Jump to content
  • 0

Question

Posted

Hello guys. i have this  http://www.maxcheaters.com/topic/177914-fantasy-island-crateis-cubes-underground-coliseum-interlude-from-lindvior/

 

and i want all this area to be peacefull zone.. How i can do it?? i know from zones.xml but i dont know what more to do.. help me one please. thanks..

13 answers to this question

Recommended Posts

  • 0
Posted (edited)

Let me show you how to create an Cuboid type zone:

 

First go to Town of Giran and get the coordinates of the first node http://prntscr.com/5vakf7

Then get the coordinates of the second node http://prntscr.com/5vaklr

 

Now you should put these coordinates in zone.xml

<zone name="Giran northern coridor west" type="PeaceZone" shape="Cuboid" minZ="-3400" maxZ="-3550">
		<node X="81153" Y="147906" />
		<node X="82706" Y="149306" />
</zone>

Congratulations, you have set up a new Cuboid zone.

 

There are one more thing... if you use a pack that stores the zones in zone_vertices table, you should put the x and y coordinates in it:

INSERT INTO `zone_vertices` (`id`,`order`,`x`,`y`) VALUES 
(20000,0,81153,147906),
(20000,1,82706,149306);

Then in zone.xml

<zone id='20000' type='PeaceZone' shape='Cuboid' minZ='-3400' maxZ='-3550' />

The id in zone.xml equals to the id in zone_vertices

Edited by Tessa
  • 0
Posted

By the "/loc" command you will see the coordinates that you should set up in zone_vertices and zone.xml (depends on the pack you use).

There are 3 types of zones (l2jserver's documentation):

Cuboid Zones:
-------------

Require 2 nodes (vertices), in order to make a Square, for example:

O . . . .
.       .
.       .
.       .
. . . . O

O = Node (vertice)


NPoly Zones:
------------

Require 3 or more nodes (vertices), in order to make a Polygon or another geometrical model, for example:

    O
   / \
  /   \
 /     \
O - - - O

O = Node (vertice)


Cylinder Zones:
---------------

Require 1 node (vertice) and radius, in order to make a Cylinder.

          *  *  *
      *             *
    *                 *
  *                     *
 *                       *
*                         *
*                         *
*            O            *
*                         *
*                         *
 *                       *
  *                     *
    *                 *
      *             *
          *  *  *

O = Node (vertice)
* = Radius

Some examples:

 

Cuboid

	<zone name="Giran northern coridor west" type="NoStoreZone" shape="Cuboid" minZ="-3400" maxZ="-3550">
		<node X="81446" Y="143530" />
		<node X="81635" Y="147720" />
	</zone>

NPoly (takes AT LEAST 3 nodes, but you can set as many as you want in order to set up more precise zones)

	<zone name="dion_monster_race1" type="DerbyTrackZone" shape="NPoly" minZ="-3652" maxZ="-3452"> <!-- [20_23] -->
		<node X="11714" Y="181568" />
		<node X="14406" Y="181571" />
		<node X="14405" Y="182673" />
		<node X="11714" Y="182673" />
	</zone>

Cylinder

	<zone name="Den of Evil 11" type="EffectZone" shape="Cylinder" minZ="-3400" maxZ="-3200" rad="750">
		<stat name="reuse" val="9000" />
		<stat name="targetClass" val="L2Character" />
		<node X="71543" Y="-128820" />
	</zone>
  • 0
Posted

 

By the "/loc" command you will see the coordinates that you should set up in zone_vertices and zone.xml (depends on the pack you use).

There are 3 types of zones (l2jserver's documentation):

Cuboid Zones:
-------------

Require 2 nodes (vertices), in order to make a Square, for example:

O . . . .
.       .
.       .
.       .
. . . . O

O = Node (vertice)


NPoly Zones:
------------

Require 3 or more nodes (vertices), in order to make a Polygon or another geometrical model, for example:

    O
   / \
  /   \
 /     \
O - - - O

O = Node (vertice)


Cylinder Zones:
---------------

Require 1 node (vertice) and radius, in order to make a Cylinder.

          *  *  *
      *             *
    *                 *
  *                     *
 *                       *
*                         *
*                         *
*            O            *
*                         *
*                         *
 *                       *
  *                     *
    *                 *
      *             *
          *  *  *

O = Node (vertice)
* = Radius

Some examples:

 

Cuboid

	<zone name="Giran northern coridor west" type="NoStoreZone" shape="Cuboid" minZ="-3400" maxZ="-3550">
		<node X="81446" Y="143530" />
		<node X="81635" Y="147720" />
	</zone>

NPoly (takes AT LEAST 3 nodes, but you can set as many as you want in order to set up more precise zones)

	<zone name="dion_monster_race1" type="DerbyTrackZone" shape="NPoly" minZ="-3652" maxZ="-3452"> <!-- [20_23] -->
		<node X="11714" Y="181568" />
		<node X="14406" Y="181571" />
		<node X="14405" Y="182673" />
		<node X="11714" Y="182673" />
	</zone>

Cylinder

	<zone name="Den of Evil 11" type="EffectZone" shape="Cylinder" minZ="-3400" maxZ="-3200" rad="750">
		<stat name="reuse" val="9000" />
		<stat name="targetClass" val="L2Character" />
		<node X="71543" Y="-128820" />
	</zone>

i do the same with the Cylinder shape but didnt work.. its not peacefully zone.. what can i do???

