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aris96

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Περνάς όλο τον κώδικα που έχεις? ή από το πρώτο ερρορ στέλνεις φώτο?

 

Στείλε τον κώδικα εδώ..

 

Δοκίμασε να τον βάλεις μετά από εδώ¨:

 

                else
                {
                    sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
                    sm.addNumber(item.getEnchantLevel());
                    sm.addItemName(item.getItemId());
                    activeChar.sendPacket(sm);
                }

 

Και θα σβήσουν κάποια ερρορ.

Στείλε τον κώδικα..

Edited by 'Baggos'
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Περνάς όλο τον κώδικα που έχεις? ή από το πρώτο ερρορ στέλνεις φώτο?

 

Στείλε τον κώδικα εδώ..

 

Δοκίμασε να τον βάλεις μετά από εδώ¨:

                else
                {
                    sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
                    sm.addNumber(item.getEnchantLevel());
                    sm.addItemName(item.getItemId());
                    activeChar.sendPacket(sm);
                }

Και θα σβήσουν κάποια ερρορ.

Στείλε τον κώδικα..

http://postimg.org/image/48i1wi951/

http://postimg.org/image/asotylmej/

http://postimg.org/image/d39y15d8p/

 

αυτα εχω τωρα ...

### Eclipse Workspace Patch 1.0
#P Dream_GameServer
Index: src/com/dream/Config.java
===================================================================
--- src/com/dream/Config.java    (revision 1783)
+++ src/com/dream/Config.java    (working copy)
@@ -91,6 +91,14 @@
     public static boolean GRIDS_ALWAYS_ON;
     public static String PROTECTED_ITEMS;
     public static FastList<Integer> LIST_PROTECTED_ITEMS = new FastList<>();
+    public static boolean ALLOW_REWARD_FAIL_ENCHANT;
+    public static int REWARD_FAIL_ENCHANT;
+    public static int REWARD_FAIL_ENCHANT_COUNT;
     public static Pattern CNAME_PATTERN;
     public static Pattern PET_NAME_PATTERN;
     public static Pattern CLAN_ALLY_NAME_PATTERN;
@@ -217,6 +225,25 @@
                 LIST_PROTECTED_ITEMS.add(Integer.parseInt(id.trim()));
             }
+            ALLOW_REWARD_FAIL_ENCHANT = Boolean.parseBoolean(altSettings.getProperty("AllowRewardFailEnchant", "False"));
+            REWARD_FAIL_ENCHANT = Integer.parseInt(altSettings.getProperty("RewardFailEnchantitemId", "57"));
+            REWARD_FAIL_ENCHANT_COUNT = Integer.parseInt(altSettings.getProperty("RewardFailEnchantCount", "2"));

             DESTROY_DROPPED_PLAYER_ITEM = Boolean.parseBoolean(altSettings.getProperty("DestroyPlayerDroppedItem", "false"));
             DESTROY_EQUIPABLE_PLAYER_ITEM = Boolean.parseBoolean(altSettings.getProperty("DestroyEquipableItem", "false"));
             SAVE_DROPPED_ITEM = Boolean.parseBoolean(altSettings.getProperty("SaveDroppedItem", "false"));

Index: src/com/dream/game/network/clientpackets/RequestEnchantItem.java
===================================================================
--- src/com/dream/game/network/clientpackets/RequestEnchantItem.java    (revision 1754)
+++ src/com/dream/game/network/clientpackets/RequestEnchantItem.java    (working copy)
@@ -620,6 +620,18 @@
                         activeChar.sendPacket(new ExPutEnchantTargetItemResult(2, 0, 0));
                         return;
                     }
+                    
+                    if (Config.ALLOW_REWARD_FAIL_ENCHANT)
+                    {
+                        L2ItemInstance reward = activeChar.getInventory().addItem("Enchant", Config.REWARD_FAIL_ENCHANT, Config.REWARD_FAIL_ENCHANT_COUNT, activeChar, null);
+                        sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
+                        sm.addItemName(reward);
+                        sm.addNumber(Config.REWARD_FAIL_ENCHANT_COUNT);
+                        activeChar.sendPacket(sm);
+                        activeChar.getInventory().updateInventory(reward);
+                        activeChar.sendPacket(new ExPutEnchantTargetItemResult(1, Config.REWARD_FAIL_ENCHANT, Config.REWARD_FAIL_ENCHANT_COUNT));
+                    }
+                    
                     if (item.getEnchantLevel() > 0)
                     {
                         sm = new SystemMessage(SystemMessageId.ENCHANTMENT_FAILED_S1_S2_EVAPORATED);








