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[Acis] Skills On Doors And Walls


Question

Posted

I'm using aCis 340.

Can anyone explain me how to enable the players to attack walls and doors of the castles with skills while in siege?

In the moment walls can only be attacked by summon siege.

But apart from the fact of not being able to attack the walls.

Also can not attack the doors.

Only with basic attack.

4 answers to this question

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Posted

I'm using aCis 340.

Can anyone explain me how to enable the players to attack walls and doors of the castles with skills while in siege?

In the moment walls can only be attacked by summon siege.

But apart from the fact of not being able to attack the walls.

Also can not attack the doors.

Only with basic attack.

use aCis , not frozen acis retail 

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Posted (edited)
	@Override
	public void reduceCurrentHp(double damage, L2Character attacker, boolean awake, boolean isDOT, L2Skill skill)
	{
		if (isWall() && !(attacker instanceof L2SiegeSummonInstance))
			return;

Are you using geodata ? We're aware than geoengine got an issue with doors, Hasha is working on it.

Edited by Tryskell

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