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Can't Equip L2 Gold Weapons L2Jfrozen.


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Posted

Show the stats part/weapon structure. Probably missing equip action.

Thanks for your reply.

take them all:

 

SQL:

 

/*
Navicat MySQL Data Transfer

Source Server         : localhost_3306
Source Server Version : 50540
Source Host           : localhost:3306
Source Database       : andrew

Target Server Type    : MYSQL
Target Server Version : 50540
File Encoding         : 65001

Date: 2015-02-17 12:37:12
*/

SET FOREIGN_KEY_CHECKS=0;

-- ----------------------------
-- Table structure for `custom_weapon`
-- ----------------------------
DROP TABLE IF EXISTS `custom_weapon`;
CREATE TABLE `custom_weapon` (
  `item_id` decimal(11,0) NOT NULL DEFAULT '0',
  `name` varchar(70) DEFAULT NULL,
  `bodypart` varchar(15) DEFAULT NULL,
  `crystallizable` varchar(5) DEFAULT NULL,
  `weight` decimal(4,0) DEFAULT NULL,
  `soulshots` decimal(2,0) DEFAULT NULL,
  `spiritshots` decimal(1,0) DEFAULT NULL,
  `material` varchar(11) DEFAULT NULL,
  `crystal_type` varchar(4) DEFAULT NULL,
  `p_dam` decimal(5,0) DEFAULT NULL,
  `rnd_dam` decimal(2,0) DEFAULT NULL,
  `weaponType` varchar(8) DEFAULT NULL,
  `critical` decimal(2,0) DEFAULT NULL,
  `hit_modify` decimal(6,5) DEFAULT NULL,
  `avoid_modify` decimal(2,0) DEFAULT NULL,
  `shield_def` decimal(3,0) DEFAULT NULL,
  `shield_def_rate` decimal(2,0) DEFAULT NULL,
  `atk_speed` decimal(3,0) DEFAULT NULL,
  `mp_consume` decimal(2,0) DEFAULT NULL,
  `m_dam` decimal(3,0) DEFAULT NULL,
  `duration` decimal(3,0) DEFAULT NULL,
  `price` decimal(11,0) DEFAULT NULL,
  `crystal_count` int(4) DEFAULT NULL,
  `sellable` varchar(5) DEFAULT NULL,
  `dropable` varchar(5) DEFAULT NULL,
  `destroyable` varchar(5) DEFAULT NULL,
  `tradeable` varchar(5) DEFAULT NULL,
  `item_skill_id` decimal(11,0) NOT NULL DEFAULT '0',
  `item_skill_lvl` decimal(11,0) NOT NULL DEFAULT '0',
  `enchant4_skill_id` decimal(11,0) NOT NULL DEFAULT '0',
  `enchant4_skill_lvl` decimal(11,0) NOT NULL DEFAULT '0',
  `onCast_skill_id` decimal(11,0) NOT NULL DEFAULT '0',
  `onCast_skill_lvl` decimal(11,0) NOT NULL DEFAULT '0',
  `onCast_skill_chance` decimal(11,0) NOT NULL DEFAULT '0',
  `onCrit_skill_id` decimal(11,0) NOT NULL DEFAULT '0',
  `onCrit_skill_lvl` decimal(11,0) NOT NULL DEFAULT '0',
  `onCrit_skill_chance` decimal(11,0) NOT NULL DEFAULT '0',
  PRIMARY KEY (`item_id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;

