Jump to content
  • 0

Help Me Plz:)


Question

Posted (edited)

Kalispera perasa olla ta Gold weapon kai shield... apo ta 17 litrougoune ta 11

6 wapone mou kanoune auto to provlima
kai den forgiounte kai den exoune oute stat opos aloste fenete kiolas stin photo .....

Shot00006.jpg

Edited by MrAnGel_700

4 answers to this question

Recommended Posts

  • 0
Posted

Όταν προσπαθείς να τα φορέσεις, τι ερρορ παίρνεις στο gameserver?

Στείλτο λίγο εδώ..

 

Επίσης, gameserver/data/xml/items τα πέρασες εκεί?

Αν χρησιμοποιείς άλλο project και όχι acis, τότε σιγουρέψου ότι τα πέρασες κ κει σωστά..

  • 0
Posted (edited)

Όταν προσπαθείς να τα φορέσεις, τι ερρορ παίρνεις στο gameserver?

Στείλτο λίγο εδώ..

 

Επίσης, gameserver/data/xml/items τα πέρασες εκεί?

Αν χρησιμοποιείς άλλο project και όχι acis, τότε σιγουρέψου ότι τα πέρασες κ κει σωστά..K

kalhspera file mou , to pack einai L2Jfrozen ... sto gameserver den mou dini kapio error otan paw na to foresw ...ta file pou exw perasi einai ta e3is...

 

 

