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Help Skill Chance


Go to solution Solved by 'Baggos',

Question

Kalhspera paidia kserete pws mporw na allaksw to chance enws skill? giati apo tis 10 fores pou to kanw pianei 10/10 wriste to skill

<skill id="92" levels="52" name="Shield Stun" enchantLevels1="30" enchantLevels2="30">
  <table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85</table>
  <enchant1 name="magicLvl" val="#enchantMagicLvl"/>
  <enchant2 name="magicLvl" val="#enchantMagicLvl"/>
  <table name="#ench2MpConsume">42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13</table>
  <table name="#magicLvl">18 19 20 22 23 24 26 27 28 30 31 32 34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74</table>
  <table name="#mpConsume">11 11 11 12 12 13 14 15 15 16 16 17 18 18 19 20 21 22 22 22 23 24 24 25 26 26 27 28 28 28 29 30 31 31 32 33 33 34 34 35 35 36 37 37 38 39 39 40 40 41 41 42</table>
  <table name="#ench1Reuse">11000 11000 11000 10000 10000 10000 10000 9000 9000 9000 9000 8000 8000 8000 8000 7000 7000 7000 6000 6000 6000 6000 5000 5000 5000 5000 4000 4000 4000 4000</table>
  <set name="weaponsAllowed" val="2"/>
  <set name="magicLvl" val="#magicLvl"/>
  <set name="mpConsume" val="#mpConsume"/>
  <!-- <set name="save" val="4"/> -->
  <set name="power" val="80"/>
  <set name="lvlDepend" val="2"/>
  <set name="target" val="TARGET_ONE"/>
  <set name="reuseDelay" val="80000"/>
  <set name="hitTime" val="1200"/>
  <set name="coolTime" val="300"/>
  <set name="skillType" val="STUN"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="40"/>
  <set name="effectRange" val="400"/>
  <enchant1 name="reuseDelay" val="#ench1Reuse"/>
  <enchant2 name="mpConsume" val="#ench2MpConsume"/>
  <for>
    <effect count="1" name="Stun" time="2" val="0" stackOrder="1" stackType="Stun">
       <using kind="Shield"/>
    </effect>
    <effect count="1" name="RemoveTarget" time="1" val="0"/>
  </for>
</skill>

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Wraios re file egw nomiza oti epeze rolo sto damage na'sai kala!

Το 80 δήλωνε 80% πιθανότητα..

Έτσι πηγαίνει, να ξέρεις..

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