Jump to content

Recommended Posts

Posted (edited)

Hello guys!

Maybe you have seen the effect of RedSky on some servers, when you die?

This code works the same way, on die... but instead of the RedSky, I've used the SpecialCamera which captures for some seconds the player that killed you.

I had to do something before I kill my self because of this boring day :lol:

It's for Interlude, I've tested it on l2jfrozen

 

So ugly patch, but it's written manually...

Index: config/functions/pvp.properties
===================================================================
AntiFarmPdefDiff = False
AntiFarmMaxPdefDiff = 300
# You must active AntiFarmEnabled = True to enable this mod.
# AntiFarm if player has Patk < AntiFarmMaxPatkDiff.
AntiFarmPatkDiff = False
AntiFarmMaxPatkDiff = 300
# If true summons don't give any reward (avoid pvp/pk farm)
AntiFarmSummon = False
+
+#====================================
+# Camera effect on die
+#====================================
+# Effect enabled?
+CameraEnabled = True
+# Distance Camera <-> Killer
+CameraDistance = 10
+# Point of view to the killer
+# North = 90, South = 270, East = 0, West = 180
+CameraPOV = 0
+# Angle of view to the killer
+# angle > 0: looks up, angle < 0: looks down
+CameraAngle = 5
+# Animation speed (milliseconds)
+CameraSpeed = 3000
+# Animation delay
+CameraDuration = 3000


Index: head-src/com/l2jfrozen/Config.java
===================================================================
	public static boolean ANTI_FARM_PDEF_DIFF_ENABLED;
	public static int ANTI_FARM_MAX_PDEF_DIFF;
	public static boolean ANTI_FARM_PATK_DIFF_ENABLED;
	public static int ANTI_FARM_MAX_PATK_DIFF;
	public static boolean ANTI_FARM_PARTY_ENABLED;
	public static boolean ANTI_FARM_IP_ENABLED;
	public static boolean ANTI_FARM_SUMMON;

+    // Camera Effect
+    public static boolean CAMERA_ENABLED;
+    public static int CAMERA_DISTANCE;
+    public static int CAMERA_POV;
+    public static int CAMERA_ANGLE;
+    public static int CAMERA_SPEED;
+    public static int CAMERA_DELAY;
+
	// ============================================================
	public static void loadPvpConfig()
	{
		final String PVP = FService.PVP_CONFIG_FILE;
		
		try
		{
			final Properties pvpSettings = new Properties();
			final InputStream is = new FileInputStream(new File(PVP));
			pvpSettings.load(is);
			is.close();
			
			/* KARMA SYSTEM */
			KARMA_MIN_KARMA = Integer.parseInt(pvpSettings.getProperty("MinKarma", "240"));
            
            
FEW LINES BELOW >>>>>>>>>>>>>>>>>>>>>>>
            
            
			ANTI_FARM_PATK_DIFF_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("AntiFarmPatkDiff", "False"));
			ANTI_FARM_MAX_PATK_DIFF = Integer.parseInt(pvpSettings.getProperty("AntiFarmMaxPatkDiff", "300"));
			ANTI_FARM_PARTY_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("AntiFarmParty", "False"));
			ANTI_FARM_IP_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("AntiFarmIP", "False"));
			ANTI_FARM_SUMMON = Boolean.parseBoolean(pvpSettings.getProperty("AntiFarmSummon", "False"));
+
+            CAMERA_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("CameraEnabled", "false"));
+            CAMERA_DISTANCE = Integer.parseInt(pvpSettings.getProperty("CameraDistance", "10"));
+            CAMERA_POV = Integer.parseInt(pvpSettings.getProperty("CameraPOV", "0"));
+            CAMERA_ANGLE = Integer.parseInt(pvpSettings.getProperty("CameraAngle", "5"));
+            CAMERA_SPEED = Integer.parseInt(pvpSettings.getProperty("CameraSpeed", "3000"));
+            CAMERA_DELAY = Integer.parseInt(pvpSettings.getProperty("CameraDuration", "3000"));
		}
		catch (final Exception e)
		{
			e.printStackTrace();
			throw new Error("Failed to Load " + PVP + " File.");
		}
	}
	