-- ----------------------------
-- Records of custom_weapon
-- ----------------------------
INSERT INTO `custom_weapon` VALUES ('11120', 'Crokian Blade', 'rhand', 'true', '1300', '1', '1', 'adamantaite', 's', '281', '10', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11119', 'Axe of Ketra', 'lrhand', 'true', '1800', '1', '1', 'adamantaite', 's', '281', '5', 'pole', '8', '-3.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11118', 'Dreadbane', 'lrhand', 'true', '1800', '1', '1', 'adamantaite', 's', '281', '5', 'pole', '8', '-3.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11117', 'Sword of Apostole', 'rhand', 'true', '1300', '1', '1', 'adamantaite', 's', '281', '10', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11116', 'Sword of Vampire', 'lrhand', 'true', '1380', '1', '1', 'adamantaite', 's', '342', '5', 'bigsword', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11115', 'Giant Trident', 'rhand', 'true', '950', '1', '1', 'adamantaite', 's', '246', '5', 'dagger', '12', '-3.00000', '0', '0', '0', '433', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11114', 'Doll Knife*Doll Knife', 'lrhand', 'true', '2080', '1', '1', 'adamantaite', 's', '342', '5', 'dual', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11113', 'Doll Knife', 'rhand', 'true', '950', '1', '1', 'adamantaite', 's', '246', '5', 'dagger', '12', '-3.00000', '0', '0', '0', '433', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11112', 'Bow of Halisha', 'lrhand', 'true', '1650', '1', '1', 'adamantaite', 's', '581', '5', 'bow', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11121', 'Crokian Blade*Crokian Blade', 'lrhand', 'true', '2080', '1', '1', 'adamantaite', 's', '342', '5', 'dual', '8', '0.00000', '0', '0', '0', '325', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11122', 'Cudgel', 'rhand', 'true', '1570', '1', '1', 'adamantaite', 's', '281', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '132', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11123', 'Lady\'s Fan', 'rhand', 'true', '1300', '1', '1', 'adamantaite', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11124', 'Dusk Staff', 'rhand', 'true', '1300', '1', '1', 'adamantaite', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11125', 'Dusk Sword', 'rhand', 'true', '1300', '1', '1', 'adamantaite', 's', '225', '20', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '175', '-1', '48800000', '2440', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11126', 'Dusk Shield', 'lhand', 'true', '1650', '1', '1', 'adamantaite', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11127', 'Shield of Reflection', 'lhand', 'true', '1650', '1', '1', 'adamantaite', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `custom_weapon` VALUES ('11128', 'Shield of Evasion', 'lhand', 'true', '1650', '1', '1', 'adamantaite', 's', '751', '5', 'none', '12', '-3.00000', '0', '0', '0', '293', '11', '132', '-1', '48800000', '2440', 'false', 'false', 'true', 'true', '3076', '1', '0', '0', '0', '0', '0', '0', '0', '0');

stats:

 

