Jump to content
  • 0

Help Me Plz:)


Question

Posted (edited)

Kalispera perasa olla ta Gold weapon kai shield... apo ta 17 litrougoune ta 11

6 wapone mou kanoune auto to provlima
kai den forgiounte kai den exoune oute stat opos aloste fenete kiolas stin photo .....

Shot00006.jpg

Edited by MrAnGel_700

4 answers to this question

Recommended Posts

  • 0
Posted

Όταν προσπαθείς να τα φορέσεις, τι ερρορ παίρνεις στο gameserver?

Στείλτο λίγο εδώ..

 

Επίσης, gameserver/data/xml/items τα πέρασες εκεί?

Αν χρησιμοποιείς άλλο project και όχι acis, τότε σιγουρέψου ότι τα πέρασες κ κει σωστά..

  • 0
Posted (edited)

Όταν προσπαθείς να τα φορέσεις, τι ερρορ παίρνεις στο gameserver?

Στείλτο λίγο εδώ..

 

Επίσης, gameserver/data/xml/items τα πέρασες εκεί?

Αν χρησιμοποιείς άλλο project και όχι acis, τότε σιγουρέψου ότι τα πέρασες κ κει σωστά..K

kalhspera file mou , to pack einai L2Jfrozen ... sto gameserver den mou dini kapio error otan paw na to foresw ...ta file pou exw perasi einai ta e3is...

 

 

