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Offtopic, personal attacks, probably too old to use that much memes and what's YOUR actual contribution to L2J, in order I laugh aswell ? The main poster quotes my pack so I answer accordingly, while you advertise L2JFrozen in both of your posts - discontinued since 2014 (? 1132 rev), with none taking back the open source lead while anyone could. If you're somewhat affiliated to hopzone, you probably packed way more money than me. Packs don't make any type of money (barely 100e/month) and if you would follow me, you would know there are ways to handle it or even getting paid. Hope I was short enough, 🧂🤡.
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Hi guys, this is a CMS im sharing for lineage 2 servers, im tired of the crap i see on new release servers. Dont let me start on the IA developed ones lmao. 📋 Description Free and open source template to create landing pages for Lineage 2 private servers. Designed with a dark fantasy theme and modern animations. ✨ Current Features This FREE version includes: Complete Landing Page - Professional design ready to use Multi-language Support - Spanish, English, Portuguese Dark Fantasy Theme - With animated UI elements Server Information - Rates, features, and rules Olympiad Ranking - Rankings display Download Section - For game client Skins and Animations Gallery Streaming Widget - Twitch/Kick integration Fully Customizable - Via configuration files ❌ Not Included in Free Version ❌ User Registration System ❌ Online Players Counter ❌ Donation Panel 💎 Premium Integrations IntegrationPrice Registration System $50 USD Online Players Counter $50 USD Donation Panel $50 USD 📧 Contact: https://gh0tstudio.com 🛠️ Tech Stack Technology Version Description React 19.2.0 UI Library TypeScript 5.8.2 Static typing Vite 6.2.0 Build tool TailwindCSS CDNCSS Framework Lucide React 0.554.0 Icons i18next 23.16.0 Internationalization react-i18next 15.1.0 React bindings for i18n All documentation provided for AI AGENTS to make changes on the ui texts and so on. u can have a look on the cms fully working with donation panel, online count and register via: https://crmlineage2.vercel.app/ https://github.com/6h0T/CRM-LINEAGE2-FREE If u are in the lookings to develop a unique website for ur projects, u can dm me or contact me throw my socials on my profile. all code has encrypted references so any type of rebranding, copying or selling without authorization will result in take downs
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Hello dude, i can help u out, i reached to u via DM, my studio is https://gh0tstudio.com i have worked with almost 40 brands on developing Private Lineage and Mu online servers, dashboard for vote pages and more. I sent u some examples too
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L2 TARTARUS - HTML DESIGN L2 KOMBAT - ANIMATED BORDER L2 SERENITY - ANIMATED LOGO L2 ARCANE - COMMUNITY BOARD L2 AMERIKA - ADVERTISING BANNER L2 ZERON - ADVERTISING BANNER
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stepas30
Hello Could you all help me create a switch Antharas bomber off/on in boss.properties
Antharas.java
package com.l2jfrozen.gameserver.ai.special; import java.util.Collection; import java.util.HashMap; import java.util.List; import java.util.concurrent.ScheduledFuture; import javolution.util.FastList; import org.apache.log4j.Logger; import com.l2jfrozen.Config; import com.l2jfrozen.gameserver.ai.CtrlIntention; import com.l2jfrozen.gameserver.datatables.SkillTable; import com.l2jfrozen.gameserver.datatables.sql.NpcTable; import com.l2jfrozen.gameserver.datatables.sql.SpawnTable; import com.l2jfrozen.gameserver.geo.GeoData; import com.l2jfrozen.gameserver.managers.GrandBossManager; import com.l2jfrozen.gameserver.model.L2Character; import com.l2jfrozen.gameserver.model.L2Skill; import com.l2jfrozen.gameserver.model.L2World; import