<?xml version='1.0' encoding='utf-8'?>
<list>
<item id='11112' name="Bow of Halisha">
  <for>
    <set val='614' order='0x08' stat='pAtk'/>
    <set val='137' order='0x08' stat='mAtk'/>
    <set val='107' order='0x08' stat='rCrit'/>
    <add val='6' order='0x10' stat='accCombat'/>
    <set val='293' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
  </for>
</item>
<item id='11113' name="Doll Knife">
  <for>
    <set val='260' order='0x08' stat='pAtk'/>
    <set val='137' order='0x08' stat='mAtk'/>
    <set val='107' order='0x08' stat='rCrit'/>
    <add val='-3' order='0x10' stat='accCombat'/>
    <set val='433' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <mul val='1.08' order='0x30' stat='pAtkSpd'/>
    <add val='265' order='0x10' stat='cAtk'/>
  </for>
</item>
<item id='11114' name="Doll Knife*Doll Knife">
  <for>
     <set val='361' order='0x08' stat='pAtk'/>
    <set val='137' order='0x08' stat='mAtk'/>
    <set val='8' order='0x08' stat='rCrit'/>
    <add val='6' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <mul val='1.07' order='0x30' stat='pAtkSpd'/>
  </for>
</item>
<item id='11115' name="Giant Trident">
  <for>
     <set val='260' order='0x08' stat='pAtk'/>
    <set val='137' order='0x08' stat='mAtk'/>
    <set val='12' order='0x08' stat='rCrit'/>
    <add val='-3' order='0x10' stat='accCombat'/>
    <set val='433' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <set val='3' order='0x08' stat='rEvas'/>
    <set val='265' order='0x08' stat='cAtk'/>
  </for>
</item>
<item id='11116' name="Sword of Vampire">
  <for>
     <set val='361' order='0x08' stat='pAtk'/>
    <set val='137' order='0x08' stat='mAtk'/>
    <set val='103' order='0x08' stat='rCrit'/>
    <add val='0' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <mul val='1.25' order='0x30' stat='maxHp'/>
  </for>
</item>
<item id='11117' name="Sword of Apostole">
  <for>
     <set val='297' order='0x08' stat='pAtk'/>
    <set val='137' order='0x08' stat='mAtk'/>
    <set val='8' order='0x08' stat='rCrit'/>
    <add val='6' order='0x10' stat='accCombat'/>
    <set val='379' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <mul val='1.25' order='0x30' stat='maxHp'/>
  </for>
</item>
<item id='11118' name="Dreadbane">
  <for>
     <set val='297' order='0x08' stat='pAtk'/>
    <set val='137' order='0x08' stat='mAtk'/>
    <set val='8' order='0x08' stat='rCrit'/>
    <set val='66' order='0x08' stat='pAtkRange'/>
    <add val='6' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <mul val='1.03' order='0x30' stat='pAtkSpd'/>
    <set val='360' order='0x08' stat='pAtkAngle'/>
  </for>
</item>
<item id='11119' name="Axe of Ketra">
  <for>
     <set val='297' order='0x08' stat='pAtk'/>
    <set val='137' order='0x08' stat='mAtk'/>
    <set val='8' order='0x08' stat='rCrit'/>
    <set val='66' order='0x08' stat='pAtkRange'/>
    <add val='6' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <add val='265' order='0x10' stat='cAtk'/>
  </for>
</item>
<item id='11120' name="Crokian Blade">
  <for>
     <set val='297' order='0x08' stat='pAtk'/>
    <set val='137' order='0x08' stat='mAtk'/>
    <set val='8' order='0x08' stat='rCrit'/>
    <add val='6' order='0x10' stat='accCombat'/>
    <set val='379' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <mul val='1.07' order='0x30' stat='pAtkSpd'/>
  </for>
</item>
<item id='11121' name="Crokian Blade*Crokian Blade">
  <for>
     <set val='361' order='0x08' stat='pAtk'/>
    <set val='137' order='0x08' stat='mAtk'/>
    <set val='103' order='0x08' stat='rCrit'/>
    <add val='0' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <mul val='1.07' order='0x30' stat='pAtkSpd'/>
  </for>
</item>
<item id='11122' name="Cudgel">
  <for>
     <set val='361' order='0x08' stat='pAtk'/>
    <set val='137' order='0x08' stat='mAtk'/>
    <set val='99' order='0x08' stat='rCrit'/>
    <add val='4' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <mul val='1.07' order='0x30' stat='pAtkSpd'/>
  </for>
</item>
<item id='11123' name="Ladys Fan">
  <for>
     <set val='238' order='0x08' stat='pAtk'/>
    <set val='182' order='0x08' stat='mAtk'/>
    <set val='4' order='0x08' stat='rCrit'/>
    <add val='4' order='0x10' stat='accCombat'/>
    <set val='379' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <mul val='1.18' order='0x30' stat='mAtkSpd'/>
  </for>
</item>
<item id='11124' name="Dusk Staff">
  <for>
     <set val='238' order='0x08' stat='pAtk'/>
    <set val='182' order='0x08' stat='mAtk'/>
    <set val='4' order='0x08' stat='rCrit'/>
    <add val='4' order='0x10' stat='accCombat'/>
    <set val='379' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <mul val='1.03' order='0x30' stat='mAtk'/>
    <mul val='1.18' order='0x30' stat='mAtkSpd'/>
  </for>
</item>
<item id='11125' name="Dusk Sword">
  <for>
     <set val='290' order='0x08' stat='pAtk'/>
    <set val='182' order='0x08' stat='mAtk'/>
    <set val='4' order='0x08' stat='rCrit'/>
    <add val='4' order='0x10' stat='accCombat'/>
    <set val='325' order='0x08' stat='pAtkSpd'/>
    <enchant val='0' order='0x0C' stat='pAtk'/>
    <enchant val='0' order='0x0C' stat='mAtk'/>
    <mul val='1.15' order='0x30' stat='mAtk'/>
  </for>
</item>
<item id='11126' name="Dusk Shied">
  <for>
    <sub val='8' order='0x10' stat='rEvas'/>
    <set val='300' order='0x08' stat='sDef'/>
    <set val='50' order='0x08' stat='rShld'/>
    <enchant val='0' order='0x0C' stat='sDef'/>
  </for>
</item>
<item id='11127' name="Shield of Reflection">
  <for>
    <sub val='8' order='0x10' stat='rEvas'/>
    <set val='276' order='0x08' stat='sDef'/>
    <set val='20' order='0x08' stat='rShld'/>
    <enchant val='0' order='0x0C' stat='sDef'/>
     <add order="0x40" stat="reflectSkillPhysic" val="50"/>
    <add order="0x40" stat="reflectSkillMagic" val="50"/>
  </for>
</item>
<item id='11128' name="Shield of Evasion">
  <for>
    <add val='15' order='0x40' stat='runSpd'/>
    <set val='276' order='0x08' stat='sDef'/>
    <set val='20' order='0x08' stat='rShld'/>
    <enchant val='0' order='0x0C' stat='sDef'/>
  </for>
</item>
</list>

WEAPONGRP.