-- ----------------------------
-- Records of weapon
-- ----------------------------
INSERT INTO `weapon` VALUES ('11112', 'Bow of Halisha', 'lrhand', 'true', '1650', '1', '1', 's', '581', '5', 'bow', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11113', 'Doll Knife', 'rhand', 'true', '950', '1', '1', 's', '246', '5', 'dagger', '12', '-3.00000', '0', '0', '0', '433', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11114', 'Doll Knife*Doll Knife', 'lrhand', 'true', '2080', '1', '1', 's', '342', '5', 'dual', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11115', 'Giant Trident', 'rhand', 'true', '950', '1', '1', 's', '246', '5', 'dagger', '12', '-3.00000', '0', '0', '0', '433', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11116', 'Sword of Vampire', 'lrhand', 'true', '1380', '1', '1', 's', '342', '5', 'bigsword', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11117', 'Sword of Apostole', 'rhand', 'true', '1300', '1', '1', 's', '281', '10', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11118', 'Dreadbane', 'lrhand', 'true', '1800', '1', '1', 's', '281', '5', 'pole', '8', '-3.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11119', 'Axe of Ketra', 'lrhand', 'true', '1800', '1', '1', 's', '281', '5', 'pole', '8', '-3.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11120', 'Crokian Blade', 'rhand', 'true', '1300', '1', '1', 's', '281', '10', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11121', 'Crokian Blade*Crokian Blade', 'lrhand', 'true', '2080', '1', '1', 's', '342', '5', 'dual', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11122', 'Cudgel', 'rhand', 'true', '1570', '1', '1', 's', '281', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11123', 'Lady\'s Fan', 'rhand', 'true', '1300', '1', '1', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11124', 'Dusk Staff', 'rhand', 'true', '1300', '1', '1', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11125', 'Dusk Sword', 'rhand', 'true', '1300', '1', '1', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11126', 'Dusk Shield', 'lhand', 'true', '1650', '1', '1', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11127', 'Shield of Reflection', 'lhand', 'true', '1650', '1', '1', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11128', 'Shield of Evasion', 'lhand', 'true', '1650', '1', '1', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0');
  <?xml version="1.0" encoding="utf-8" ?> 
- <list>
- <item id="11112" name="Bow of Halisha">
- <for>
  <set val="614" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="107" order="0x08" stat="rCrit" /> 
  <add val="6" order="0x10" stat="accCombat" /> 
  <set val="293" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  </for>
  </item>
- <item id="11113" name="Doll Knife">
- <for>
  <set val="260" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="107" order="0x08" stat="rCrit" /> 
  <add val="-3" order="0x10" stat="accCombat" /> 
  <set val="433" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.08" order="0x30" stat="pAtkSpd" /> 
  <add val="265" order="0x10" stat="cAtk" /> 
  </for>
  </item>
- <item id="11114" name="Doll Knife*Doll Knife">
- <for>
  <set val="361" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="8" order="0x08" stat="rCrit" /> 
  <add val="6" order="0x10" stat="accCombat" /> 
  <set val="325" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.07" order="0x30" stat="pAtkSpd" /> 
  </for>
  </item>
- <item id="11115" name="Giant Trident">
- <for>
  <set val="260" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="12" order="0x08" stat="rCrit" /> 
  <add val="-3" order="0x10" stat="accCombat" /> 
  <set val="433" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <set val="3" order="0x08" stat="rEvas" /> 
  <set val="265" order="0x08" stat="cAtk" /> 
  </for>
  </item>
- <item id="11116" name="Sword of Vampire">
- <for>
  <set val="361" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="103" order="0x08" stat="rCrit" /> 
  <add val="0" order="0x10" stat="accCombat" /> 
  <set val="325" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.25" order="0x30" stat="maxHp" /> 
  </for>