com.l2jfrozen.gameserver.model.actor.instance.L2GrandBossInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.model.actor.position.L2CharPosition; import com.l2jfrozen.gameserver.model.quest.Quest; import com.l2jfrozen.gameserver.model.spawn.L2Spawn; import com.l2jfrozen.gameserver.model.zone.type.L2BossZone; import com.l2jfrozen.gameserver.network.serverpackets.Earthquake; import com.l2jfrozen.gameserver.network.serverpackets.L2GameServerPacket; import com.l2jfrozen.gameserver.network.serverpackets.PlaySound; import com.l2jfrozen.gameserver.network.serverpackets.SpecialCamera; import com.l2jfrozen.gameserver.templates.L2NpcTemplate; import com.l2jfrozen.gameserver.templates.StatsSet; import com.l2jfrozen.gameserver.thread.ThreadPoolManager; import com.l2jfrozen.util.random.Rnd; /** * This class ... control for sequence of fight against Antharas. * @version $Revision: $ $Date: $ * @author L2J_JP SANDMAN */ public class Antharas extends Quest implements Runnable { protected static final Logger LOGGER = Logger.getLogger(Antharas.class); // config private static final int FWA_ACTIVITYTIMEOFANTHARAS = 120; // private static final int FWA_APPTIMEOFANTHARAS = 1800000; // private static final int FWA_INACTIVITYTIME = 900000; // private static final boolean FWA_OLDANTHARAS = true; //use antharas interlude with minions protected static final boolean FWA_OLDANTHARAS = Config.ANTHARAS_OLD; // use antharas interlude with minions private static final boolean FWA_MOVEATRANDOM = true; private static final boolean FWA_DOSERVEREARTHQUAKE = true; private static final int FWA_LIMITOFWEAK = 45; private static final int FWA_LIMITOFNORMAL = 63; private static final int FWA_MAXMOBS = 10; // this includes Antharas itself private static final int FWA_INTERVALOFMOBSWEAK = 180000; private static final int FWA_INTERVALOFMOBSNORMAL = 150000; private static final int FWA_INTERVALOFMOBSSTRONG = 120000; private static final int FWA_PERCENTOFBEHEMOTH = 60; private static final int FWA_SELFDESTRUCTTIME = 15000; // Location of teleport cube. private final int _teleportCubeId = 31859; private final int _teleportCubeLocation[][] = { { 177615, 114941, -7709, 0 } }; protected List<L2Spawn> _teleportCubeSpawn = new FastList<>(); protected List<L2NpcInstance> _teleportCube = new FastList<>(); // Spawn data of monsters. protected HashMap<Integer, L2Spawn> _monsterSpawn = new HashMap<>(); // Instance of monsters. protected List<L2NpcInstance> _monsters = new FastList<>(); protected L2GrandBossInstance _antharas = null; // monstersId private static final int ANTHARASOLDID = 29019; private static final int ANTHARASWEAKID = 29066; private static final int ANTHARASNORMALID = 29067; private static final int ANTHARASSTRONGID = 29068; // Tasks. protected ScheduledFuture<?> _cubeSpawnTask = null; protected volatile ScheduledFuture<?> _monsterSpawnTask = null; protected ScheduledFuture<?> _activityCheckTask = null; protected ScheduledFuture<?> _socialTask = null; protected ScheduledFuture<?> _mobiliseTask = null; protected ScheduledFuture<?> _mobsSpawnTask = null; protected ScheduledFuture<?> _selfDestructionTask = null; protected ScheduledFuture<?> _moveAtRandomTask = null; protected ScheduledFuture<?> _movieTask = null; // Antharas Status Tracking : private static final int DORMANT = 0; // Antharas is spawned and no one has entered yet. Entry is unlocked private static final int WAITING = 1; // Antharas is spawend and someone has entered, triggering a 30 minute window for additional people to enter // before he unleashes his attack. Entry is unlocked private static final int FIGHTING = 2; // Antharas is engaged in battle, annihilating his foes. Entry is locked private static final int DEAD = 3; // Antharas has been killed. Entry is locked protected static long _LastAction = 0; protected static L2BossZone _Zone; // Boss: Antharas public Antharas(final int id, final String name, final