 

0	11112	1	1	15	2	0	LineageWeapons.bow_of_halisha_m00_wp			LineageWeaponsTex.bow_of_halisha_t00_wp			itemskill.random.gold					-1	950	13	0	0	14	5	1	LineageWeapons.bow_of_halisha_m00_wp		1	LineageWeaponsTex.bow_of_halisha_t00_wp			4	ItemSound.bow_small_2	ItemSound.bow_small_4	ItemSound.bow_big_2	ItemSound.bow_small_1				6	610	138	6	5	12	-3	0	0	0	293	1	1	1	1000	0	-1	0	LineageEffect.c_u008		-1.500000	0.000000	0.000000	1.500000	2.300000						LineageWeapons.rangesample		2.300000	1.200000	1.200000	-1.500000	1.000000	0.000000							-1	-1	-1	-1				
0	11113	1	1	7	10	0	LineageWeapons.doll_knife_m00_wp			LineageWeaponsTex.doll_knife_t00_wp			itemskill.random.gold					100	950	47	1	0	7	1	1	LineageWeapons.doll_knife_m00_wp		1	LineageWeaponsTex.doll_knife_t00_wp			4	ItemSound.dagger_6	ItemSound.sword_small_2	ItemSound.sword_mid_2	ItemSound.public_sword_shing_7	ItemSound.itemdrop_dagger	ItemSound.itemequip_dagger		5	275	138	3	5	12	-3	0	0	0	433	0	1	1	1000	0	-1	0	LineageEffect.c_u007		-22.000000	2.300000	0.000000	0.700000	0.100000						LineageWeapons.rangesample		0.850000	0.650000	0.650000	7.500000	1.000000	0.000000							7	-1	-1	-1				
0	11114	1	1	7	10	0	LineageWeapons.doll_knife_m00_wp	LineageWeapons.doll_knife_m00_wp		LineageWeaponsTex.doll_knife_t00_wp	LineageWeaponsTex.doll_knife_t00_wp		itemskill.random.gold	itemskill.random.gold	itemskill.random.gold			95	2080	51	1	0	14	3	2	LineageWeapons.doll_knife_m00_wp	LineageWeapons.doll_knife_m00_wp	2	LineageWeaponsTex.doll_knife_t00_wp	LineageWeaponsTex.doll_knife_t00_wp		4	ItemSound.public_sword_shing_8	ItemSound.sword_great_4	ItemSound.sword_mid_2	ItemSound.public_sword_shing_4	ItemSound.itemdrop_sword	ItemSound.itemequip_sword		10	371	138	8	5	8	0	0	0	0	325	0	1	1	1000	0	-1	0	LineageEffect.c_u007	LineageEffect.c_u007	0.000000	0.000000	0.000000	0.000000	0.000000	0.000000	1.000000	1.000000	-10.099999	-10.099999	LineageWeapons.rangesample	LineageWeapons.rangesample	0.899999	0.899999	0.899999	0.899999	0.899999	0.899999	9.000000	0.000000	0.000000	9.000000	0.000000	0.000000	4	4	-1	-1	itemskill.random.gold	itemskill.random.gold	itemskill.random.gold	
0	11115	1	1	7	10	0	LineageWeapons.wgiant_spear_m00_wp			LineageWeaponsTex.wgiant_spear_t00_wp			itemskill.random.gold					-1	300	8	1	0	7	1	1	LineageWeapons.wgiant_spear_m00_wp		1	LineageWeaponsTex.wgiant_spear_t00_wp			4	itemsound.spear_7	ItemSound.sword_big_7	ItemSound.spear_5	ItemSound.spear_6				5	318	163	3	5	12	-3	0	0	0	433	0	2	2	1000	0	-1	0	LineageEffect.c_u005		0.000000	0.000000	0.000000	2.000000	1.000000						LineageWeapons.rangesample		1.300000	1.300000	1.300000	21.000000	0.000000	0.000000							7	-1	-1	-1				