  </item>
- <item id="11117" name="Sword of Apostole">
- <for>
  <set val="297" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="8" order="0x08" stat="rCrit" /> 
  <add val="6" order="0x10" stat="accCombat" /> 
  <set val="379" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.25" order="0x30" stat="maxHp" /> 
  </for>
  </item>
- <item id="11118" name="Dreadbane">
- <for>
  <set val="297" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="8" order="0x08" stat="rCrit" /> 
  <set val="66" order="0x08" stat="pAtkRange" /> 
  <add val="6" order="0x10" stat="accCombat" /> 
  <set val="325" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.03" order="0x30" stat="pAtkSpd" /> 
  <set val="360" order="0x08" stat="pAtkAngle" /> 
  </for>
  </item>
- <item id="11119" name="Axe of Ketra">
- <for>
  <set val="297" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="8" order="0x08" stat="rCrit" /> 
  <set val="66" order="0x08" stat="pAtkRange" /> 
  <add val="6" order="0x10" stat="accCombat" /> 
  <set val="325" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <add val="265" order="0x10" stat="cAtk" /> 
  </for>
  </item>
- <item id="11120" name="Crokian Blade">
- <for>
  <set val="297" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="8" order="0x08" stat="rCrit" /> 
  <add val="6" order="0x10" stat="accCombat" /> 
  <set val="379" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.07" order="0x30" stat="pAtkSpd" /> 
  </for>
  </item>
- <item id="11121" name="Crokian Blade*Crokian Blade">
- <for>
  <set val="361" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="103" order="0x08" stat="rCrit" /> 
  <add val="0" order="0x10" stat="accCombat" /> 
  <set val="325" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.07" order="0x30" stat="pAtkSpd" /> 
  </for>
  </item>
- <item id="11122" name="Cudgel">
- <for>
  <set val="361" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="99" order="0x08" stat="rCrit" /> 
  <add val="4" order="0x10" stat="accCombat" /> 
  <set val="325" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.07" order="0x30" stat="pAtkSpd" /> 
  </for>
  </item>
- <item id="11123" name="Ladys Fan">
- <for>
  <set val="238" order="0x08" stat="pAtk" /> 
  <set val="182" order="0x08" stat="mAtk" /> 
  <set val="4" order="0x08" stat="rCrit" /> 
  <add val="4" order="0x10" stat="accCombat" /> 
  <set val="379" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.18" order="0x30" stat="mAtkSpd" /> 
  </for>
  </item>
- <item id="11124" name="Dusk Staff">
- <for>
  <set val="238" order="0x08" stat="pAtk" /> 
  <set val="182" order="0x08" stat="mAtk" /> 
  <set val="4" order="0x08" stat="rCrit" /> 
  <add val="4" order="0x10" stat="accCombat" /> 
  <set val="379" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.03" order="0x30" stat="mAtk" /> 
  <mul val="1.18" order="0x30" stat="mAtkSpd" /> 
  </for>
  </item>
- <item id="11125" name="Dusk Sword">
- <for>
  <set val="290" order="0x08" stat="pAtk" /> 
  <set val="182" order="0x08" stat="mAtk" /> 
  <set val="4" order="0x08" stat="rCrit" /> 
  <add val="4" order="0x10" stat="accCombat" /> 
  <set val="325" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.15" order="0x30" stat="mAtk" /> 
  </for>
  </item>
- <item id="11126" name="Dusk Shied">
- <for>
  <sub val="8" order="0x10" stat="rEvas" /> 
  <set val="300" order="0x08" stat="sDef" /> 
  <set val="50" order="0x08" stat="rShld" /> 
  <enchant val="0" order="0x0C" stat="sDef" /> 
  </for>
  </item>
- <item id="11127" name="Shield of Reflection">
- <for>
  <sub val="8" order="0x10" stat="rEvas" /> 
  <set val="276" order="0x08" stat="sDef" /> 
  <set val="20" order="0x08" stat="rShld" /> 
  <enchant val="0" order="0x0C" stat="sDef" /> 
  <add order="0x40" stat="reflectSkillPhysic" val="50" /> 
  <add order="0x40" stat="reflectSkillMagic" val="50" /> 
  </for>
  </item>
- <item id="11128" name="Shield of Evasion">
- <for>
  <add val="15" order="0x40" stat="runSpd" /> 
  <set val="276" order="0x08" stat="sDef" /> 
  <set val="20" order="0x08" stat="rShld" /> 
  <enchant val="0" order="0x0C" stat="sDef" /> 
  </for>
  </item>
  </list>

