aris96 Posted September 6, 2015 Posted September 6, 2015 (edited) i was searching for any skills editing guide but i didnt find ... so my question is how can edit this skill chance? <skill id="4205" levels="12" name="Paralysis"> <table name="#mpConsume">17 29 39 53 67 83 97 103 108 112 115 116</table> <table name="#magicLvl">14 24 34 44 54 64 74 79 84 89 94 99</table> <set name="magicLvl" val="#magicLvl"/> <set name="lvlDepend" val="1"/> <set name="mpConsume" val="#mpConsume"/> <set name="saveVs" val="CON"/> <set name="power" val="30"/> <set name="target" val="TARGET_ONE"/> <set name="reuseDelay" val="8000"/> <!-- SHOULD BE 0 --> <set name="hitTime" val="2500"/> <set name="skillType" val="PARALYZE"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="750"/> <set name="effectRange" val="1250"/> <for> <effect count="1" name="Paralyze" time="30" val="0"/> </for> </skill> Edited September 6, 2015 by aris96
0 lewnidasds Posted September 6, 2015 Posted September 6, 2015 (edited) If i understand right you want to change the chance of to skill to land.If so change <set name="power" val="30"/> Edited September 6, 2015 by lewnidasds
0 aris96 Posted September 7, 2015 Author Posted September 7, 2015 <set name="power" val="30"/> = 30 % ty for help
0 Kelrzher Posted September 7, 2015 Posted September 7, 2015 <set name="power" val="30"/> = 30 % not true 30 * magic dmg + + + + that is more than 30, basicly editing paralysis chance wont fix your problem i guess the skill is currently 100% land right? you can se - power for example -30 (not sure if your pack supports that)
0 aris96 Posted September 7, 2015 Author Posted September 7, 2015 not true 30 * magic dmg + + + + that is more than 30, basicly editing paralysis chance wont fix your problem i guess the skill is currently 100% land right? you can se - power for example -30 (not sure if your pack supports that) i wanted for my protector to use this skill on player's who get pk ...when it was 30 it wasnt working i made it 100 power and works
0 Kelrzher Posted September 8, 2015 Posted September 8, 2015 i wanted for my protector to use this skill on player's who get pk ...when it was 30 it wasnt working i made it 100 power and works then power on sonic slash or triple sonic slash is the landing? why it is 2k and so on? i guess i missunderstood if power works with categories for example if pdam then power + dmg if debuff = chance so i am sorry if i was wrong
0 kyosume Posted September 8, 2015 Posted September 8, 2015 It should be chance not power. Check the skill parser, you should have all values there.
Question
aris96
i was searching for any skills editing guide but i didnt find ... so my question is how can edit this skill chance?
<skill id="4205" levels="12" name="Paralysis"> <table name="#mpConsume">17 29 39 53 67 83 97 103 108 112 115 116</table> <table name="#magicLvl">14 24 34 44 54 64 74 79 84 89 94 99</table> <set name="magicLvl" val="#magicLvl"/> <set name="lvlDepend" val="1"/> <set name="mpConsume" val="#mpConsume"/> <set name="saveVs" val="CON"/> <set name="power" val="30"/> <set name="target" val="TARGET_ONE"/> <set name="reuseDelay" val="8000"/> <!-- SHOULD BE 0 --> <set name="hitTime" val="2500"/> <set name="skillType" val="PARALYZE"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="750"/> <set name="effectRange" val="1250"/> <for> <effect count="1" name="Paralyze" time="30" val="0"/> </for> </skill>Edited by aris967 answers to this question
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