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Skills Edit


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Posted (edited)

i was searching for any skills editing guide but i didnt find  ... so my question is how can edit this skill chance?

<skill id="4205" levels="12" name="Paralysis">
        <table name="#mpConsume">17 29 39 53 67 83 97 103 108 112 115 116</table>
        <table name="#magicLvl">14 24 34 44 54 64 74 79 84 89 94 99</table>
        <set name="magicLvl" val="#magicLvl"/>
        <set name="lvlDepend" val="1"/>
        <set name="mpConsume" val="#mpConsume"/>
        <set name="saveVs" val="CON"/>
        <set name="power" val="30"/>
        <set name="target" val="TARGET_ONE"/>
        <set name="reuseDelay" val="8000"/>
        <!-- SHOULD BE 0 -->
        <set name="hitTime" val="2500"/>
        <set name="skillType" val="PARALYZE"/>
        <set name="operateType" val="OP_ACTIVE"/>
        <set name="castRange" val="750"/>
        <set name="effectRange" val="1250"/>
        <for>
            <effect count="1" name="Paralyze" time="30" val="0"/>
        </for>
    </skill>
Edited by aris96

7 answers to this question

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Posted

<set name="power" val="30"/> = 30 %

not true

 

 

30 * magic dmg  + + + + that is more than 30, basicly editing paralysis chance wont fix your problem i guess the skill is currently 100% land right? you can se - power for example -30 (not sure if your pack supports that)

  • 0
Posted

not true

 

 

30 * magic dmg  + + + + that is more than 30, basicly editing paralysis chance wont fix your problem i guess the skill is currently 100% land right? you can se - power for example -30 (not sure if your pack supports that)

i wanted for my protector to use this skill on player's who get pk ...when it was 30 it wasnt working i made it 100 power and works

  • 0
Posted

i wanted for my protector to use this skill on player's who get pk ...when it was 30 it wasnt working i made it 100 power and works

then power on sonic slash or triple sonic slash is the landing? why it is 2k and so on? i guess i missunderstood if power works with categories for example

 

if pdam then power + dmg 

 

if debuff = chance 

 

so i am sorry if i was wrong

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