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Hello! im looking for java dev. Have some problems with clan war and karma player system.

I need 2 things 

1. Clan war system (Problem is if player kill other player from Clan war he get Karma) I need to fix this.

2. Karma system (Problem is  when player have karma  and if some one kill him  so the player with karma never drop items) I need to fix this to.

 

Add me at skype:    ernestas483

 

The work should be via teamviewer and money will be payd on each work ( you will make one thing i will pay you, you will make second thing i will pay you)

I can do payments just with Paypal.

 

P.s. if some one thinking im scamner or something like that i can trust you i never do it like that cuz im not a kid.

 

Thank you!

5 answers to this question

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Posted (edited)

 Karma system (Problem is  when player have karma  and if some one kill him  so the player with karma never drop items) I need to fix this to.

 

also remember that a player will only drop, after 7 pk kills. so between the pk nmb 1 and nmb 6 he will never drop.

 

This thing already exists in many packs:

look for this lines on rates.property

# ---------------------------------------------------------------------------
# Player XP % lost on death.
# ---------------------------------------------------------------------------
# Must be defined an interval per each % following this:
# [limit1m,limit1M]-val1;[limit2m,limit2M]-val2;...
# For undefined intervals, default value is 1.0 .
# Example (Default settings):
# 0,39-7.0;40,75-4.0;76,76-2.5;77,77-2.0;78,78-1.5
# This will set 7.0 from 0 to 39 (included), 4.00 from 40 to 75 (included),
# 2.5 to 76, 2.0 to 77 and 1.5 to 78
# XP loss is affected by clan luck in core
PlayerXPPercentLost = 0,39-7.0;40,75-4.0;76,76-2.5;77,77-2.0;78,78-1.5
 
# Default: 10
KarmaDropLimit = 10
 
# Default: 40
KarmaRateDrop = 40
 
# Default: 50
KarmaRateDropItem = 50
 
# Default: 40
KarmaRateDropEquip = 40
 
# Default: 10
KarmaRateDropEquipWeapon = 10
Edited by marciox25
  • 0
Posted

 

 Karma system (Problem is  when player have karma  and if some one kill him  so the player with karma never drop items) I need to fix this to.

 

also remember that a player will only drop, after 7 pk kills. so between the pk nmb 1 and nmb 6 he will never drop.

 

This thing already exists in many packs:

look for this lines on rates.property

# ---------------------------------------------------------------------------
# Player XP % lost on death.
# ---------------------------------------------------------------------------
# Must be defined an interval per each % following this:
# [limit1m,limit1M]-val1;[limit2m,limit2M]-val2;...
# For undefined intervals, default value is 1.0 .
# Example (Default settings):
# 0,39-7.0;40,75-4.0;76,76-2.5;77,77-2.0;78,78-1.5
# This will set 7.0 from 0 to 39 (included), 4.00 from 40 to 75 (included),
# 2.5 to 76, 2.0 to 77 and 1.5 to 78
# XP loss is affected by clan luck in core
PlayerXPPercentLost = 0,39-7.0;40,75-4.0;76,76-2.5;77,77-2.0;78,78-1.5
 
# Default: 10
KarmaDropLimit = 10
 
# Default: 40
KarmaRateDrop = 40
 
# Default: 50
KarmaRateDropItem = 50
 
# Default: 40
KarmaRateDropEquip = 40
 
# Default: 10
KarmaRateDropEquipWeapon = 10

Yes i know this one but  is still dosint work maybe i do something wrong.  

  • 0
Posted (edited)

Silentium is based on aCis rev 255... Forget it. It's 2 if not 3y old.

 

You miss 80 revisions, simply speaking of regular free aCis version : that's what... 400-1000+ fixes ?

 

Anyway, gl for your search.

Edited by Tryskell

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