# Allow Reward Fail Enchant Default = False
AllowRewardFailEnchant = False

# Item ID for reward Fail enchant
RewardFailEnchantitemId = 57

#Count of reward Fail Enchant
RewardFailEnchantCount = 2
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Στις δύο πρώτες φώτο θα πατήσεις αυτό που σου λέει.

Από L2ItemInstance σε ItemInstance.

Στην δεύτερη to public.

Στην τρίτη φώτο δεν υπάρχει το "ExPutEnchantTargetItemResult". Δεν έχω πληκτρολόγιο να μπω eclipse να το κάνω.. Περίμενε να απαντήσει κάποιος.

Επίσης ρίξε τον κώδικα εκεί που σου είπα για να μην παίρνει error το sm.

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Αν καταλαβα καλα, θες να δινει reward οταν δεν πετυχαινει το enchant.
Πανε στο RequestEnchantItem.java και βαλε αυτο (1 line υποθεση ειναι):

else
{
+    activeChar.getInventory().addItem("FailureReward", ItemId, ItemQuantity, activeChar, item);
+
    // enchant failed, destroy item
    int crystalId = item.getItem().getCrystalItemId();
    int count = item.getCrystalCount() - (item.getItem().getCrystalCount() + 1) / 2;
Edited by `iAndre
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Στις δύο πρώτες φώτο θα πατήσεις αυτό που σου λέει.

Από L2ItemInstance σε ItemInstance.

Στην δεύτερη to public.

Στην τρίτη φώτο δεν υπάρχει το "ExPutEnchantTargetItemResult". Δεν έχω πληκτρολόγιο να μπω eclipse να το κάνω.. Περίμενε να απαντήσει κάποιος.

Επίσης ρίξε τον κώδικα εκεί που σου είπα για να μην παίρνει error το sm.

http://postimg.org/image/qgfdynyzz/

http://postimg.org/image/4km985o13/

 

 

 

Αν καταλαβα καλα, θες να δινει reward οταν δεν πετυχαινει το enchant.

Πανε στο RequestEnchantItem.java και βαλε αυτο (1 line υποθεση ειναι):

else
{
+    activeChar.getInventory().addItem("FailureReward", ItemId, ItemQuantity, activeChar, item);
+
    // enchant failed, destroy item
    int crystalId = item.getItem().getCrystalItemId();
    int count = item.getCrystalCount() - (item.getItem().getCrystalCount() + 1) / 2;

 

ναι αυτο θελω.εκανα αυτο που μ ειπες και βγαζει αυτα τα error:

http://postimg.org/image/832acgn5r/

http://postimg.org/image/n7vbgw27r/

Edited by aris96
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http://postimg.org/image/qgfdynyzz/

http://postimg.org/image/4km985o13/

 

 

ναι αυτο θελω.εκανα αυτο που μ ειπες και βγαζει αυτα τα error:

http://postimg.org/image/832acgn5r/

http://postimg.org/image/n7vbgw27r/

Παλικαρε διαβαζε τι γραφω ..

 

ItemId = βαζεις το id που θες ή βαζεις config.

ItemQuantity = βαζεις τη ποσοτητα που θες ή βαζεις config.

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