kai sto client system ta perasa mesa sta file (itemname-e.dat | weapongrp.dat )

Edited by MrAnGel_700
Guest
This topic is now closed to further replies.


  • Posts

    • Quick head's up if anyone needs sniffer we have it and the price is reasonable. any server is doable.
    • so u need to create them and then use the icon name in the prefered ones
    • ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━      ⚔️  A NEW ERA OF LINEAGE 2 PVP  ⚔️         High Five | 2026 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ We are building something that has never existed before. Not another copy. Not another "x2000 PvP server with TvT." This is a complete PvP ecosystem — where every kill matters,every rivalry has a face, and your legacy is worn on your character. We are sharing this here first, before anything is announced publicly. We want feedback. We want the right people. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 📌  CORE SERVER FEATURES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🔹 Chronicle .............. High Five 🔹 Rates .................. x2000 🔹 Safe Enchant ........... +3 🔹 Max Enchant ............ +10 🔹 Enchant Rate ........... 33% 🔹 Buff Slots ............. 24 + 4 🔹 Song & Dance Slots ..... 12 🔹 Buff Duration .......... 4 hours 🔹 TvT .................... Every Hour  (Karma + PvP points) 🔹 Hero ................... Every Week 🔹 Olympiad ............... 3 Hours Daily 🔹 Castle Sieges .......... Weekly 🔹 Territory Wars ......... Weekly 🔹 Grand Bosses ........... 1 week respawn 🔹 Costume Farm Area ...... Custom mobs & zones 🔹 NPC Buffers + GM Shops 🔹 Custom Economy 🔹 Custom Playground 🔹 Custom Events 🔹 Anti-Bot | Anti-DDoS | Highly Secured 🔹 Stable | No Lag | No sudden wipes ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🚀  5 FEATURES THAT HAVE NEVER EXISTED      ON ANY LINEAGE 2 SERVER ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ─────────────────────────────────────── 💰  1. BOUNTY HUNTER SYSTEM ─────────────────────────────────────── Every player with high PvP points becomes a target. Anyone can place real in-game adena / currency / gear as a bounty on any specific player they want dead. Kill the target → collect the bounty. → Top 10 Active Bounties visible LIVE on website + in-game board → Updated in real time — anyone can see who has a price on their head → Clans place bounties on enemy leaders before sieges → Creates real economic stakes behind every single kill → 100% organic drama — no admin needed to create conflict ─────────────────────────────────────── 🏆  2. SEASON RANKED LADDER + REAL PRIZE POOL ─────────────────────────────────────── Every 45 days a Season ends. PvP Score resets. Gear stays. Glory is earned. → Top 3 players receive a REAL money prize pool at season end → Top clan earns a unique exclusive in-game title displayed for the entire next season → Permanent Hall of Fame on website — name, class, kills, and season — forever → Season end = fresh ranking start for everyone New players have a real shot. Veterans must defend. → This single feature will make clans actively recruit  and communities form around the server organically ─────────────────────────────────────── 📱  3. LIVE SERVER DASHBOARD ─────────────────────────────────────── A fully live website — accessible from any phone or browser: → Real-time Kill Feed — who killed who, where, when → Live PvP Leaderboard — updated every minute → Live Bounty Board — active bounties and claimed kills → Grand Boss timers — next Baium, Antharas, Valakas spawn → Siege countdown with registered clans visible → Server population — online now, today's peak, all-time peak Why this matters: Players check their phone at work and see their clan is losing the siege. They log in. They recruit a friend. That friend stays. Friends who have never played see the stats and ask what server it is. This is automatic word-of-mouth that no advertisement can buy. ─────────────────────────────────────── ⚔️  4. NEMESIS SYSTEM ─────────────────────────────────────── The system tracks who kills you most. If the same player kills you 5 times in a row — he becomes your official NEMESIS. → A red skull icon appears above his head — visible only to you → Kill your Nemesis → DOUBLE PvP points    + server-wide announcement: "[PlayerX] has avenged his honor against [PlayerY]!" → If he kills you 10 times consecutively → you receive the title [Hunted] — visible to the entire server    Public humiliation. Maximum motivation. → Eliminate your Nemesis → your title is removed    He receives [Defeated] for 1 hour This transforms anonymous PvP into personal rivalries. Players will bring friends just to help eliminate their Nemesis. These stories are what people talk about for years. ─────────────────────────────────────── 👑  5. CLAN SIEGE CROWN — WEARABLE LEGACY TROPHY  ─────────────────────────────────────── This feature does not exist on any L2 server in the world. Every clan that wins a Castle Siege receives 10 custom hat/accessory items — physically wearable in-game. Each Crown is: → UNIQUE per castle — Aden Crown has a different visual from Giran Crown, Rune Crown, Goddard Crown, etc. → PERSONALIZED — the clan name AND clan crest are embedded visually on the hat itself, like a clan cloak but on your head    Every player who sees you knows exactly who you are and what castle your clan owns → NUMBERED — tooltip reads:    "Crown of Aden #4/10 — Season 2"    A collectible. A proof. A statement. → PERMANENT — you lose the castle at next siege, you keep the Crown → LEGACY — at season end it becomes a permanent trophy:    "Crown of Aden — Season 2  |  [YourClanName]"    Stored in your inventory as living history When a player wearing this Crown walks through Giran, everyone sees the clan crest displayed on the accessory. No leaderboard needed. Status is worn on your character.   -------------------------------------------------------------------------------------------------------------------------------------------------------------------- ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🛠️  WHO WE ARE LOOKING FOR ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ We are building the right team first. No launch date until everything is right. ✅ H5 Developer — L2J or L2OFF    Must have experience with high-rate PvP servers    Bonus: experience with custom feature development ✅ Web Developer — for the Live Dashboard + account panel    Must be comfortable with real-time data display    (websockets, live feeds, mobile-friendly) ✅ Designer / 3D Artist — for custom Crown visuals per castle    If you have L2 texture/model experience, we want to talk ✅ GMs / Community Managers    Active, fair, experienced, trusted by the community ✅ Beta Testers    Players who know H5 PvP inside out    Willing to stress-test and break things on purpose ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 💬  WE WANT YOUR HONEST FEEDBACK ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ We are building this WITH the community. Every reply here shapes the final product. → Which of these 5 features excites you most? → What do you think will NOT work and why? → What is missing that would make you stay for months? → Would you play this if it opened tomorrow? We are not looking for hype. We are looking for honest opinions from people who have seen servers rise and fall. Tell us what we are getting wrong. Reply below or send a PM directly. Serious people only. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ P.S. — The inspiration for this project came from a server many of us played years ago called L2Gang. That nostalgia is what started this conversation. What we are building is something entirely new. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
    • Please is anyone who can share the compiled version of the l2editor source for interlude? Because i run the !GenerateLibs.bat with the corrected code by CriticalError and then i try to build with the vs 2013 but i get errors again and again and when i try anyway to open or create something with the UnrealEd.exe then it closes automatically.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..