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Help Acis Problem With Java
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By Meissgenry · Posted
I’ve seen tools like Find Person Name by Photo come in handy for creators who want to understand their audience better or spot fake accounts trying to piggyback on their growth. Pairing something like that with a solid SMM panel can make your workflow feel way smoother, especially if you're trying to grow without getting tangled in guesswork. -
You should buy it then I’ll make a discount
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Hi everyone, In 2014, I completely stepped away from developing L2 servers and doing L2J-related work. Since then, I’ve only opened this server about once a year and helped a few servers and individuals for free. I haven’t taken on any paid L2J work since then. LINEAGE2.GOLD is a project that has reached about Season 6. The first season launched at the end of 2020 and was a fully rebuilt Gold-style server on the Classic client (protocol 110). It featured many custom systems and enhancements. After several seasons, I decided to abandon the Mobius-based project and move to Lucera, as my goal was to get as close as possible to Interlude PTS behavior while still staying on the L2J platform. The current project was once again completely rebuilt, this time on the Essence client (protocol 306), and is based on Lucera. Because of that, acquiring a license from Deazer is required. My Lucera extender includes, but is not limited to: Formulas.java Basic anti-bot detection, which proved quite effective, we caught most Adrenaline users using relatively simple server-side logic, logged them, and took staff action. Simple admin account lookup commands based on IP, HWID, and similar identifiers. In-game Captcha via https://lineage2.gold/code, protected by Cloudflare, including admin commands for blacklisting based on aggression levels and whitelisting. Additional admin tools such as Auto-Play status checks, Enchanted Hero Weapon live sync, force add/remove clans from castle sieges, item listeners for live item monitoring, and more. A fully rewritten Auto-Play system with support for ExAutoPlaySetting, while still using the Auto-Play UI wheel, featuring: Debuff Efficiency Party Leader Assist Respectful Hunting Healer AI Target Mode Range Mode Summoner buff support Dwarf mechanics Reworked EffectDispelEffects to restore buffs after Cancellation. Raid Bomb item support. Reworked CronZoneSwitcher. Prime Time Raid Respawn Service. Community Board features such as Top rankings and RB/Epic status. Custom systems for Noblesse, Subclasses, support-class rewards, and much more. Depending on the deal, the project can include: The lineage2.gold domain The website built on the Laravel PHP framework The server’s Discord Client Interface source Server files and extender source The server database (excluding private data such as emails and passwords) I’m primarily looking for a serious team to continue the project, as it would be a shame to see this work abandoned. This is not cheap. You can DM me with offers. If you’re wondering why I’m doing this: I’ve felt a clear lack of appreciation from the L2 community, and I’m not interested in doing charity work for people who don’t deserve it. I’m simply not someone who tolerates BS. Server Info: https://lineage2.gold/info Server for test: https://lineage2.gold/download Over 110 videos YouTube playlist: https://www.youtube.com/watch?v=HO7BZaxUv2U&list=PLD9WZ0Nj-zstZaYeWxAxTKbX7ia2M_DUu&index=113
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nezinomas
Hello, i have problem when to start game server in windows xp. anyone help me, whats problem?