String descr) { super(id, name, descr); final int[] mob = { ANTHARASOLDID, ANTHARASWEAKID, ANTHARASNORMALID, ANTHARASSTRONGID, 29069, 29070, 29071, 29072, 29073, 29074, 29075, 29076 }; this.registerMobs(mob); init(); } // Initialize private void init() { // Setting spawn data of monsters. try { _Zone = GrandBossManager.getInstance().getZone(179700, 113800, -7709); L2NpcTemplate template1; L2Spawn tempSpawn; // Old Antharas template1 = NpcTable.getInstance().getTemplate(ANTHARASOLDID); tempSpawn = new L2Spawn(template1); tempSpawn.setLocx(181323); tempSpawn.setLocy(114850); tempSpawn.setLocz(-7623); tempSpawn.setHeading(32542); tempSpawn.setAmount(1); tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2); SpawnTable.getInstance().addNewSpawn(tempSpawn, false); _monsterSpawn.put(29019, tempSpawn); // Weak Antharas template1 = NpcTable.getInstance().getTemplate(ANTHARASWEAKID); tempSpawn = new L2Spawn(template1); tempSpawn.setLocx(181323); tempSpawn.setLocy(114850); tempSpawn.setLocz(-7623); tempSpawn.setHeading(32542); tempSpawn.setAmount(1); tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2); SpawnTable.getInstance().addNewSpawn(tempSpawn, false); _monsterSpawn.put(29066, tempSpawn); // Normal Antharas template1 = NpcTable.getInstance().getTemplate(ANTHARASNORMALID); tempSpawn = new L2Spawn(template1); tempSpawn.setLocx(181323); tempSpawn.setLocy(114850); tempSpawn.setLocz(-7623); tempSpawn.setHeading(32542); tempSpawn.setAmount(1); tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2); SpawnTable.getInstance().addNewSpawn(tempSpawn, false); _monsterSpawn.put(29067, tempSpawn); // Strong Antharas template1 = NpcTable.getInstance().getTemplate(ANTHARASSTRONGID); tempSpawn = new L2Spawn(template1); tempSpawn.setLocx(181323); tempSpawn.setLocy(114850); tempSpawn.setLocz(-7623); tempSpawn.setHeading(32542); tempSpawn.setAmount(1); tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2); SpawnTable.getInstance().addNewSpawn(tempSpawn, false); _monsterSpawn.put(29068, tempSpawn); } catch (final Exception e) { LOGGER.warn(e.getMessage()); } // Setting spawn data of teleport cube. try { final L2NpcTemplate Cube = NpcTable.getInstance().getTemplate(_teleportCubeId); L2Spawn spawnDat; for (final int[] element : _teleportCubeLocation) { spawnDat = new L2Spawn(Cube); spawnDat.setAmount(1); spawnDat.setLocx(element[0]); spawnDat.setLocy(element[1]); spawnDat.setLocz(element[2]); spawnDat.setHeading(element[3]); spawnDat.setRespawnDelay(60); spawnDat.setLocation(0); SpawnTable.getInstance().addNewSpawn(spawnDat, false); _teleportCubeSpawn.add(spawnDat); } } catch (final Exception e) { LOGGER.warn(e.getMessage()); } Integer status = GrandBossManager.getInstance().getBossStatus(ANTHARASOLDID); if (FWA_OLDANTHARAS || status == WAITING) { final StatsSet info = GrandBossManager.getInstance().getStatsSet(ANTHARASOLDID); final Long respawnTime = info.getLong("respawn_time"); if (status == DEAD && respawnTime <= System.currentTimeMillis()) { // the time has already expired while the server was offline. Immediately spawn antharas in his cave. // also, the status needs to be changed to DORMANT GrandBossManager.getInstance().setBossStatus(ANTHARASOLDID, DORMANT); status = DORMANT; } else if (status == FIGHTING) { final int loc_x = info.getInteger("loc_x"); final int loc_y = info.getInteger("loc_y"); final int loc_z = info.getInteger("loc_z"); final int heading = info.getInteger("heading"); final int hp = info.getInteger("currentHP"); final int mp = info.getInteger("currentMP"); _antharas = (L2GrandBossInstance) addSpawn(ANTHARASOLDID, loc_x, loc_y, loc_z, heading, false, 0); GrandBossManager.getInstance().addBoss(_antharas); _antharas.setCurrentHpMp(hp, mp); _LastAction = System.currentTimeMillis(); // Start repeating timer to check for inactivity _activityCheckTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new CheckActivity(), 60000, 60000); } else