0	11116	1	1	7	10	0	LineageWeapons.sword_of_vampire_warrior_m00_wp			LineageWeaponsTex.sword_of_vampire_warrior_t00_wp			itemskill.random.gold					-1	2090	51	0	0	14	2	1	LineageWeapons.sword_of_vampire_warrior_m00_wp		1	LineageWeaponsTex.sword_of_vampire_warrior_t00_wp			4	ItemSound.sword_big_3	ItemSound.sword_mid_9	ItemSound.sword_great_4	ItemSound.public_sword_shing_8				10	371	138	1	5	8	0	0	0	0	325	0	1	1	1000	0	-1	0	LineageEffect.c_u004		0.000000	0.000000	0.000000	1.600000	4.500000						LineageWeapons.rangesample		2.500000	0.850000	0.850000	15.000000	0.000000	0.000000							-1	-1	-1	-1				
0	11117	1	1	7	10	0	LineageWeapons.sword_of_apostle_warrior_m00_wp			LineageWeaponsTex.sword_of_apostle_warrior_t00_wp			itemskill.random.gold					-1	1560	51	0	0	7	1	1	LineageWeapons.sword_of_apostle_warrior_m00_wp		1	LineageWeaponsTex.sword_of_apostle_warrior_t00_wp			4	ItemSound.public_sword_shing_8	ItemSound.sword_big_2	ItemSound.sword_small_3	ItemSound.sword_great_4				10	310	138	1	5	8	0	0	0	0	379	0	2	2	1000	0	-1	0	LineageEffect.c_u004		0.000000	0.000000	0.000000	1.000000	1.300000						LineageWeapons.rangesample		1.500000	0.800000	0.800000	11.500000	0.000000	0.000000							-1	-1	-1	-1				
0	11118	1	1	7	10	0	LineageWeapons.death_knight_blader_m00_wp			LineageWeaponsTex.death_knight_blader_t00_wp			itemskill.random.gold					-1	1820	49	1	0	14	4	1	LineageWeapons.death_knight_blader_m00_wp		1	LineageWeaponsTex.death_knight_blader_t00_wp			4	ItemSound.sword_great_4	ItemSound.sword_mid_5	ItemSound.axe_6	ItemSound.axe_3	ItemSound.itemdrop_spear	ItemSound.itemequip_spear		10	442	163	4	5	8	-3	0	0	0	325	0	2	2	1000	0	-1	0	LineageEffect.c_u007		-100.000000	0.000000	0.000000	1.800000	40.500000						LineageWeapons.rangesample		5.000000	1.000000	1.000000	1.000000	1.000000	1.000000							4	-1	-1	-1				
0	11119	3	1	15	5	0	LineageWeapons.axe_of_ketra_orc_chieftain_m00_wp			LineageWeaponsTex.axe_of_ketra_orc_chieftain_t00_wp			itemskill.random.gold					95	300	47	0	1	14	4	1	LineageWeapons.axe_of_ketra_orc_chieftain_m00_wp		1	LineageWeaponsTex.axe_of_ketra_orc_chieftain_t00_wp			4	ItemSound.hammer_2	ItemSound.axe_3	ItemSound.sword_great_4	ItemSound.axe_6	ItemSound.itemdrop_spear	ItemSound.itemequip_spear		20	310	138	4	5	8	-3	0	0	0	325	0	1	1	1000	0	-1	0	LineageEffect.c_u007		0.000000	0.000000	0.000000	1.000000	7.500000						LineageWeapons.rangesample		2.000000	1.000000	1.000000	20.000000	0.200000	0.000000							-1	-1	-1	-1				
0	11120	1	1	7	10	0	LineageWeapons.crokian_blade_m00_wp			LineageWeaponsTex.crokian_blade_t00_wp			itemskill.random.gold					-1	300	8	1	0	7	1	1	LineageWeapons.crokian_blade_m00_wp		1	LineageWeaponsTex.crokian_blade_t00_wp			4	ItemSound.sword_great_7	ItemSound.sword_great_4	ItemSound.sword_big_9	ItemSound.public_sword_shing_8				5	363	163	1	5	12	0	0	0	0	433	0	2	2	1000	0	-1	0	LineageEffect.c_u004		5.000000	1.200000	0.000000	2.300000	1.000000						LineageWeapons.rangesample		2.250000	1.300000	1.300000	9.500000	0.000000	0.000000							4	-1	-1	-1				
