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L2Jacis Customs


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hi all i need to put some customs on my server with acis pack and cant find weapon and armors in mysql to put them so... what i can do?
create my own table?and how can i create my own table? 

 

8 answers to this question

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  • 0
Posted (edited)

added in xml and cant find the item in l2...

1rst you need to addapt this items for acis

2nd use filed edit to add you items into client+systextures animations 

i give you and examble for weapons

<?xml version="1.0" encoding="UTF-8"?>
<!-- Vesper Noble weapons on frozen interlude by WilliamFS -->
<list>
<item id="13511" type="Weapon" name="Vesper Noble Cutter">
<set name="is_magical" val="true" />
<set name="default_action" val="equip" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="random_damage" val="10" />
<set name="attack_range" val="40" />
<set name="damage_range" val="0;0;40;120" />
<set name="crystal_count" val="2160" />
<set name="crystal_type" val="S" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="840" />
<set name="price" val="27000000" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<for>
<set order="0x08" stat="pAtk" val="396" />
<set order="0x08" stat="mAtk" val="176" />
<set order="0x08" stat="rCrit" val="8" />
<set order="0x08" stat="pAtkSpd" val="379" />
<enchant val="0" order="0x0C" stat="pAtk" />
<enchant val="0" order="0x0C" stat="mAtk" />
</for>
</item>
</List>

Armors

<?xml version='1.0' encoding='utf-8'?>
<list>
<item id="15606" type="Armor" name="Moirai Helmet">
<set name="default_action" val="equip" />
<set name="bodypart" val="head" />
<set name="crystal_type" val="S" />
<set name="crystal_count" val="268" />
<set name="material" val="BONE" />
<set name="weight" val="550" />
<set name="price" val="7370000" />
<for>
<add order="0x10" stat="pDef" val="75" />
<enchant order="0x0C" stat="pDef" val="0" />
</for>
</item>
</List>

You probably have only the stats

 

<for>
<add order="0x10" stat="pDef" val="75" />
<enchant order="0x0C" stat="pDef" val="0" />
</for>

 

take a look and you will make it its easy..

Edited by Reborn12
  • 0
Posted (edited)
<?xml version='1.0' encoding='utf-8'?>
<list>
<item id='14640' name="FWDemonic Agony Splitter">
<for>
    <set val='281' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='12' order='0x08' stat='rCrit'/>
    <add val='-3' order='0x10' stat='accCombat'/>
    <set val='433' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
</for>
</item>
<item id='14641' name="FWDemonic Corpse Impaler">
<for>
    <set val='309' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='5' order='0x08' stat='rCrit'/>
    <add val='-3' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
</for>
</item>
<item id='14642' name="FWDemonic Blood Seeker">
<for>
    <set val='281' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='4' order='0x08' stat='rCrit'/>
    <add val='4' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
</for>
</item>
<item id='14643' name="FWDemonic Doom Bringer">
<for>
    <set val='342' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='8' order='0x08' stat='rCrit'/>
    <add val='0' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
</for>
</item>
<item id='14644' name="FWDemonic Spirit Bow">
<for>
    <set val='581' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='12' order='0x08' stat='rCrit'/>
    <add val='-3' order='0x10' stat='accCombat'/>
    <set val='300' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <!-- SA: Focus -->
    <add val='87' order='0x40' stat='rCrit'/>
</for>
</item>
<item id='14645' name="FWDemonic Soul Eater">
<for>
    <set val='342' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='5' order='0x08' stat='rCrit'/>
    <add val='0' order='0x10' stat='accCombat'/>
    <set val='379' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
</for>
</item>
<item id='14646' name="FWDemonic Death Dealer">
<for>
    <set val='376' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='5' order='0x08' stat='rCrit'/>
    <add val='4' order='0x10' stat='accCombat'/>
    <set val='379' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
</for>
</item>
<item id='14647' name="FWDemonic Tormenting Whisper">
<for>
    <set val='247' order='0x08' stat='pAtk'/>
    <set val='192' order='0x08' stat='mAtk'/>
    <set val='4' order='0x08' stat='rCrit'/>
    <add val='4' order='0x10' stat='accCombat'/>
    <set val='379' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <!-- SA: Acumen -->
    <mul val='1.15' order='0x30' stat='mAtkSpd'/>
</for>
</item>
<item id='14648' name="FWDemonic Fates Redemption">
  <for>
    <set val='397' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='8' order='0x08' stat='rCrit'/>
    <add val='0' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <mul val='1.04' order='0x30' stat='pAtkSpd'>
      <and>
        <using slotitem="14648;14;4"/>
      </and>
    </mul>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
</for>
</item>
</list>

i deleted the one i tried to fix.

it just says item it does not exist

 

are these just the req? xlm.anim.systextures.sytem? not sql?