-- ----------------------------
-- Records of weapon
-- ----------------------------
INSERT INTO `weapon` VALUES ('11112', 'Bow of Halisha', 'lrhand', 'true', '1650', '1', '1', 's', '581', '5', 'bow', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11113', 'Doll Knife', 'rhand', 'true', '950', '1', '1', 's', '246', '5', 'dagger', '12', '-3.00000', '0', '0', '0', '433', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11114', 'Doll Knife*Doll Knife', 'lrhand', 'true', '2080', '1', '1', 's', '342', '5', 'dual', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11115', 'Giant Trident', 'rhand', 'true', '950', '1', '1', 's', '246', '5', 'dagger', '12', '-3.00000', '0', '0', '0', '433', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11116', 'Sword of Vampire', 'lrhand', 'true', '1380', '1', '1', 's', '342', '5', 'bigsword', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11117', 'Sword of Apostole', 'rhand', 'true', '1300', '1', '1', 's', '281', '10', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11118', 'Dreadbane', 'lrhand', 'true', '1800', '1', '1', 's', '281', '5', 'pole', '8', '-3.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11119', 'Axe of Ketra', 'lrhand', 'true', '1800', '1', '1', 's', '281', '5', 'pole', '8', '-3.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11120', 'Crokian Blade', 'rhand', 'true', '1300', '1', '1', 's', '281', '10', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11121', 'Crokian Blade*Crokian Blade', 'lrhand', 'true', '2080', '1', '1', 's', '342', '5', 'dual', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11122', 'Cudgel', 'rhand', 'true', '1570', '1', '1', 's', '281', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11123', 'Lady\'s Fan', 'rhand', 'true', '1300', '1', '1', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11124', 'Dusk Staff', 'rhand', 'true', '1300', '1', '1', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11125', 'Dusk Sword', 'rhand', 'true', '1300', '1', '1', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11126', 'Dusk Shield', 'lhand', 'true', '1650', '1', '1', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11127', 'Shield of Reflection', 'lhand', 'true', '1650', '1', '1', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `weapon` VALUES ('11128', 'Shield of Evasion', 'lhand', 'true', '1650', '1', '1', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0');
  <?xml version="1.0" encoding="utf-8" ?> 
- <list>
- <item id="11112" name="Bow of Halisha">
- <for>
  <set val="614" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="107" order="0x08" stat="rCrit" /> 
  <add val="6" order="0x10" stat="accCombat" /> 
  <set val="293" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  </for>
  </item>
- <item id="11113" name="Doll Knife">
- <for>
  <set val="260" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="107" order="0x08" stat="rCrit" /> 
  <add val="-3" order="0x10" stat="accCombat" /> 
  <set val="433" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.08" order="0x30" stat="pAtkSpd" /> 
  <add val="265" order="0x10" stat="cAtk" /> 
  </for>
  </item>
- <item id="11114" name="Doll Knife*Doll Knife">
- <for>
  <set val="361" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="8" order="0x08" stat="rCrit" /> 
  <add val="6" order="0x10" stat="accCombat" /> 
  <set val="325" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.07" order="0x30" stat="pAtkSpd" /> 
  </for>
  </item>
- <item id="11115" name="Giant Trident">
- <for>
  <set val="260" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="12" order="0x08" stat="rCrit" /> 
  <add val="-3" order="0x10" stat="accCombat" /> 
  <set val="433" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <set val="3" order="0x08" stat="rEvas" /> 
  <set val="265" order="0x08" stat="cAtk" /> 
  </for>
  </item>
- <item id="11116" name="Sword of Vampire">
- <for>
  <set val="361" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="103" order="0x08" stat="rCrit" /> 
  <add val="0" order="0x10" stat="accCombat" /> 
  <set val="325" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.25" order="0x30" stat="maxHp" /> 
  </for>
  </item>
- <item id="11117" name="Sword of Apostole">
- <for>
  <set val="297" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="8" order="0x08" stat="rCrit" /> 
  <add val="6" order="0x10" stat="accCombat" /> 
  <set val="379" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.25" order="0x30" stat="maxHp" /> 
  </for>
  </item>
- <item id="11118" name="Dreadbane">
- <for>
  <set val="297" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="8" order="0x08" stat="rCrit" /> 
  <set val="66" order="0x08" stat="pAtkRange" /> 
  <add val="6" order="0x10" stat="accCombat" /> 
  <set val="325" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.03" order="0x30" stat="pAtkSpd" /> 
  <set val="360" order="0x08" stat="pAtkAngle" /> 
  </for>
  </item>
- <item id="11119" name="Axe of Ketra">
- <for>
  <set val="297" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="8" order="0x08" stat="rCrit" /> 
  <set val="66" order="0x08" stat="pAtkRange" /> 
  <add val="6" order="0x10" stat="accCombat" /> 
  <set val="325" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <add val="265" order="0x10" stat="cAtk" /> 
  </for>
  </item>
- <item id="11120" name="Crokian Blade">
- <for>
  <set val="297" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="8" order="0x08" stat="rCrit" /> 
  <add val="6" order="0x10" stat="accCombat" /> 
  <set val="379" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.07" order="0x30" stat="pAtkSpd" /> 
  </for>
  </item>
- <item id="11121" name="Crokian Blade*Crokian Blade">
- <for>
  <set val="361" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="103" order="0x08" stat="rCrit" /> 
  <add val="0" order="0x10" stat="accCombat" /> 
  <set val="325" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.07" order="0x30" stat="pAtkSpd" /> 
  </for>
  </item>
- <item id="11122" name="Cudgel">
- <for>
  <set val="361" order="0x08" stat="pAtk" /> 
  <set val="137" order="0x08" stat="mAtk" /> 
  <set val="99" order="0x08" stat="rCrit" /> 
  <add val="4" order="0x10" stat="accCombat" /> 
  <set val="325" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.07" order="0x30" stat="pAtkSpd" /> 
  </for>
  </item>
- <item id="11123" name="Ladys Fan">
- <for>
  <set val="238" order="0x08" stat="pAtk" /> 
  <set val="182" order="0x08" stat="mAtk" /> 
  <set val="4" order="0x08" stat="rCrit" /> 
  <add val="4" order="0x10" stat="accCombat" /> 
  <set val="379" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.18" order="0x30" stat="mAtkSpd" /> 
  </for>
  </item>
- <item id="11124" name="Dusk Staff">
- <for>
  <set val="238" order="0x08" stat="pAtk" /> 
  <set val="182" order="0x08" stat="mAtk" /> 
  <set val="4" order="0x08" stat="rCrit" /> 
  <add val="4" order="0x10" stat="accCombat" /> 
  <set val="379" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.03" order="0x30" stat="mAtk" /> 
  <mul val="1.18" order="0x30" stat="mAtkSpd" /> 
  </for>
  </item>
- <item id="11125" name="Dusk Sword">
- <for>
  <set val="290" order="0x08" stat="pAtk" /> 
  <set val="182" order="0x08" stat="mAtk" /> 
  <set val="4" order="0x08" stat="rCrit" /> 
  <add val="4" order="0x10" stat="accCombat" /> 
  <set val="325" order="0x08" stat="pAtkSpd" /> 
  <enchant val="0" order="0x0C" stat="pAtk" /> 
  <enchant val="0" order="0x0C" stat="mAtk" /> 
  <mul val="1.15" order="0x30" stat="mAtk" /> 
  </for>
  </item>
- <item id="11126" name="Dusk Shied">
- <for>
  <sub val="8" order="0x10" stat="rEvas" /> 
  <set val="300" order="0x08" stat="sDef" /> 
  <set val="50" order="0x08" stat="rShld" /> 
  <enchant val="0" order="0x0C" stat="sDef" /> 
  </for>
  </item>
- <item id="11127" name="Shield of Reflection">
- <for>
  <sub val="8" order="0x10" stat="rEvas" /> 
  <set val="276" order="0x08" stat="sDef" /> 
  <set val="20" order="0x08" stat="rShld" /> 
  <enchant val="0" order="0x0C" stat="sDef" /> 
  <add order="0x40" stat="reflectSkillPhysic" val="50" /> 
  <add order="0x40" stat="reflectSkillMagic" val="50" /> 
  </for>
  </item>
- <item id="11128" name="Shield of Evasion">
- <for>
  <add val="15" order="0x40" stat="runSpd" /> 
  <set val="276" order="0x08" stat="sDef" /> 
  <set val="20" order="0x08" stat="rShld" /> 
  <enchant val="0" order="0x0C" stat="sDef" /> 
  </for>
  </item>
  </list>