ctly referenced from required .class files Failed executing script: C:\aCis\gameserver\.\data\scripts\quests\Q627_HeartInSe archOfPower\Q627_HeartInSearchOfPower.java. See Q627_HeartInSearchOfPower.java.e rror.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \Q628_HuntOfTheGoldenRamMercenaryForce.java (at line 1) /* ^ The type java.util.Map$Entry cannot be resolved. It is indirectly referenced fro m required .class files ---------- 1 problem (1 error)The type java.util.Map$Entry cannot be resolved. It is indire ctly referenced from required .class files Failed executing script: C:\aCis\gameserver\.\data\scripts\quests\Q628_HuntOfThe GoldenRamMercenaryForce\Q628_HuntOfTheGoldenRamMercenaryForce.java. See Q628_Hun tOfTheGoldenRamMercenaryForce.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \Q629_CleanUpTheSwampOfScreams.java (at line 1) /* ^ The type java.util.Map$Entry cannot be resolved. It is indirectly referenced fro m required .class files ---------- 1 problem (1 error)The type java.util.Map$Entry cannot be resolved. It is indire ctly referenced from required .class files Failed executing script: C:\aCis\gameserver\.\data\scripts\quests\Q629_CleanUpTh eSwampOfScreams\Q629_CleanUpTheSwampOfScreams.java. See Q629_CleanUpTheSwampOfSc reams.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \Q631_DeliciousTopChoiceMeat.java (at line 1) /* ^ The type java.util.Map$Entry cannot be resolved. It is indirectly referenced fro m required .class files ---------- 1 problem (1 error)The type java.util.Map$Entry cannot be resolved. It is indire ctly referenced from required .class files Failed executing script: C:\aCis\gameserver\.\data\scripts\quests\Q631_Delicious TopChoiceMeat\Q631_DeliciousTopChoiceMeat.java. See Q631_DeliciousTopChoiceMeat. java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \Q633_InTheForgottenVillage.java (at line 1) /* ^ The type java.util.Map$Entry cannot be resolved. It is indirectly referenced fro m required .class files ---------- 1 problem (1 error)The type java.util.Map$Entry cannot be resolved. It is indire ctly referenced from required .class files Failed executing script: C:\aCis\gameserver\.\data\scripts\quests\Q633_InTheForg ottenVillage\Q633_InTheForgottenVillage.java. See Q633_InTheForgottenVillage.jav a.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \Q642_APowerfulPrimevalCreature.java (at line 90) else if (event.contains("event_")) ^^^^^^^^^^^^^^^^^^^^^^^^ The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files ---------- 2. ERROR in \Q642_APowerfulPrimevalCreature.java (at line 90) else if (event.contains("event_")) ^^^^^^^^ The method contains(CharSequence) from the type String refers to the missing typ e CharSequence ---------- 2 problems (2 errors)The type java.lang.CharSequence cannot be resolved. It is i ndirectly referenced from required .class files The method contains(java.lang.CharSequence) from the type java.lang.String refer s to the missing type java.lang.CharSequence Failed executing script: C:\aCis\gameserver\.\data\scripts\quests\Q642_APowerful PrimevalCreature\Q642_APowerfulPrimevalCreature.java. See Q642_APowerfulPrimeval Creature.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \SagasSuperClass.java (at line 1) /* ^ The type java.util.Map$Entry cannot be resolved. It is indirectly referenced fro m required .class files ---------- 2. ERROR in \SagasSuperClass.java (at line 459) npc.broadcastNpcSay(Text[0].replace("PLAYERNAME", player.getName())); ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files ---------- 3. ERROR in \SagasSuperClass.java (at line 459) npc.broadcastNpcSay(Text[0].replace("PLAYERNAME", player.getName())); ^^^^^^^ The method replace(char, char) in the type String is not applicable for the argu ments (String, String) ---------- 4. ERROR in \SagasSuperClass.java (at line 508) npc.broadcastNpcSay(Text[8].replace("PLAYERNAME", player.getName())); ^^^^^^^ The method replace(char, char) in the type String is not applicable for the argu ments (String, String) ---------- 5. ERROR in \SagasSuperClass.java (at line 518) npc.broadcastNpcSay(Text[9].replace("PLAYERNAME", player.getName())); ^^^^^^^ The method replace(char, char) in the type String is not applicable for the argu ments (String, String) ---------- 6. ERROR in \SagasSuperClass.java (at line 520) npc.broadcastNpcSay(Text[10].replace("PLAYERNAME", player.getName())); ^^^^^^^ The method replace(char, char) in the type String is not applicable for the argu ments (String, String) ---------- 7. ERROR in \SagasSuperClass.java (at line 790) npc.broadcastNpcSay(Text[16].replace("PLAYERNAME", player.getName())); ^^^^^^^ The method replace(char, char) in the type String is not applicable for the argu ments (String, String) ---------- 7 problems (7 errors)The type java.util.Map$Entry cannot be resolved. It is indi rectly referenced from required .class files The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files The method replace(char, char) in the type java.lang.String is not applicable fo r the arguments (java.lang.String, java.lang.String) The method replace(char, char) in the type java.lang.String is not applicable fo r the arguments (java.lang.String, java.lang.String) The method replace(char, char) in the type java.lang.String is not applicable fo r the arguments (java.lang.String, java.lang.String) The method replace(char, char) in the type java.lang.String is not applicable fo r the arguments (java.lang.String, java.lang.String) The method replace(char, char) in the type java.lang.String is not applicable fo r the arguments (java.lang.String, java.lang.String) Failed executing script: C:\aCis\gameserver\.