if (status == DEAD) { ThreadPoolManager.getInstance().scheduleGeneral(new UnlockAntharas(ANTHARASOLDID), respawnTime - System.currentTimeMillis()); } else if (status == DORMANT) { // Here status is 0 on Database, dont do nothing } else { setAntharasSpawnTask(); } } else { final Integer statusWeak = GrandBossManager.getInstance().getBossStatus(ANTHARASWEAKID); final Integer statusNormal = GrandBossManager.getInstance().getBossStatus(ANTHARASNORMALID); final Integer statusStrong = GrandBossManager.getInstance().getBossStatus(ANTHARASSTRONGID); int antharasId = 0; if (statusWeak == FIGHTING || statusWeak == DEAD) { antharasId = ANTHARASWEAKID; status = statusWeak; } else if (statusNormal == FIGHTING || statusNormal == DEAD) { antharasId = ANTHARASNORMALID; status = statusNormal; } else if (statusStrong == FIGHTING || statusStrong == DEAD) { antharasId = ANTHARASSTRONGID; status = statusStrong; } if (antharasId != 0 && status == FIGHTING) { final StatsSet info = GrandBossManager.getInstance().getStatsSet(antharasId); final int loc_x = info.getInteger("loc_x"); final int loc_y = info.getInteger("loc_y"); final int loc_z = info.getInteger("loc_z"); final int heading = info.getInteger("heading"); final int hp = info.getInteger("currentHP"); final int mp = info.getInteger("currentMP"); _antharas = (L2GrandBossInstance) addSpawn(antharasId, loc_x, loc_y, loc_z, heading, false, 0); GrandBossManager.getInstance().addBoss(_antharas); _antharas.setCurrentHpMp(hp, mp); _LastAction = System.currentTimeMillis(); // Start repeating timer to check for inactivity _activityCheckTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new CheckActivity(), 60000, 60000); } else if (antharasId != 0 && status == DEAD) { final StatsSet info = GrandBossManager.getInstance().getStatsSet(antharasId); final Long respawnTime = info.getLong("respawn_time"); if (respawnTime <= System.currentTimeMillis()) { // the time has already expired while the server was offline. Immediately spawn antharas in his cave. // also, the status needs to be changed to DORMANT GrandBossManager.getInstance().setBossStatus(antharasId, DORMANT); status = DORMANT; } else { ThreadPoolManager.getInstance().scheduleGeneral(new UnlockAntharas(antharasId), respawnTime - System.currentTimeMillis()); } } } } // Do spawn teleport cube. public void spawnCube() { if (_mobsSpawnTask != null) { _mobsSpawnTask.cancel(true); _mobsSpawnTask = null; } if (_selfDestructionTask != null) { _selfDestructionTask.cancel(true); _selfDestructionTask = null; } if (_activityCheckTask != null) { _activityCheckTask.cancel(false); _activityCheckTask = null; } for (final L2Spawn spawnDat : _teleportCubeSpawn) { _teleportCube.add(spawnDat.doSpawn()); } } // Setting Antharas spawn task. public void setAntharasSpawnTask() { if (_monsterSpawnTask == null) { synchronized (this) { if (_monsterSpawnTask == null) { GrandBossManager.getInstance().setBossStatus(ANTHARASOLDID, WAITING); _monsterSpawnTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(1), 60000 * Config.ANTHARAS_WAIT_TIME); } } } } protected void startMinionSpawns(final int antharasId) { int intervalOfMobs; // Interval of minions is decided by the type of Antharas // that invaded the lair. switch (antharasId) { case ANTHARASWEAKID: intervalOfMobs = FWA_INTERVALOFMOBSWEAK; break; case ANTHARASNORMALID: intervalOfMobs = FWA_INTERVALOFMOBSNORMAL; break; default: intervalOfMobs = FWA_INTERVALOFMOBSSTRONG; break; } // Spawn mobs. _mobsSpawnTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new MobsSpawn(), intervalOfMobs, intervalOfMobs); } // Do spawn Antharas. private class AntharasSpawn implements Runnable { private int _taskId = 0; private Collection<L2Character> _players; AntharasSpawn(final int taskId) { _taskId = taskId; if (_Zone.getCharactersInside() != null) { _players = _Zone.getCharactersInside().values(); } } @Override public void run() { int npcId; L2Spawn