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New Server Antibot Protection, Someone?


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Hello. I was cheating, writing bots, exploit in many games for years, i bumped on idea to develop new, powerful anticheat for not only L2 but other servers. I know much about client sided protection, i know how to bypass most of l2 protections, many muonline servers, and how the protection schemes generally work. I am lookin for someone who could implement my solutions on server side ( because i dont program in java, I mean mostly protcol changes), but anyone interested and willing to contribute is welcome.

 

If someone is interested we can try to code something together, i already got great kernel anticheat module written from scratch with many working "anti" features

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