\data\scripts\quests\SagasScripts\S agasSuperClass.java. See SagasSuperClass.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \EchoCrystals.java (at line 1) /* ^ The type java.util.Map$Entry cannot be resolved. It is indirectly referenced fro m required .class files ---------- 1 problem (1 error)The type java.util.Map$Entry cannot be resolved. It is indire ctly referenced from required .class files Failed executing script: C:\aCis\gameserver\.\data\scripts\custom\EchoCrystals\E choCrystals.java. See EchoCrystals.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \ShadowWeapon.java (at line 132) htmltext = getHtmlText("exchange.htm").replace("%msid%", multisell); ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files ---------- 1 problem (1 error)The type java.lang.CharSequence cannot be resolved. It is ind irectly referenced from required .class files Failed executing script: C:\aCis\gameserver\.\data\scripts\custom\ShadowWeapon\S hadowWeapon.java. See ShadowWeapon.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \RaidbossInfo.java (at line 1) /* ^ The type java.util.Map$Entry cannot be resolved. It is indirectly referenced fro m required .class files ---------- 1 problem (1 error)The type java.util.Map$Entry cannot be resolved. It is indire ctly referenced from required .class files Failed executing script: C:\aCis\gameserver\.\data\scripts\custom\RaidbossInfo\R aidbossInfo.java. See RaidbossInfo.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \BoatTalkingGludin.java (at line 274) _log.log(Level.WARNING, e.getMessage()); ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files ---------- 1 problem (1 error)The type java.lang.CharSequence cannot be resolved. It is ind irectly referenced from required .class files Failed executing script: C:\aCis\gameserver\.\data\scripts\vehicles\BoatTalkingG ludin.java. See BoatTalkingGludin.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \BoatGiranTalking.java (at line 281) _log.log(Level.WARNING, e.getMessage()); ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files ---------- 1 problem (1 error)The type java.lang.CharSequence cannot be resolved. It is ind irectly referenced from required .class files Failed executing script: C:\aCis\gameserver\.\data\scripts\vehicles\BoatGiranTal king.java. See BoatGiranTalking.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \BoatInnadrilTour.java (at line 175) _log.log(Level.WARNING, e.getMessage()); ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files ---------- 1 problem (1 error)The type java.lang.CharSequence cannot be resolved. It is ind irectly referenced from required .class files Failed executing script: C:\aCis\gameserver\.\data\scripts\vehicles\BoatInnadril Tour.java. See BoatInnadrilTour.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \BoatGludinRune.java (at line 307) _log.log(Level.WARNING, e.getMessage()); ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files ---------- 1 problem (1 error)The type java.lang.CharSequence cannot be resolved. It is ind irectly referenced from required .class files Failed executing script: C:\aCis\gameserver\.\data\scripts\vehicles\BoatGludinRu ne.java. See BoatGludinRune.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \BoatRunePrimeval.java (at line 154) _log.log(Level.WARNING, e.getMessage()); ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files ---------- 1 problem (1 error)The type java.lang.CharSequence cannot be resolved. It is ind irectly referenced from required .class files Failed executing script: C:\aCis\gameserver\.\data\scripts\vehicles\BoatRunePrim eval.java. See BoatRunePrimeval.java.error.log for details. QuestManager: Loaded 260 scripts. ------------------------------------------------------=[ Monster Derby Track ] MonsterRace : loaded 0 records, currently on race #1 -----------------------------------------------------------------=[ Handlers ] AutoSpawnHandler: Loaded 124 handlers. AdminCommandHandler: Loaded 264 handlers. ChatHandler: Loaded 13 handlers. ItemHandler: Loaded 26 handlers. SkillHandler: Loaded 74 handlers. UserCommandHandler: Loaded 15 handlers. -------------------------------------------------------------------=[ System ] IdFactory: Free ObjectIDs remaining: 1879002934 Deadlock detector is disabled. Gameserver have started, used memory: 180 / 494 Mo. Maximum allowed players: 100 --------------------------------------------------------------------=[ Login ]4 answers to this question
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