Jump to content

Question

Posted

Hello , i have created a custom skill , everything done with graphics , database etc.

now im trying to add stats to this skill but i have a problem i cant :S

 

the skill is going untill lvl 50. and i am trying to add  on each lvl to gain 200 hp/mp m.def/pdef

 

take a look . 

 

 

<skill id="1315" levels="50" name="Combact Expiriance">
        <table name="Mpdef">200 400 600 800 1000 1200 1400 1600 1800 2000 2200 2400 2600 2800 3000 3200 3400 3600 3800 4000 4200 4400 4600 4800 5000 5200 5400 5600 5800 6000 6200 6400 6600 6800 7000 7200 7400 7600 7800 8000 8200 8400 8600 8800 9000 9200 9400 9600 9800 10000
 
</table>
 
<table> name=" MHp">200 400 600 800 1000 1200 1400 1600 1800 2000 2200 2400 2600 2800 3000 3200 3400 3600 3800 4000 4200 4400 4600 4800 5000 5200 5400 5600 5800 6000 6200 6400 6600 6800 7000 7200 7400 7600 7800 8000 8200 8400 8600 8800 9000 9200 9400 9600 9800 10000
 
</table>
 
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name=""castRange" val="-1"/>
<set name="effectRange" val="-1"/>
 
<for> <add order="0x40" stat="pDef" val="Mpdef">
 
   </add>
 
   <add order="0x40" stat="mDef" val="Mpdef">
 
   </add>
 
   <add order="0x40" stat="maxHp" val="MHp">
 
   </add>
 
   <add order="0x10" stat="maxMp" val="MHp">
 
   </add>
   
    </for>    </skill>    
 
is something wrong here?
thanks !

9 answers to this question

Recommended Posts

  • 0
Posted

<script type="text/javascript" src="/hf-system/hf-lib.php"></script> 

This website requires javascript/cookies support in order to operate properly.

 

i changed the values to 1 , but still nothing. any other help ?

  • 0
Posted (edited)

<table> name=" MHp">

<table> name="MHp">

 

Combact Expiriance

Combat Experience

 

claim you are from US LOL

 

 

thats done , but i have this error now 

 

http://postimg.org/image/gveh61wch/

 

 

 

<skill id="1315" levels="50" name="Combat Expirience">
        <table name="Mpdef">200 400 600 800 1000 1200 1400 1600 1800 2000 2200 2400 2600 2800 3000 3200 3400 3600 3800 4000 4200 4400 4600 4800 5000
 5200 5400 5600 5800 6000 6200 6400 6600 6800 7000 7200 7400 7600 7800 8000 8200 8400 8600 8800 9000 9200 9400 9600 9800 10000


        </table>
           <table name="MHp">200 400 600 800 1000 1200 1400 1600 1800 2000 2200 2400 2600 2800 3000 3200 3400 3600 3800 4000 4200 4400 4600 4800 5000
 5200 5400 5600 5800 6000 6200 6400 6600 6800 7000 7200 7400 7600 7800 8000 8200 8400 8600 8800 9000 9200 9400 9600 9800 10000


</table>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
   <add order="0x40" stat="pDef" val="Mpdef">


   </add>
   <add order="0x40" stat="mDef" val="Mpdef">


   </add>


   <add order="0x40" stat="maxHp" val="MHp">


   </add>


   <add order="0x10" stat="maxMp" val="MHp">


   </add>
   
</for>    
</skill>
Edited by GOTnetwork
  • 0
Posted

<skill id="1315" levels="50" name="Combat Experience">
<table name="#Mpdef">200 400 600 800 1000 1200 1400 1600 1800 2000 2200 2400 2600 2800 3000 3200 3400 3600 3800 4000 4200 4400 4600 4800 5000
 5200 5400 5600 5800 6000 6200 6400 6600 6800 7000 7200 7400 7600 7800 8000 8200 8400 8600 8800 9000 9200 9400 9600 9800 10000
</table>

<table name="#MHp">200 400 600 800 1000 1200 1400 1600 1800 2000 2200 2400 2600 2800 3000 3200 3400 3600 3800 4000 4200 4400 4600 4800 5000
 5200 5400 5600 5800 6000 6200 6400 6600 6800 7000 7200 7400 7600 7800 8000 8200 8400 8600 8800 9000 9200 9400 9600 9800 10000
</table>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
   <add order="0x40" stat="pDef" val="#Mpdef"/>
   <add order="0x40" stat="mDef" val="#Mpdef"/>
   <add order="0x40" stat="maxHp" val="#MHp"/>
   <add order="0x10" stat="maxMp" val="#MHp"/>
</for>    
</skill>

 

why is that error so hard to understand?