kai sto client system ta perasa mesa sta file (itemname-e.dat | weapongrp.dat )

Edited by MrAnGel_700
Guest
This topic is now closed to further replies.


  • Posts

    • It comes ready to compile:   CameraEffectInfo (this is a dummy file, do not use it on your client) LineageEffect LineageEffect2 LineageEffect3 LineageEffect_Br LineageSkillEffect   It can also compile NPC/monster scripts. (classes extending to lineagepawn, or referencing herdmonster, herdnpc) The client can be downloaded here: https://www.lineage2.org.uk/download/lineage-ii-essence-echo-of-elements-eu-557/   Make sure to add _557_Compiler to your client's root folder. It should look like this: CLIENT_LINEAGE2_RU_EU_557\_557_Compiler CLIENT_LINEAGE2_RU_EU_557\Animations CLIENT_LINEAGE2_RU_EU_557\L2text CLIENT_LINEAGE2_RU_EU_557\Maps CLIENT_LINEAGE2_RU_EU_557\music CLIENT_LINEAGE2_RU_EU_557\Sounds CLIENT_LINEAGE2_RU_EU_557\StaticMeshes CLIENT_LINEAGE2_RU_EU_557\SysTextures CLIENT_LINEAGE2_RU_EU_557\Textures CLIENT_LINEAGE2_RU_EU_557\Video CLIENT_LINEAGE2_RU_EU_557\Voice   To compile, just run: _557_Compiler\_Compiler\_Compile.bat You can also add your own packages to ut2003.ini if you wanna compile other scripts.   This was made/tested specifically for client 557, I haven't tested it on other clients, and i can't say i've fully tested this on 557 either, though i am confident it is at least 99.9% functional. Credits to lordofdest/kick for the ucc.exe / DLL work.   If you need help send me a message on Discord: 911reg Download i'll make compilers for older clients if enough people request them
    • i'm doing the same, but 'training with olympiad videos.
    • Hi, I’m interested in purchasing a C4 (Chronicle 4) server pack or source code, preferably something that has already been tested and run on a live server. I’m looking for a stable, well-tested project rather than a fresh/unproven build. If you have something available for sale, please send me some details, including the price and what is included.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..