Edited by izO
  • 0
Posted (edited)

<?xml version='1.0' encoding='utf-8'?>
<list>
<item id="14640" type="Weapon" name="FWDemonic Agony Splitter">
<set name="is_magical" val="true" />
<set name="default_action" val="equip" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="random_damage" val="10" />
<set name="attack_range" val="40" />
<set name="damage_range" val="0;0;40;120" />
<set name="crystal_count" val="2160" />
<set name="crystal_type" val="S" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="840" />
<set name="price" val="27000000" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<for>
    <set val='281' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='12' order='0x08' stat='rCrit'/>
    <add val='-3' order='0x10' stat='accCombat'/>
    <set val='433' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
</for>
</item>
<item id="14641" type="Weapon" name="FWDemonic Corpse Impaler">
<set name="is_magical" val="true" />
<set name="default_action" val="equip" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="random_damage" val="10" />
<set name="attack_range" val="40" />
<set name="damage_range" val="0;0;40;120" />
<set name="crystal_count" val="2160" />
<set name="crystal_type" val="S" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="840" />
<set name="price" val="27000000" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<for>
    <set val='309' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='5' order='0x08' stat='rCrit'/>
    <add val='-3' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
</for>
</item>
<item id="14642" type="Weapon" name="FWDemonic Blood Seeker">
<set name="is_magical" val="true" />
<set name="default_action" val="equip" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="random_damage" val="10" />
<set name="attack_range" val="40" />
<set name="damage_range" val="0;0;40;120" />
<set name="crystal_count" val="2160" />
<set name="crystal_type" val="S" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="840" />
<set name="price" val="27000000" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<for>
    <set val='281' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='4' order='0x08' stat='rCrit'/>
    <add val='4' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
</for>
</item>
<item id="14643" type="Weapon" name="FWDemonic Doom Bringer">
<set name="is_magical" val="true" />
<set name="default_action" val="equip" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="random_damage" val="10" />
<set name="attack_range" val="40" />
<set name="damage_range" val="0;0;40;120" />
<set name="crystal_count" val="2160" />
<set name="crystal_type" val="S" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="840" />
<set name="price" val="27000000" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<for>
    <set val='342' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='8' order='0x08' stat='rCrit'/>
    <add val='0' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
</for>
</item>
<item id="14644" type="Weapon" name="FWDemonic Spirit Bow">
<set name="is_magical" val="true" />
<set name="default_action" val="equip" />
<set name="weapon_type" val="BOW" />
<set name="bodypart" val="rhand" />
<set name="random_damage" val="10" />
<set name="attack_range" val="40" />
<set name="damage_range" val="0;0;40;120" />
<set name="crystal_count" val="2160" />
<set name="crystal_type" val="S" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="840" />
<set name="price" val="27000000" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<for>
    <set val='581' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='12' order='0x08' stat='rCrit'/>
    <add val='-3' order='0x10' stat='accCombat'/>
    <set val='300' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <!-- SA: Focus -->
    <add val='87' order='0x40' stat='rCrit'/>
</for>
</item>
<item id="14645" type="Weapon" name="FWDemonic Soul Eater">
<set name="is_magical" val="true" />
<set name="default_action" val="equip" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="random_damage" val="10" />
<set name="attack_range" val="40" />
<set name="damage_range" val="0;0;40;120" />
<set name="crystal_count" val="2160" />
<set name="crystal_type" val="S" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="840" />
<set name="price" val="27000000" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<for>
    <set val='342' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='5' order='0x08' stat='rCrit'/>
    <add val='0' order='0x10' stat='accCombat'/>
    <set val='379' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
</for>
</item>
<item id="14646" type="Weapon" name="FWDemonic Death Dealer">
<set name="is_magical" val="true" />
<set name="default_action" val="equip" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="random_damage" val="10" />
<set name="attack_range" val="40" />
<set name="damage_range" val="0;0;40;120" />
<set name="crystal_count" val="2160" />
<set name="crystal_type" val="S" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="840" />
<set name="price" val="27000000" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<for>
    <set val='376' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='5' order='0x08' stat='rCrit'/>
    <add val='4' order='0x10' stat='accCombat'/>
    <set val='379' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
</for>
</item>
<item id="14647" type="Weapon" name="FWDemonic Tormenting Whisper">
<set name="is_magical" val="true" />
<set name="default_action" val="equip" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="random_damage" val="10" />
<set name="attack_range" val="40" />
<set name="damage_range" val="0;0;40;120" />
<set name="crystal_count" val="2160" />
<set name="crystal_type" val="S" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="840" />
<set name="price" val="27000000" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<for>
    <set val='247' order='0x08' stat='pAtk'/>
    <set val='192' order='0x08' stat='mAtk'/>
    <set val='4' order='0x08' stat='rCrit'/>
    <add val='4' order='0x10' stat='accCombat'/>
    <set val='379' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <!-- SA: Acumen -->
    <mul val='1.15' order='0x30' stat='mAtkSpd'/>
</for>
</item>
 <item id="14648" type="Weapon" name="FWDemonic Fates Redemption">
<set name="is_magical" val="true" />
<set name="default_action" val="equip" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="random_damage" val="10" />
<set name="attack_range" val="40" />
<set name="damage_range" val="0;0;40;120" />
<set name="crystal_count" val="2160" />
<set name="crystal_type" val="S" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="840" />
<set name="price" val="27000000" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<for>
    <set val='397' order='0x08' stat='pAtk'/>
    <set val='145' order='0x08' stat='mAtk'/>
    <set val='8' order='0x08' stat='rCrit'/>
    <add val='0' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <mul val='1.04' order='0x30' stat='pAtkSpd'>
      <and>
        <using slotitem="14648;14;4"/>
      </and>
    </mul>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
</for>
</item>
</list>