	// ============================================================

Index: head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
import com.l2jfrozen.gameserver.network.serverpackets.ShortCutInit;
import com.l2jfrozen.gameserver.network.serverpackets.SkillCoolTime;
import com.l2jfrozen.gameserver.network.serverpackets.SkillList;
import com.l2jfrozen.gameserver.network.serverpackets.Snoop;
import com.l2jfrozen.gameserver.network.serverpackets.SocialAction;
+import com.l2jfrozen.gameserver.network.serverpackets.SpecialCamera;
import com.l2jfrozen.gameserver.network.serverpackets.StatusUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.StopMove;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.network.serverpackets.TargetSelected;


FEW LINES BELOW>>>>>>>>>>>>>>>>>



							}
						}
						else
						{
							onDieUpdateKarma(); // Update karma if delevel is not allowed
						}
					}
				}
			}
+               if (Config.CAMERA_ENABLED && !isPhoenixBlessed())
+	    	{
+	    	    sendPacket(new SpecialCamera(killer.getObjectId(), Config.CAMERA_DISTANCE, Config.CAMERA_POV, Config.CAMERA_ANGLE, Config.CAMERA_SPEED, Config.CAMERA_DELAY));
+	    	}
		}
		
		// Unsummon Cubics
		unsummonAllCubics();
		
		if (_forceBuff != null)
		{
			abortCast();
		}
		
		for (final L2Character character : getKnownList().getKnownCharacters())
			if (character.getTarget() == this)
			{
				if (character.isCastingNow())
					character.abortCast();
			}
		
		if (isInParty() && getParty().isInDimensionalRift())
		{
			getParty().getDimensionalRift().getDeadMemberList().add(this);
		}
Edited by Tessa
  • Upvote 4
Posted (edited)

Sort of interesting stuff, but such feature will "interrupt" mass pvp - you got instant res and guess what.. nothing, cuz you are watching your slayer :D

Edited by SweeTs
Posted (edited)

Sort of interesting stuff, but such feature will "interrupt" mass pvp - you got instant res and guess what.. nothing, cuz you are watching your slayer :D

That is why the animation delay is 3 seconds, and it's also configurable :lol:

 

Although, it is a nice idea. ;)

I've never seen that on any server :)

Edited by Tessa
Posted

 

Hello guys!

Maybe you have seen the effect of RedSky on some servers, when you die?

This code works the same way, on die... but instead of the RedSky, I've used the SpecialCamera which captures for some seconds the player that killed you.

I had to do something before I kill my self because of this boring day :lol:

It's for Interlude, I've tested it on l2jfrozen

 

So ugly patch, but it's written manually...

Index: config/functions/pvp.properties
===================================================================
AntiFarmPdefDiff = False
AntiFarmMaxPdefDiff = 300
# You must active AntiFarmEnabled = True to enable this mod.
# AntiFarm if player has Patk < AntiFarmMaxPatkDiff.
AntiFarmPatkDiff = False
AntiFarmMaxPatkDiff = 300
# If true summons don't give any reward (avoid pvp/pk farm)
AntiFarmSummon = False
+
+#====================================
+# Camera effect on die
+#====================================
+# Effect enabled?
+CameraEnabled = True
+# Distance Camera <-> Killer
+CameraDistance = 10
+# Point of view to the killer
+# North = 90, South = 270, East = 0, West = 180
+CameraPOV = 0
+# Angle of view to the killer
+# angle > 0: looks up, angle < 0: looks down
+CameraAngle = 5
+# Animation speed (milliseconds)
+CameraSpeed = 3000
+# Animation delay
+CameraDuration = 3000


Index: head-src/com/l2jfrozen/Config.java
===================================================================
	public static boolean ANTI_FARM_PDEF_DIFF_ENABLED;
	public static int ANTI_FARM_MAX_PDEF_DIFF;
	public static boolean ANTI_FARM_PATK_DIFF_ENABLED;
	public static int ANTI_FARM_MAX_PATK_DIFF;
	public static boolean ANTI_FARM_PARTY_ENABLED;
	public static boolean ANTI_FARM_IP_ENABLED;
	public static boolean ANTI_FARM_SUMMON;

+    // Camera Effect
+    public static boolean CAMERA_ENABLED;
+    public static int CAMERA_DISTANCE;
+    public static int CAMERA_POV;
+    public static int CAMERA_ANGLE;
+    public static int CAMERA_SPEED;
+    public static int CAMERA_DELAY;
+
	// ============================================================
	public static void loadPvpConfig()
	{
		final String PVP = FService.PVP_CONFIG_FILE;
		
		try
		{
			final Properties pvpSettings = new Properties();
			final InputStream is = new FileInputStream(new File(PVP));
			pvpSettings.load(is);
			is.close();
			
