Jump to content
  • 0

How To Install Buffer ?


Question

Recommended Posts

  • 0
Posted

i think you are using acis cause theres no npc.sql ^^ 
you take any buffer, prefered if its made for acis, then you wont need to edit the code.
there's usually directory mentioned, where the files should be kept, create instances where its said, on acis its aCis_gameserver/java/...../gameserver/model/actor/instances/ probably L2BuffInstance.java or L2BufferInstance.java. 
you create the file and make the code, open eclipse, compile the pack like you did at first, and in aCis_gameserver/build/dist there's a l2jserver.jar or w/e, you paste it to your build folder and your gameserver/libs folders, from build/classes/..../model/actor/instances you take your L2BuffInstance.class/L2BufferInstance.class and paste it to your gameservers classes/.../model/actor/instances.
while you are doing it the server should be down(shutdown)

  • 0
Posted (edited)

Don't mess with .class, simply be sure to shutdown server before adding the .jar to avoid any ClassCastException (invalid links between classes).

 

.class folder got no use on a installed server, it's only used to generate the .jar during compilation. You don't have to care about that folder at all.

 

About npcs, they're generally into XML. Old writing style was SQL. If you use aCis, simply c/p an existing template, edit id for your custom id, add idTemplate using template id, edit the type of instance and you're normally good. If you use another pack, it's probably similar except they kept old boolean style to define custom id.

Edited by Tryskell
  • 0
Posted

Don't mess with .class, simply be sure to shutdown server before adding the .jar to avoid any ClassCastException (invalid links between classes).

 

.class folder got no use on a installed server, it's only used to generate the .jar during compilation. You don't have to care about that folder at all.

 

About npcs, they're generally into XML. Old writing style was SQL. If you use aCis, simply c/p an existing template, edit id for your custom id, add idTemplate using template id, edit the type of instance and you're normally good. If you use another pack, it's probably similar except they kept old boolean style to define custom id.

you mean only replacing the jar file is nescessary? i dont need to use the .class files?

  • 0
Posted (edited)

Don't mess with .class, simply be sure to shutdown server before adding the .jar to avoid any ClassCastException (invalid links between classes).

 

.class folder got no use on a installed server, it's only used to generate the .jar during compilation. You don't have to care about that folder at all.

 

About npcs, they're generally into XML. Old writing style was SQL. If you use aCis, simply c/p an existing template, edit id for your custom id, add idTemplate using template id, edit the type of instance and you're normally good. If you use another pack, it's probably similar except they kept old boolean style to define custom id.

 

Hm... Look - google drive video. What i doing wrong ?  https://drive.google.com/file/d/0B3axd_6Sr7pBajBLSEpaQ0JTalE/view?usp=sharing

Edited by Infed
  • 0
Posted (edited)

Lol, if you think editing .py to .java extension magically translates the script into java langage, you maybe should reconsider developing. I imagine already :

- "Hey guys, our game doesn't work on Mac and Linux !"

- "Edit .exe to .linux and .mac, and it will work !"

 

If you change .exe to .cow, do you think you will have milk ?

 

------

 

Finally you didn't edit L2ClassMaster type in the video so even if the script was correctly written in Java, it would be a L2ClassMaster.

 

Find a Java buffer, there are plenty written for aCis. aCis doesn't accept .py files.

Edited by Tryskell
  • 0
Posted (edited)

Hm... Look - google drive video. What i doing wrong ?  https://drive.google.com/file/d/0B3axd_6Sr7pBajBLSEpaQ0JTalE/view?usp=sharing

Heh men.. You can't translate the script into java. :P

 

Use a java buffer who is already share (for acis), and just change what you want. like buttons and etc..

 

You can use this one..

 

Change the icon buttons..

.append("<tr><td><button value=\"Wind Walk\" action=\"bypass -h npc_%objectId%_getbuff 1204 2\" width=\"134\" height=\"21\" back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\"></td> <td><button value=\"Mental Shield\" action=\"bypass -h npc_%objectId%_getbuff 1035 4\" width=\"134\" height=\"21\" back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\"></td> </tr>");
strBuffer

width=\"134\" height=\"21\" back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\

Something like that...

Edited by 'Baggos'
  • 0
Posted

Heh men.. You can't translate the script into java. :P

 

Use a java buffer who is already share (for acis), and just change what you want. like buttons and etc..

 

You can use this one..

 

Change the icon buttons..

 

.append("<tr><td><button value=\"Wind Walk\" action=\"bypass -h npc_%objectId%_getbuff 1204 2\" width=\"134\" height=\"21\" back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\"></td> <td><button value=\"Mental Shield\" action=\"bypass -h npc_%objectId%_getbuff 1035 4\" width=\"134\" height=\"21\" back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\"></td> </tr>");
strBuffer
width=\"134\" height=\"21\" back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\

Something like that...

This buffer in using and i will share here because has vip system buffs there.. needs some changes.
  • 0
Posted

i think you are using acis cause theres no npc.sql ^^ you take any buffer, prefered if its made for acis, then you wont need to edit the code.there's usually directory mentioned, where the files should be kept, create instances where its said, on acis its aCis_gameserver/java/...../gameserver/model/actor/instances/ probably L2BuffInstance.java or L2BufferInstance.java. you create the file and make the code, open eclipse, compile the pack like you did at first, and in aCis_gameserver/build/dist there's a l2jserver.jar or w/e, you paste it to your build folder and your gameserver/libs folders, from build/classes/..../model/actor/instances you take your L2BuffInstance.class/L2BufferInstance.class and paste it to your gameservers classes/.../model/actor/instances.while you are doing it the server should be down(shutdown)

And where is code and npc type?you using the scheme like me just copy paste here your l2buffinstance code and your buffer's xml.. :D

  • 0
Posted (edited)

This buffer in using and i will share here because has vip system buffs there.. needs some changes.