0	11121	1	1	7	10	0	LineageWeapons.crokian_blade_m00_wp	LineageWeapons.crokian_blade_m00_wp		LineageWeaponsTex.crokian_blade_t00_wp	LineageWeaponsTex.crokian_blade_t00_wp		itemskill.random.gold					-1	300	8	1	0	14	3	2	LineageWeapons.crokian_blade_m00_wp	LineageWeapons.crokian_blade_m00_wp	2	LineageWeaponsTex.crokian_blade_t00_wp	LineageWeaponsTex.crokian_blade_t00_wp		4	ItemSound.dagger_6	ItemSound.sword_small_2	ItemSound.sword_mid_2	ItemSound.sword_big_8				10	442	163	8	5	8	0	0	0	0	325	0	2	2	1000	0	-1	0	LineageEffect.c_u004	LineageEffect.c_u004	5.000000	1.200000	0.000000	5.000000	1.200000	0.000000	2.300000	2.300000	1.000000	1.000000	LineageWeapons.rangesample	LineageWeapons.rangesample	2.300000	1.400000	1.400000	2.300000	1.400000	1.400000	10.000000	1.000000	0.000000	10.000000	1.000000	0.000000	4	4	-1	-1				
0	11122	1	1	7	10	0	LineageWeapons.tomb_cudgel_m00_wp			LineageWeaponsTex.tomb_cudgel_t00_wp			itemskill.random.gold					-1	300	8	1	0	7	1	1	LineageWeapons.tomb_cudgel_m00_wp		1	LineageWeaponsTex.tomb_cudgel_t00_wp			4	ItemSound.sword_big_3	ItemSound.sword_mid_9	ItemSound.sword_great_4	ItemSound.public_sword_shing_8	ItemSound.itemdrop_sword	ItemSound.itemequip_sword		10	310	138	2	5	4	4	0	0	0	379	0	1	1	1000	0	-1	0	LineageEffect.c_u007		-0.300000	0.000000	0.000000	3.800000	1.800000						LineageWeapons.rangesample		1.600000	1.300000	2.000000	18.000000	0.000000	0.000000							-1	-1	-1	-1				
0	11123	1	1	7	10	0	LineageWeapons.ladys_fan_m00_wp			LineageWeaponsTex.ladys_fan_t00_wp			itemskill.random.gold					-1	300	6	1	0	14	1	1	LineageWeapons.ladys_fan_m00_wp		1	LineageWeaponsTex.ladys_fan_t00_wp			4	ItemSound.hammer_1	ItemSound.spear_8	ItemSound.mace_3	ItemSound.club_2				10	290	217	2	5	8	4	0	0	0	325	0	2	2	1000	0	-1	0	LineageEffect.c_u005		-19.000000	0.000000	1.000000	1.200000	0.800000						LineageWeapons.rangesample		1.000000	1.000000	1.000000	6.000000	0.000000	0.000000							7	-1	-1	-1				
0	11124	1	1	7	10	0	LineageWeapons.duskk_staff_m00_wp			LineageWeaponsTex.duskk_staff_t00_wp			itemskill.random.gold					95	1380	47	1	0	7	1	1	LineageWeapons.duskk_staff_m00_wp		1	LineageWeaponsTex.duskk_staff_t00_wp			4	ItemSound.sword_small_1	ItemSound.sword_great_4	ItemSound.sword_mid_2	ItemSound.public_sword_shing_4	ItemSound.itemdrop_sword	ItemSound.itemequip_sword		20	394	309	2	5	4	4	0	0	0	379	0	1	1	1000	0	-1	0	LineageEffect.c_u007		-7.500000	0.000000	0.000000	1.500000	0.600000						LineageWeapons.rangesample		1.200000	1.100000	1.100000	17.500000	0.000000	0.000000							7	-1	-1	-1				
0	11125	1	1	7	10	0	LineageWeapons.duskk_sword_m00_wp			LineageWeaponsTex.duskk_sword_t00_wp			itemskill.random.gold					95	1380	1	1	0	7	1	1	LineageWeapons.duskk_sword_m00_wp		1	LineageWeaponsTex.duskk_sword_t00_wp			4	ItemSound.sword_small_1	ItemSound.sword_great_4	ItemSound.sword_mid_2	ItemSound.public_sword_shing_4	ItemSound.itemdrop_sword	ItemSound.itemequip_sword		10	436	281	4	5	8	0	0	0	0	379	0	1	1	1000	0	-1	0	LineageEffect.c_u004		7.500000	0.000000	0.000000	1.360000	4.500000						LineageWeapons.rangesample		3.400000	1.050000	1.050000	14.500000	0.000000	0.000000							4	-1	-1	-1				