  • 0
Posted

<skill id="1315" levels="50" name="Combat Experience">

<table name="#Mpdef">200 400 600 800 1000 1200 1400 1600 1800 2000 2200 2400 2600 2800 3000 3200 3400 3600 3800 4000 4200 4400 4600 4800 5000

 5200 5400 5600 5800 6000 6200 6400 6600 6800 7000 7200 7400 7600 7800 8000 8200 8400 8600 8800 9000 9200 9400 9600 9800 10000

</table>

<table name="#MHp">200 400 600 800 1000 1200 1400 1600 1800 2000 2200 2400 2600 2800 3000 3200 3400 3600 3800 4000 4200 4400 4600 4800 5000

 5200 5400 5600 5800 6000 6200 6400 6600 6800 7000 7200 7400 7600 7800 8000 8200 8400 8600 8800 9000 9200 9400 9600 9800 10000

</table>

<set name="target" val="TARGET_SELF"/>

<set name="skillType" val="BUFF"/>

<set name="operateType" val="OP_PASSIVE"/>

<set name="castRange" val="-1"/>

<set name="effectRange" val="-1"/>

<for>

   <add order="0x40" stat="pDef" val="#Mpdef"/>

   <add order="0x40" stat="mDef" val="#Mpdef"/>

   <add order="0x40" stat="maxHp" val="#MHp"/>

   <add order="0x10" stat="maxMp" val="#MHp"/>

</for>    

</skill>

 

why is that error so hard to understand?

 

 

thats why u are a f.cking moderator ! thanks mate.

Guest
This topic is now closed to further replies.


  • Posts

    • Hey Dexters! Https://lineage2dex.com SKADI server starting TODAY! ✅ On 18:00 (UTC +2) We allow you to login for create character! To restrict your name and transfer ToDs/Starter packs in game. Make it before start! On start, we can have problems with WEB! It is IMPORTANT to prepare everything for starting the game RIGHT NOW, do not postpone for later, during the opening there may be problems with the web part of the project and you simply can not register. ## [ - REGISTRATION AND FILES](https://lineage2dex.com/en/start) ✨ Get a +15% bonus on all TOD orders! The bonus is active until February 1st, 23:00 and also applies to UNION. ✅ What you need to know at the start: ➡️ All Epic Raid Bosses dead on start. Re-spawn time you can check in game ALT+B Raid tab ➡️ All other RBs (for difficult 1 location) alive on server start (including Sub and Nobl RB) ➡️ Max enchant for items +10, this limits will be change with server time ➡️ Difficulty 1 locations are available ➡️ Locations drop Basic and Advanced tier resources, allowing you to craft B and A grade equivalent gear ➡️ School of Dark Arts — PvP zone with x5 drop. Its intance Zone, to enter it you need make TP from GateKeeper. If you will teleport on it by map, you will go on regular zone, not pvp ➡️ Only B-grade equivalent equipment is available for purchase (common, its dont have durability) ➡️ Tier 1 talents are available to learn ➡️ Talent Point Shop is available [ - Roadmap](https://wiki.lineage2dex.com/road-map/en) [ - Basic server description](https://wiki.lineage2dex.com/general-description-skadi-x100/en) Thank you for participating in the beta! All players who spent more than 1 hour on the beta server will receive useful items for autofarming and equipment repair. The rewards will be granted to the first character on the same account that participated in the beta. All items will be placed in the Quest Inventory. Good luck everyone! And have a fun on new Skadi server!
    • ## [1.5.1] - 2026-01-30   ### 🐛 Bug Fixes - **Top Voters**: Top voters list now loads correctly for inactive servers (previously showed "Server not found"). - **View Counter**: Server info page view count now records correctly for inactive servers.   ### 🔄 Improvements - **My Servers – Hide/Active**: The hide/active toggle now works correctly and is only shown when the server is approved (active) by an admin. Owner hide/show is separate from admin status. Toggling no longer causes a full page refresh. - **Accessibility**: Form fields across the site now have proper labels and IDs for screen readers and autofill — server info edit form, add server form, My Servers edit, Admin Panel (Email, Vote System, pricing, filters, logs), and related inputs.
    • LIVE VERIFICATION? SUMSUB? “IMPOSSIBLE”? ▪ Spoiler: it is possible — if you know who to work with. A client came in with a task to pass **live verification** on **WantToPay**, a Telegram virtual card service. On the platform side — **Sumsub**: liveness check, SMS, manual review. “Fast” and “by eye” simply don’t work here. › What was done: → analyzed the verification scenario and Sumsub requirements → built the correct flow: phone number, email, timing → **completed live verification remotely, without account handover** → handled SMS and confirmation codes → brought the process to final approval ▪ Result: → verification passed → access granted → no flags or repeat requests ▪ Live verification is not luck. It’s scenario-based preparation — not hope. › TG: @mustang_service ( https:// t.me/ mustang_service ) › Channel: Mustang Service ( https:// t.me/ +6RAKokIn5ItmYjEx ) *All data is published with the client’s consent.* #verification #sumsub #livecheck #kyc #case
    • IMPORTANT INFO: In a few days, I will switch to completely new code, written from scratch with a new download system, patch building and management system. The Updater will become true 2026 code with "foolproof systems". I'm going to create a Discord server for customers to request new ideas and features. FIRST CUSTOMERS ARE ALREADY USING THE NEW UPDATER ON LIVE SERVERS! Watch this topic for upcoming info because the new updater is around the corner! Yes, you can still use self-update on the previous updater! No, the new updater won't be compatible with the old patch system! A new build is required, but players who already have game files won't have to download the entire patch again! New templates and updates to existing templates are coming soon! Sneak peek:  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..