antharasSpawn = null; switch (_taskId) { case 1: // Spawn. // Strength of Antharas is decided by the number of players that // invaded the lair. _monsterSpawnTask.cancel(false); _monsterSpawnTask = null; if (FWA_OLDANTHARAS) npcId = 29019; // old else if (_players == null || _players != null && _players.size() <= FWA_LIMITOFWEAK) npcId = 29066; // weak else if (_players != null && _players.size() > FWA_LIMITOFNORMAL) npcId = 29068; // strong else npcId = 29067; // normal // Do spawn. antharasSpawn = _monsterSpawn.get(npcId); _antharas = (L2GrandBossInstance) antharasSpawn.doSpawn(); GrandBossManager.getInstance().addBoss(_antharas); _monsters.add(_antharas); _antharas.setIsImobilised(true); GrandBossManager.getInstance().setBossStatus(ANTHARASOLDID, DORMANT); GrandBossManager.getInstance().setBossStatus(npcId, FIGHTING); _LastAction = System.currentTimeMillis(); // Start repeating timer to check for inactivity _activityCheckTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new CheckActivity(), 60000, 60000); // Setting 1st time of minions spawn task. if (!FWA_OLDANTHARAS) { startMinionSpawns(npcId); } // Set next task. if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } _socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(2), 16); break; case 2: // Set camera. broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 700, 13, -19, 0, 20000)); // Set next task. if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } _socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(3), 3000); break; case 3: // Do social. broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 700, 13, 0, 6000, 20000)); // Set next task. if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } _socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(4), 10000); break; case 4: broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 3700, 0, -3, 0, 10000)); // Set next task. if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } _socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(5), 200); break; case 5: // Do social. broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 1100, 0, -3, 22000, 30000)); // Set next task. if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } _socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(6), 10800); break; case 6: // Set camera. broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 1100, 0, -3, 300, 7000)); // Set next task. if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } _socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(7), 1900); break; case 7: _antharas.abortCast(); _mobiliseTask = ThreadPoolManager.getInstance().scheduleGeneral(new SetMobilised(_antharas), 16); // Move at random. if (FWA_MOVEATRANDOM) { final L2CharPosition pos = new L2CharPosition(Rnd.get(175000, 178500), Rnd.get(112400, 116000), -7707, 0); _moveAtRandomTask = ThreadPoolManager.getInstance().scheduleGeneral(new MoveAtRandom(_antharas, pos), 500); } if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } break; } } } protected void broadcastPacket(final L2GameServerPacket mov) { if (_Zone != null) { for (final L2Character characters : _Zone.getCharactersInside().values()) { if (characters instanceof L2PcInstance) characters.sendPacket(mov); } } } // Do spawn Behemoth or Bomber. private class MobsSpawn implements Runnable { public MobsSpawn() { } @Override public void run() { L2NpcTemplate template1; L2Spawn tempSpawn; final boolean isBehemoth = Rnd.get(100) < FWA_PERCENTOFBEHEMOTH; try { final int mobNumber = (isBehemoth ? 