------------------
# Weapon
BlessWeaponEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;
# Armor
BlessArmorEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;
# Jewel
BlessJewelryEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;
# ---------------------------------------------
# Chance For Crystal Scrolls -
# ---------------------------------------------
# Weapon
CrystalWeaponEnchantLevel = 1,100;2,100;3,100;4,98;5,96;6,94;7,92;8,90;9,88;10,86;11,84;12,82;13,80;14,78;15,76;16,74;17,50;18,50;19,50;20,50;
# Armor
CrystalArmorEnchantLevel = 1,100;2,100;3,100;4,98;5,96;6,94;7,92;8,90;9,88;10,86;11,84;12,82;13,80;14,78;15,76;16,74;17,50;18,50;19,50;20,50;
# Jewel
CrystalJewelryEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;16,61;17,50;18,50;19,50;20,50;
# Safe enchant
EnchantSafeMax = 3
EnchantSafeMaxFull = 20
# Crystal Limits
CrystalEnchantMin = 15
CrystalEnchantMax = 20
# Max enchant Settings by scrolls.
EnchantWeaponMax=20
EnchantArmorMax=20
EnchantJewelryMax=20
# On / off bonuses at enchant dwarfs
# Custom Patch, Dwarf have a bonus on Enchant!
# Default: False
EnableDwarfEnchantBonus = False
# Minimun level for enchant
DwarfEnchantMinLevel = 80
# bonus enchant
DwarfEnchantBonus = 15
# On / off enchant hero weapons
EnableEnchantHeroWeapons = False
# The value of enchanting
# For example: If CustomEnchantValue = 5 Sharpening will:
# From 0 till the +5, with +5 to +10, from +10 to +15, etc.
# Total: 15 for three to scroll
# Default: 1
CustomEnchantValue = 1
# --------------------------
# Augmentation -
# --------------------------
# Chance to get a skill
# Default: 15, 30, 45, 60
AugmentationNGSkillChance = 0
AugmentationMidSkillChance = 0
AugmentationHighSkillChance = 15
AugmentationTopSkillChance = 20
# Chance to get a base stat
# Default: 1
AugmentationBaseStatChance = 1
# Chance to get the glow
# Note:
# No Grade / Mid Grade not have emission
# Default: 0, 40, 70, 100
AugmentationNGGlowChance = 0
AugmentationMidGlowChance = 0
AugmentationHighGlowChance = 100
AugmentationTopGlowChance = 100
# Augments Active and Passive skills delete on change weapon
DeleteAgmentPassiveEffectOnChangeWep=true
DeleteAgmentActiveEffectOnChangeWep=true
# ----------------------
# Soul Crystal -
# ----------------------
# The chance that the crystal breaks
SoulCrystalBreakChance = 10
# Chance to improve Cristal
SoulCrystalLevelChance = 32
# Chance to improve Cristal
SoulCrystalMaxLevel = 13
#----------------------
# Enchant limit for Olympiad battles.
# (Maximum enchant level allowed for an item to be equipped, -1 to disable)
AltOlyMaxEnchant = -1
# Enchant after break with blessed scroll.
BreakEnchant = 10
# Limit enchant GM players (// setew and others) (0 disabled)
GMOverEnchant = 0
# IMPORTANT: anti Over Enchant system
# HOW WORKS: if you set it to 20, and player have an item > 20
# he will be kicked and the item will disappear!
# Enchant amount at which a player gets punished (0 disabled)
EnchantKick = 0
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