- 0
This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..
AdBlock Extension Detected!
Our website is made possible by displaying online advertisements to our members.
Please disable AdBlock browser extension first, to be able to use our community.
Question
Tachi
who can help me to import pvp/pk circle on 1 private project ..source acis
video with code done but not mine :(
this is code
### Eclipse Workspace Patch 1.0 #P L2jFrozen_GameServer_tests Index: head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (revision 488) +++ head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -5845,6 +5845,7 @@ } setPvpFlag(0); // Clear the pvp flag + setTeam(0); // Unsummon Cubics if(_cubics.size() > 0) @@ -6698,6 +6699,7 @@ } //Update the character's title color if they reached any of the 5 PK levels. + setTeam(2); updatePkColor(getPkKills()); broadcastUserInfo(); Index: head-src/com/l2jfrozen/gameserver/model/L2Character.java =================================================================== --- head-src/com/l2jfrozen/gameserver/model/L2Character.java (revision 488) +++ head-src/com/l2jfrozen/gameserver/model/L2Character.java (working copy) @@ -189,6 +189,7 @@ private double _hpUpdateDecCheck = .0; private double _hpUpdateInterval = .0; private boolean _champion = false; + private int _team = 0; /** Table of Calculators containing all used calculator */ private Calculator[] _calculators; @@ -8161,6 +8162,7 @@ { _pvpFlagLasts = time; } + public long getPvpFlagLasts() { @@ -8170,10 +8172,24 @@ public void startPvPFlag() { updatePvPFlag(1); + setTeam(1); _PvPRegTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new PvPFlag(), 1000, 1000); } + /** + * @param i + */ + public void setTeam(int team) + { + _team = team; + } + + public int getTeam() + { + return _team; + } + public void stopPvpRegTask() { if(_PvPRegTask != null) @@ -8185,7 +8201,7 @@ public void stopPvPFlag() { stopPvpRegTask(); - + setTeam(0); updatePvPFlag(0); _PvPRegTask = null;16 answers to this question
Recommended Posts