Jump to content

Recommended Posts

Posted (edited)

Riot's plan to make mages even more overpowered than they already are

This post just shows that riot's balance team is full of silver morons who are extremely biased towards AP/ADC and made AP items more cost effective and stronger (because AP items werent the best already)

Riot should just admit that they want to make mages the most overpowered role in the game by buffing their items and itemization paths (because it wasnt already the best build routes already so making it more overpowered makes sense). I have never seen any balance team in a game so biased towards making two roles outclass every other. In the past 5 seasons majority of changes have been set towards making those two roles overpowered one at a time. ADC's had their fun so it's time to make mages overpowered as fuck again right?

 

Let's go over why these changes are retarded

 

hat - already the highest AP item in the game, why does it give even more AP now? So mages can dominate early, mid and late game? Tanks who go cinderhulk in lane have to sacrifice a summoner to go smite, and cinderhulk doesnt even have good base stats but why do mages get a % AP amplification with great base stats? what about a AD amplification item? Zhonyas/Echo -20 AP = -40 ap total, void = +10 ap so you lose 30 flat ap while you gain over 50 in a full build assuming you have about 1000 AP

 

large rod - might as well make bf sword 1200 too

 

wota - lets make no counterplay sustain mages (like vlad) even stronger than they already are and the ability to heal a ton of hp instantly

 

void - only change that isnt gamebreaking

 

liandries - this change literally fucks your brain because of how bad and stupid this is. liandries is designed to be a ANTI TANK ITEM which had LOW AP but did % HP DAMAGE. that random 30 AP out of nowhere makes it beyond broken since it will now be a item to kill tanks AND squishies while making you tankier. compare it to Abyssal, Abyssal is made to kill squishies by reducing their MR and giving you decent AP. now we have this item. it gives high AP, lowers resistance of squishy champs, AND you get to shit on tanks. overpowered mages = happier player base right?

 

rylais - 35% isnt enough for long ranged moves right? 40% should be a bit better

 

nashors - this item still sucks and will likely never be good

 

roa - looks like ap bruisers that built this item for tankiness and a bit of damage gets no love. fuck melees right riot since this item seems to cater towards ranged mages only now

 

echo - now people who go echo+lich bane will have +18% speed and be faster than everybody else while having over 1000 AP and killing everybody

 

hourglass - at least a good change reducing it's ridiculously high AP

 

archangels - indirectly buffs very strong champions who consider this a core item. ryze and cassio are weak picks now right? we should really buff their core items

 

probably the only decent balance change so far this season

Edited by le memer master
Posted

 toplaners dominating the whole map since season1 and they still do. adc was super strong on season2 and now its still ok. riot changes the meta all the time. you can't go against the river, you take it's flow

Posted (edited)

Unless you 're a salmon.

 

And no.

It's ok changing the meta.It's not ok abusing this to create overpowered roles that doesn't allow any form of counter play.

Remember a guy named Victor?Prepare to be anally raped.

 

EDIT:Browsing the LoL forums,one can get melanoma.The level of ignorance on some comments,makes bronze look like challenger.The fun fact is that the RIOT staffers reply to them.But they choose not to reply on comments with rational,explanatory criticism,since it doesn't promote the lame ideas of the "balancing team".

Edited by Eagle_Eye
Posted

To be fair, Viktor is quite ok now. The only thing saving his ass 50% of the time is his W, which compensates a bit the lack of mobility and the HUGE mobility of the rest of the midlaners.

The rest is just bullshit. Insane damage & mobility rewards + new champs with the same kit...

Posted

yes and 'strong early game' champs like garen or whatever has no chance against 'weak early game' ranged like vayne

But Vayne rocks your socks if played properly and ofc farmed well. -.-

Posted

To be fair, Viktor is quite ok now. The only thing saving his ass 50% of the time is his W, which compensates a bit the lack of mobility and the HUGE mobility of the rest of the midlaners.

The rest is just bullshit. Insane damage & mobility rewards + new champs with the same kit...

:dat:  :dat:  :dat:  +1000000000  :y u no?:  :y u no?:  :y u no?:

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Posts

    • never met a programmer that doesnt know english xD and as he said his knowledge and skills are beyond our imagination xD
    • nice work, welcome back to world of lineage development @melron 😄
    • He's likely baiting you to download his source full of backdoors indeed
    • Yeah inside router i had to enable udnp services 
    • Hello cheaters, As a team of avid developers and enthusiasts of Lineage 2, we are excited to present the L2 Control Hub, a groundbreaking plugin designed by myself and my collaborator, StinkyMadness. This innovative tool equips server administrators with powerful automation capabilities directly within the game's community board. L2 Control Hub simplifies the creation and management of automations, enabling you to customize your server operations without the need to modify the source code.   Key Features of L2 Control Hub: Robust Automation Triggers: Select from a plethora of triggers currently available, with continuous additions in the works to enhance your control options. Dynamic Conditions and Actions: Tailor your server operations with an extensive range of conditions and actions, ensuring flexible and precise control over game events and player interactions. Customizable Variables: Easily integrate server-specific variables from your database to further personalize and streamline your automations. Utilize these variables across various automation scenarios to cater to your specific server requirements. JavaScript Integration: Execute custom JavaScript codes that interact seamlessly with Java classes, bringing advanced functionalities to your server's ecosystem.   Explore L2 Control Hub in Action: We've prepared a series of video tutorials to demonstrate the capabilities of L2 Control Hub: Control Hub - Create a Simple Flow with 1 Condition and 1 Action: Get started with basic automations. Control Hub - Multiple Conditions with Multiple Actions: Explore more complex automations for detailed server management. Control Hub - Using Variables: Discover how to implement and use custom variables for tailored automations. Control Hub - Using JavaScript: Experience the power of custom scripts in enhancing your server functionality.   L2 Control Hub is currently about 70% complete, and we are actively developing and refining features. We invite you to join our ➡️ Discord community ⬅️ to engage with the development process, provide feedback, and be the first to test new features. Additionally, any updates or changes to the plugin are seamlessly delivered to all customers directly from our web server, ensuring your system is always up-to-date without the need for manual downloads.   Your game, your rules, automated. Join us in redefining server management in Lineage 2 and elevate your gaming community with unmatched automation capabilities. For more details, contact us directly to get started with L2 Control Hub.   Currently, the plugin is developed using aCis sources. We will continue with these sources until we finalize all the necessary details before proceeding to integrate with the more prominent sources available.       The L2 Control Hub is designed to extend beyond mere functional additions to your server. We are in the process of implementing a suite of advanced mechanisms, such as a vote manager capable of interfacing with any Lineage 2 voting site without requiring configuration, live statistics to provide admins with real-time insights, and an event engine that can generate any desired event within seconds. All these features will be seamlessly integrated into the module, enhancing your server management experience significantly.     Please note that L2 Control Hub will be a premium tool, reflecting the extensive features and benefits it offers. While we are finalizing the pricing structure, rest assured that we aim to deliver great value for your investment. We will announce the cost details soon on our platforms to ensure everyone is well-informed and can plan accordingly. Join us to take your server management to the next level with L2 Control Hub.     
  • Topics

×
×
  • Create New...