2 : 3); // Set spawn. for (int i = 0; i < mobNumber; i++) { if (_monsters.size() >= FWA_MAXMOBS) break; int npcId; if (isBehemoth) npcId = 29069; else npcId = Rnd.get(29070, 29076); template1 = NpcTable.getInstance().getTemplate(npcId); tempSpawn = new L2Spawn(template1); // allocates it at random in the lair of Antharas. int tried = 0; boolean notFound = true; int x = 175000; int y = 112400; int dt = (_antharas.getX() - x) * (_antharas.getX() - x) + (_antharas.getY() - y) * (_antharas.getY() - y); while (tried++ < 25 && notFound) { final int rx = Rnd.get(175000, 179900); final int ry = Rnd.get(112400, 116000); final int rdt = (_antharas.getX() - rx) * (_antharas.getX() - rx) + (_antharas.getY() - ry) * (_antharas.getY() - ry); if (GeoData.getInstance().canSeeTarget(_antharas.getX(), _antharas.getY(), -7704, rx, ry, -7704)) if (rdt < dt) { x = rx; y = ry; dt = rdt; if (rdt <= 900000) notFound = false; } } tempSpawn.setLocx(x); tempSpawn.setLocy(y); tempSpawn.setLocz(-7704); tempSpawn.setHeading(0); tempSpawn.setAmount(1); tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2); SpawnTable.getInstance().addNewSpawn(tempSpawn, false); // Do spawn. _monsters.add(tempSpawn.doSpawn()); } } catch (final Exception e) { LOGGER.warn(e.getMessage()); } } } @Override public String onAggroRangeEnter(final L2NpcInstance npc, final L2PcInstance player, final boolean isPet) { switch (npc.getNpcId()) { case 29070: case 29071: case 29072: case 29073: case 29074: case 29075: case 29076: if (_selfDestructionTask == null && !npc.isDead()) _selfDestructionTask = ThreadPoolManager.getInstance().scheduleGeneral(new SelfDestructionOfBomber(npc), FWA_SELFDESTRUCTTIME); break; } return super.onAggroRangeEnter(npc, player, isPet); } // Do self destruction. private class SelfDestructionOfBomber implements Runnable { private final L2NpcInstance _bomber; public SelfDestructionOfBomber(final L2NpcInstance bomber) { _bomber = bomber; } @Override public void run() { L2Skill skill = null; switch (_bomber.getNpcId()) { case 29070: case 29071: case 29072: case 29073: case 29074: case 29075: skill = SkillTable.getInstance().getInfo(5097, 1); break; case 29076: skill = SkillTable.getInstance().getInfo(5094, 1); break; } _bomber.doCast(skill); if (_selfDestructionTask != null) { _selfDestructionTask.cancel(false); _selfDestructionTask = null; } } } @Override public String onSpellFinished(final L2NpcInstance npc, final L2PcInstance player, final L2Skill skill) { if (npc.isInvul()) { return null; } else if (skill != null && (skill.getId() == 5097 || skill.getId() == 5094)) { switch (npc.getNpcId()) { case 29070: case 29071: case 29072: case 29073: case 29074: case 29075: case 29076: npc.doDie(npc); break; } } return super.onSpellFinished(npc, player, skill); } // At end of activity time. protected class CheckActivity implements Runnable { @Override public void run() { final Long temp = (System.currentTimeMillis() - _LastAction); if (temp > (Config.ANTHARAS_DESPAWN_TIME * 60000)) { GrandBossManager.getInstance().setBossStatus(_antharas.getNpcId(), DORMANT); setUnspawn(); } } } // Clean Antharas's lair. public void setUnspawn() { // Eliminate players. _Zone.oustAllPlayers(); // Not executed tasks is canceled. if (_cubeSpawnTask != null) { _cubeSpawnTask.cancel(true); _cubeSpawnTask = null; } if (_monsterSpawnTask != null) { _monsterSpawnTask.cancel(true); _monsterSpawnTask = null; } if (_activityCheckTask != null) { _activityCheckTask.cancel(false); _activityCheckTask = null; } if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } if (_mobiliseTask != null) { _mobiliseTask.cancel(true); _mobiliseTask = null; } if (_mobsSpawnTask != null) { _mobsSpawnTask.cancel(true); _mobsSpawnTask = null; } if (_selfDestructionTask != null) { _selfDestructionTask.cancel(true); _selfDestructionTask = null; } if (_moveAtRandomTask != null) { _moveAtRandomTask.cancel(true); _moveAtRandomTask = null; } // Delete monsters. for (final L2NpcInstance mob : _monsters) { mob.getSpawn().stopRespawn(); mob.deleteMe(); } _monsters.clear(); // Delete teleport cube. for (final L2NpcInstance cube : _teleportCube) { cube.getSpawn().stopRespawn(); cube.deleteMe(); } _teleportCube.clear(); } // Do spawn teleport cube. private class CubeSpawn implements Runnable { private final int _type; CubeSpawn(final