0	11126	3	2	5	12	0	LineageWeapons.duskk_shield_m00_sh			LineageWeaponsTex.duskk_shield_t00_sh			itemskill.random.gold					-1	1320	19	1	0	8	0	1	LineageWeapons.duskk_shield_m00_sh		1	LineageWeaponsTex.duskk_shield_t00_sh			4	ItemSound.shield_steel_5	ItemSound.public_armor_05	MonSound.Hit_Metal_Clang_1	MonSound.Hit_Metal_clang_10	ItemSound.itemdrop_shield_metal	ItemSound.itemequip_shield_metal		0	0	0	0	5	0	0	-8	300	100	0	0	0	0	1000	0	-1	0			0.000000	0.000000	0.000000	1.000000	1.000000								1.000000	1.000000	1.000000	0.000000	0.000000	0.000000							-1	-1	-1	-1				
0	11127	3	2	5	8	0	LineageWeapons.shield_of_imperial_warlord_zombie_m00_sh			LineageWeaponsTex.shield_of_imperial_warlord_zombie_t00_sh			itemskill.random.gold					-1	1430	19	1	0	8	0	1	LineageWeapons.shield_of_imperial_warlord_zombie_m00_sh		1	LineageWeaponsTex.shield_of_imperial_warlord_zombie_t00_sh			4	ItemSound.shield_wood_1	ItemSound.shield_wood_2	ItemSound.shield_steel_8	MonSound.Hit_Metal_Clang_7				0	0	0	0	5	0	0	-8	347	20	0	0	0	0	1000	0	-1	0			0.000000	0.000000	0.000000	1.000000	1.000000								1.000000	1.000000	1.000000	0.000000	0.000000	0.000000							-1	-1	-1	-1				
0	11128	3	2	5	8	0	LineageWeapons.shield_of_barkasilenos_m00_sh			LineageWeaponsTex.shield_of_barkasilenos_t00_sh	LineageWeaponsTex.kite_shield_t01_sh		itemskill.random.gold					-1	1380	14	0	0	8	0	1	LineageWeapons.shield_of_barkasilenos_m00_sh		2	LineageWeaponsTex.shield_of_barkasilenos_t00_sh	LineageWeaponsTex.kite_shield_t01_sh		4	ItemSound.shield_steel_1	ItemSound.public_armor_01	MonSound.Hit_Metal_Clang_1	MonSound.Hit_Metal_clang_8	ItemSound.itemdrop_shield_metal	ItemSound.itemequip_shield_metal		0	0	0	0	0	0	0	-8	90	20	0	0	0	0	1000	0	-1	0			0.000000	0.000000	0.000000	1.000000	1.000000								1.000000	1.000000	1.000000	0.000000	0.000000	0.000000							-1	-1	-1	-1				

 

  • 0
Posted

you take message when try to equip the weapons?

 

Try to pass this on navicat and if will work, i'll say what you have to do..

 

 

-- ----------------------------
-- Records of custom_weapon
-- ----------------------------
INSERT INTO `custom_weapon` VALUES ('11120', 'Crokian Blade', 'rhand', 'true', '1300', '1', '1', 's', '281', '5', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '137', '-1', '48800000', '2850', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
  • 0
Posted

 

you take message when try to equip the weapons?

 

Try to pass this on navicat and if will work, i'll say what you have to do..

-- ----------------------------
-- Records of custom_weapon
-- ----------------------------
INSERT INTO `custom_weapon` VALUES ('11120', 'Crokian Blade', 'rhand', 'true', '1300', '1', '1', 's', '281', '5', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '137', '-1', '48800000', '2850', 'true', 'true', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

tihs is only for the blade?

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