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Posted (edited)

10991553_691070281019621_418835824500867

 

 Rates 
 
  - XP  1000x
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  - Max Armor Enchant  +12
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  - Special Hero Shop
  - Chant of Victory aren't decrease runspeed
  - Berserker Spirit aren't decrease p def & m def
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  - Removed Rapid Fire's -range and decreased p atk
  - Decreased Dead Eye's atk power and increased atk speed
  - Curse Gloom decreases dark vuln
  - Decreased Magic Crt rate & power of nukers and increased m atk
  - Cat & Seraphim buff durations up to 30mins
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http://L2.Crashko.com
http://forum.crashko.com/index.php?%2Fforum%2F28-lineage-interlude%2F
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Edited by CrashkoL2
Posted

so what ... mages 0 criticals? it sounds reealllly bad !

No actually. On Official mages already hiting much criticals, we just nerf that. If u use pow and if u get Wild Magic augment u will hit enough magics.

Posted

No actually. On Official mages already hiting much criticals, we just nerf that. If u use pow and if u get Wild Magic augment u will hit enough magics.

 

it is normal if in official mages hit many criticals .... i think archers hitting them 4k+ and mages just normal hits it is really unbalanced , isnt it?

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