int type) { _type = type; } @Override public void run() { if (_type == 0) { spawnCube(); _cubeSpawnTask = ThreadPoolManager.getInstance().scheduleGeneral(new CubeSpawn(1), 1800000); } else setUnspawn(); } } // UnLock Antharas. private static class UnlockAntharas implements Runnable { private final int _bossId; public UnlockAntharas(final int bossId) { _bossId = bossId; } @Override public void run() { GrandBossManager.getInstance().setBossStatus(_bossId, DORMANT); if (FWA_DOSERVEREARTHQUAKE) for (final L2PcInstance p : L2World.getInstance().getAllPlayers()) p.broadcastPacket(new Earthquake(185708, 114298, -8221, 20, 10)); } } // Action is enabled the boss. private class SetMobilised implements Runnable { private final L2GrandBossInstance _boss; public SetMobilised(final L2GrandBossInstance boss) { _boss = boss; } @Override public void run() { _boss.setIsImobilised(false); // When it is possible to act, a social action is canceled. if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } } } // Move at random on after Antharas appears. private static class MoveAtRandom implements Runnable { private final L2NpcInstance _npc; private final L2CharPosition _pos; public MoveAtRandom(final L2NpcInstance npc, final L2CharPosition pos) { _npc = npc; _pos = pos; } @Override public void run() { _npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, _pos); } } @Override public String onAttack(final L2NpcInstance npc, final L2PcInstance attacker, final int damage, final boolean isPet) { if (npc.getSpawn() != null && !npc.getSpawn().is_customBossInstance() && npc.getNpcId() == 29019 || npc.getNpcId() == 29066 || npc.getNpcId() == 29067 || npc.getNpcId() == 29068) { _LastAction = System.currentTimeMillis(); /* * if (GrandBossManager.getInstance().getBossStatus(_antharas.getNpcId()) != FIGHTING) { _Zone.oustAllPlayers(); } else */if (!FWA_OLDANTHARAS && _mobsSpawnTask == null) { startMinionSpawns(npc.getNpcId()); } } else if (npc.getNpcId() > 29069 && npc.getNpcId() < 29077 && npc.getCurrentHp() <= damage) { L2Skill skill = null; switch (npc.getNpcId()) { case 29070: case 29071: case 29072: case 29073: case 29074: case 29075: skill = SkillTable.getInstance().getInfo(5097, 1); break; case 29076: skill = SkillTable.getInstance().getInfo(5094, 1); break; } npc.doCast(skill); } return super.onAttack(npc, attacker, damage, isPet); } @Override public String onKill(final L2NpcInstance npc, final L2PcInstance killer, final boolean isPet) { if (npc.getNpcId() == 29019 || npc.getNpcId() == 29066 || npc.getNpcId() == 29067 || npc.getNpcId() == 29068) { npc.broadcastPacket(new PlaySound(1, "BS01_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); if (!npc.getSpawn().is_customBossInstance()) { _cubeSpawnTask = ThreadPoolManager.getInstance().scheduleGeneral(new CubeSpawn(0), 10000); GrandBossManager.getInstance().setBossStatus(npc.getNpcId(), DEAD); final long respawnTime = (Config.ANTHARAS_RESP_FIRST + Rnd.get(Config.ANTHARAS_RESP_SECOND)) * 3600000; ThreadPoolManager.getInstance().scheduleGeneral(new UnlockAntharas(npc.getNpcId()), respawnTime); // also save the respawn time so that the info is maintained past reboots final StatsSet info = GrandBossManager.getInstance().getStatsSet(npc.getNpcId()); info.set("respawn_time", (System.currentTimeMillis() + respawnTime)); GrandBossManager.getInstance().setStatsSet(npc.getNpcId(), info); } } else if (npc.getNpcId() == 29069) { final int countHPHerb = Rnd.get(6, 18); final int countMPHerb = Rnd.get(6, 18); for (int i = 0; i < countHPHerb; i++) ((L2MonsterInstance) npc).DropItem(killer, 8602, 1); for (int i = 0; i < countMPHerb; i++) ((L2MonsterInstance) npc).DropItem(killer, 8605, 1); } if (_monsters.contains(npc)) _monsters.remove(npc); return super.onKill(npc, killer, isPet); } @Override public void run() { } }Edited by stepas304 answers to this question
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