Yes need some changes.

Just remove the vip system/button and the other buttons you don't want..

It's very easy for modify.. He don't need good knowledges to do that.. 

 

 

http://www.maxcheaters.com/topic/196706-l2jacis-buffer/

Or use this but you need to download the htmls too..

 

 

If you mean this one, it's very simply/bad..

Give a look

Edited by 'Baggos'
  • 0
Posted

Yes need some changes.

Just remove the vip system/button and the other buttons you don't want..

It's very easy for modify.. He don't need good knowledges to do that.. 

 

 

 

 

 

 

If you mean this one, it's very simply/bad..

Give a look

In this case he want to learn how to install a buffer then he can add what he want...or im wrong?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • 🔥 HF Rework Multi-Proff x10 is coming! ⚔️ New Samurai Crow Client ⚔️ Reworked Systems & Progression ⚔️ Updated Instances ⚔️ Classic Multeria Atmosphere 🧪 Pre-OBT is already live! 📅 Official OBT: June 29 🚀 Launch: July 3 🐞 Report bugs during testing and earn valuable rewards at launch! See you on the battlefield! https://rework.multeria.world/
    • PlayCMS - это удобная система управления веб-сайтом, разработанная специально для игровых проектов Lineage 2. CMS позволяет быстро запустить полнофункциональный серверный сайт с регистрацией игроков, личным кабинетом, новостями, рейтингами, магазином, модулями и гибкой панелью администратора. Система ориентирована на владельцев серверов Lineage 2, которым нужен красивый, функциональный и понятный сайт без лишних сложностей.  PlayCMS уже предоставляет базовые функции для управления проектами, такие как публикация новостей, настройка страниц, работа с пользователями, подключение шаблонов, а также установка модулей и плагинов. Ключевые особенности PlayCMS: — удобная административная панель; — регистрация и авторизация игроков; — учетная запись пользователя; — новостные и информационные страницы; — рейтинги игроков и кланов; — поддержка шаблонов дизайна; — установка модулей и плагинов через административную панель; — магазин цифровых продуктов; — категории продуктов; — возможность добавить фавикон; — защита лицензии для административной панели; — адаптация для игровых проектов Lineage 2; — возможность расширения функционала в соответствии с потребностями сервера. PlayCMS подходит как для новых игровых проектов, так и для существующих серверов, которым нужен удобный сайт с современным дизайном и интуитивно понятным управлением. Система проста в настройке и поддерживает индивидуальные шаблоны, дополнительные плагины и модули, что позволяет вам развивать свой сайт параллельно с развитием сервера. PlayCMS — это готовое решение для владельцев серверов Lineage 2, которым нужен красивый, быстрый и функциональный сайт. Демоверсия —  https://demo.playcms.ru/ Я разработчик этого чуда. Я готов выслушать конструктивную критику, а также ваши предложения по улучшению движка. Кроме того, я пишу модули любой сложности для этой CMS. Свяжитесь со мной: Telegram — @playcms       EN   PlayCMS is a user-friendly website management system designed specifically for Lineage 2 gaming projects. The CMS allows you to quickly launch a fully functional server website with player registration, personal account, news, ratings, a store, modules, and a flexible admin panel. The system is focused on Lineage 2 server owners who need a beautiful, functional, and clear website without unnecessary complexity. PlayCMS already provides basic features for project management, such as publishing news, customizing pages, working with users, connecting templates, and installing modules and plugins. Key Features of PlayCMS: — a convenient administrative panel; — player registration and authorization; — user account; — news and information pages; — player and clan ratings; — support for design templates; — installation of modules and plugins through the admin panel; — digital product store; — product categories; — ability to add a favicon; — license protection for the admin panel; — adaptation for Lineage 2 game projects; — the ability to expand functionality to meet the needs of the server. PlayCMS is suitable for both new gaming projects and existing servers that require a user-friendly website with a modern appearance and intuitive management. The system is easy to configure and supports individual templates, additional plugins, and modules, allowing you to develop your website alongside your server. PlayCMS is a ready-made solution for Lineage 2 server owners who need a beautiful, fast, and functional website. Demo - https://demo.playcms.ru/ I am the developer of this miracle. I am ready to listen to constructive criticism, as well as your suggestions for improving the engine. I also write modules of any complexity for this cms. Contact me: Telegram - @playcms   Скачать\Download : https://drive.google.com/file/d/15Az9WVDD4SQNyOPAsXMU4-mGHOiA_U_d/view    
    • To increase visibility and make sure your offer reaches the right audience, I'd recommend exploring the tools at CS2WH. They have a Deals Bot that might help you track market prices and adjust your strategy on the fly. I'm finding their resources super helpful for keeping tabs on the trading scene. Plus, they emphasize safety and provide insights on legal skin trading, which is crucial for maintaining credibility.
    • I'm also trying to contact them, and I only have their Telegram contact, probably the same one as yours, and I haven't received a response in months.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..