  • 0
Posted

<zone id='11038' type='Town' shape="Cylinder" minZ="-2037" maxZ="-3200" rad="1750">
        <stat name='name' val='Main Town'/>
        <stat name='townId' val='112121'/>
        <stat name='taxById' val='5'/>
                <stat name='Peace Zone' val='true'/>
        <spawn X='-59511' Y='-57543' Z='-2064'/>

 

i have do this. is this right?? maybe not. :/

  • 0
Posted

It's not.. Ehhh.. You got plenty of examples.. Try to manage it.. Even you can "teleport" to those locations and you will find out how it works..

  • 0
Posted

Let me show you how to create an Cuboid type zone:

 

First go to Town of Giran and get the coordinates of the first node http://prntscr.com/5vakf7

Then get the coordinates of the second node http://prntscr.com/5vaklr

 

Now you should put these coordinates in zone.xml

<zone name="Giran northern coridor west" type="PeaceZone" shape="Cuboid" minZ="-3400" maxZ="-3550">
		<node X="81153" Y="147906" />
		<node X="82706" Y="149306" />
</zone>

Congratulations, you have set up a new Cuboid zone.

 

There are one more thing... if you use a pack that stores the zones in zone_vertices table, you should put the x and y coordinates in it:

INSERT INTO `zone_vertices` (`id`,`order`,`x`,`y`) VALUES 
(20000,0,81153,147906),
(20000,1,82706,149306);

Then in zone.xml

<zone id='20000' type='PeaceZone' shape='Cuboid' minZ='-3400' maxZ='-3550' />

The id in zone.xml equals to the id in zone_vertices

da best answer.. thank you tessa.!! love you.. zone_vertices helped me.. thanks a lot lock it and give promo to this guy..

 

@sweets you are here to help not to say just one "manage to do it alone again and again and you will find the solution" ... *friendly suggestion*

 

kkthnxbye!!

  • 0
Posted

@sweets you are here to help not to say just one "manage to do it alone again and again and you will find the solution" ... *friendly suggestion*

I am here to help, not to do the job for you. Back in the days I had the same problem as you, so I looked at few zones how they are created, ArenaZone for example, it's easiest, 2 nodes. Then I was like "miracle"..

 

Anyway.. locked

Guest
This topic is now closed to further replies.


  • Posts

    • 🔥 L2Pride Interlude by DVP is NOW LIVE! 🔥 📅 Opened on June 10, 2026 at 21:00 GMT+2 ⚔️ The server is currently in the Tier 1 stage, giving everyone a fair chance to gear up and compete. 🔓 Tier 2 Items will be unlocked on June 27, 2026! ✅ Active players ✅ Stable server ✅ Competitive PvP ✅ Growing community Whether you're a solo player, clan leader, or PvP enthusiast, now is the perfect time to join and prepare for the next stage of progression. See you in-game, warriors! ⚔️ WEB: www.l2pride.ddns.net DISCORD: https://discord.gg/JVdpESC5Ry
    • Stock updates constantly. Only top items are posted on the forum. For current availability and ordering, message us on Telegram.   G2G Business 🇪🇺 EU Fully verified seller's account.   Revolut Business 🇪🇺 EU | Multi-currency IBAN, Virtual & physical cards, Instant SEPA transfers, ₿ Crypto exchange & settlements.   SumUp Business 🇬🇧 GB | POS, 1 physical card, 2 virtual cards. Payouts time: 1 day even on weekends and bank holidays, Multi-user access.   Vivid Business | Merchant POS, DE IBAN, up to 50 IBANs, SEPA Instant, unlimited transfers, up to 25 virtual and 3 physical cards.
    • 🔎 Find us: 👉🏼 Website: L2Dexter.eu 👉🏼 Discord: discord.gg/dttX9FE23W 👉🏼 Facebook: facebook.com/L2Dexter
    • G Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server!  Create your free account here
    • REAL PHOTOS ALWAYS «BREAK» ▪ Think a high-quality photo should be perfect? Think again. In real shots, something is almost always “off”: ▪ Noise in the shadows — especially noticeable in low light ▪ Local overexposures on highlights and glossy surfaces ▪ Loss of fine details in the brightest and darkest areas ▪ Overall “dirt” and unevenness that no editor can fully remove ▪  It’s exactly these imperfections that make the frame look alive. Algorithms already know well: a sterile clean image without these “flaws” is almost always a fake. Reality is never perfect. A fake tries to be.  Want photos that look genuinely “broken,” like they were taken on a real phone? Write to us — we’ll make even the flaws work in your favor. › TG: @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #documents #drawing #photoshop #verication #fake
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..