i deleted the one i tried to fix.

it just says item it does not exist

 

are these just the req? xlm.anim.systextures.sytem? not sql?

 

what is here the different from the first with another weapons??

just add this line  <set name="weapon_type" val="SWORD" /> 

change the weapon type with the weapons type Bow is already

Edited by Reborn12
  • 0
Posted (edited)

Your xml is simply wrong. There are 93 .xml files about items, why don't you open ANY RANDOM file and see for the correct structure?

Edited by SweeTs

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Price from: $55 NETFLIX PREMIUM • Netflix Premium subscription for 1 month on your personal account for any country, renewable after expiration | Price from: $10 CANVA PRO • CANVA PRO subscription for 1 month via invitation to your email | Price from: $1 CHATGPT 5 • Shared ChatGPT 5 Plus account FOR 2/5 USERS | Price from: $5 / $10 • Group ChatGPT 5 Plus subscription on your own email address for 1 month | Price from: $5 • Personal ChatGPT 5 Plus account FOR 1 USER or CHAT GPT PLUS subscription on your own account | Price from: $18 • ChatGPT 5 PRO account with UNLIMITED REQUESTS | Dedicated personal account FOR 1 USER ONLY or ON YOUR ACCOUNT | Works in any country or region | Price from: $220 Payment for any other subscription and replenishment of advertising accounts: Additional 5–20% to the cost of the subscription on the site or to the replenishment amount depending on the total purchase amount.   Attention: This text block does not represent our full product range; for more details, please visit the relevant links below! If you have any questions, our support team is always ready to help!       Our online store  SOCNET.STORE  Our Telegram Stars Bot  SOCNET.CC  Our SMM-Panel for social media promotion  SOCNET.PRO  Telegram store  SOCNET.SHOP    News:  ➡ Telegram channel ➡ WhatsApp channel ➡ Discord server  Contacts and support:  ➡ Telegram support ➡ WhatsApp support ➡ Discord support: socnet_support ➡ Email support: solomonbog@socnet.store We have been operating for a long time and have gathered a huge list of reviews about our work! Our large list of positive and honest reviews is presented on our website!  10% – 20% Discount or $1 BONUS for your registration  If you’d like to receive a $1 BONUS for your registration OR a DISCOUNT of 10% – 20% on your first purchase, simply leave a comment: "SEND ME MY BONUS, MY USERNAME IS..." You can also use the ready promo code across all our stores: "SOCNET" (15% discount!)  We invite you to COOPERATE and EARN with us  Want to sell your product or service in our stores and earn money? Want to become our partner or propose a mutually beneficial collaboration? You can contact us through the CONTACTS listed in this thread. Frequently Asked Questions and Refund Policy If you have any questions or issues, our fast customer support is always ready to respond to your requests! Refunds for services that do not fully meet the stated requirements or quality will only be issued if a guarantee and duration are explicitly mentioned in the product description. In all other cases, refunds will not be fully processed! By purchasing such services, you automatically agree to our refund policy for non-provided services. We currently accept CRYPTOMUS, Payeer, NotPayments, Perfect Money, Russian and Ukrainian bank cards, AliPay, BinancePay, CryptoBot, credit cards, and PayPal. The $1 registration bonus can only be used for purchases and only once after your first registration in any SOCNET project. We value every customer and provide replacements in case of invalid accounts through our contact methods! p.s.: Purchase bonuses can be used across any SOCNET projects: web store or Telegram bots.
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