			/* KARMA SYSTEM */
			KARMA_MIN_KARMA = Integer.parseInt(pvpSettings.getProperty("MinKarma", "240"));
            
            
FEW LINES BELOW >>>>>>>>>>>>>>>>>>>>>>>
            
            
			ANTI_FARM_PATK_DIFF_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("AntiFarmPatkDiff", "False"));
			ANTI_FARM_MAX_PATK_DIFF = Integer.parseInt(pvpSettings.getProperty("AntiFarmMaxPatkDiff", "300"));
			ANTI_FARM_PARTY_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("AntiFarmParty", "False"));
			ANTI_FARM_IP_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("AntiFarmIP", "False"));
			ANTI_FARM_SUMMON = Boolean.parseBoolean(pvpSettings.getProperty("AntiFarmSummon", "False"));
+
+            CAMERA_ENABLED = Boolean.parseBoolean(pvpSettings.getProperty("CameraEnabled", "false"));
+            CAMERA_DISTANCE = Integer.parseInt(pvpSettings.getProperty("CameraDistance", "10"));
+            CAMERA_POV = Integer.parseInt(pvpSettings.getProperty("CameraPOV", "0"));
+            CAMERA_ANGLE = Integer.parseInt(pvpSettings.getProperty("CameraAngle", "5"));
+            CAMERA_SPEED = Integer.parseInt(pvpSettings.getProperty("CameraSpeed", "3000"));
+            CAMERA_DELAY = Integer.parseInt(pvpSettings.getProperty("CameraDuration", "3000"));
		}
		catch (final Exception e)
		{
			e.printStackTrace();
			throw new Error("Failed to Load " + PVP + " File.");
		}
	}
	
	// ============================================================

Index: head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
import com.l2jfrozen.gameserver.network.serverpackets.ShortCutInit;
import com.l2jfrozen.gameserver.network.serverpackets.SkillCoolTime;
import com.l2jfrozen.gameserver.network.serverpackets.SkillList;
import com.l2jfrozen.gameserver.network.serverpackets.Snoop;
import com.l2jfrozen.gameserver.network.serverpackets.SocialAction;
+import com.l2jfrozen.gameserver.network.serverpackets.SpecialCamera;
import com.l2jfrozen.gameserver.network.serverpackets.StatusUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.StopMove;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.network.serverpackets.TargetSelected;


FEW LINES BELOW>>>>>>>>>>>>>>>>>



							}
						}
						else
						{
							onDieUpdateKarma(); // Update karma if delevel is not allowed
						}
					}
				}
			}
+           if (Config.CAMERA_ENABLED)
+	    	{
+	    	    sendPacket(new SpecialCamera(killer.getObjectId(), Config.CAMERA_DISTANCE, Config.CAMERA_POV, Config.CAMERA_ANGLE, Config.CAMERA_SPEED, Config.CAMERA_DELAY));
+	    	}
		}
		
		// Unsummon Cubics
		unsummonAllCubics();
		
		if (_forceBuff != null)
		{
			abortCast();
		}
		
		for (final L2Character character : getKnownList().getKnownCharacters())
			if (character.getTarget() == this)
			{
				if (character.isCastingNow())
					character.abortCast();
			}
		
		if (isInParty() && getParty().isInDimensionalRift())
		{
			getParty().getDimensionalRift().getDeadMemberList().add(this);
		}

but how about this http://youtu.be/Gj-UFsAwoZw?t=3m36sis it possible to attach camera on attack for the arrow.

Posted

That is why the animation delay is 3 seconds, and it's also configurable :lol:

Yup, less than that is useles, but for mass pvp even 1 sec in much and means a lot :D

 

But they have "an idea". They can use the code for some other action, like for a custom quest, event or w/e :)

Posted (edited)

Yup, less than that is useles, but for mass pvp even 1 sec in much and means a lot :D

 

But they have "an idea". They can use the code for some other action, like for a custom quest, event or w/e :)

I was about do to something like this, but I'm too lazy today.. :lol:

 

but how about this http://youtu.be/Gj-UFsAwoZw?t=3m36sis it possible to attach camera on attack for the arrow.

 

I don't think so, the camera targets an objects..

Edited by Tessa
Posted

I was about do to something like this, but I'm too lazy today.. :lol:

 
 

I don't think so, the camera targets an objects..

So its more Client side then server - to be able to target object ?

Posted

Maybe it's not rly following the object aka arrow, just the camera speed, rotation is made like that, it's matched so well to the arrow speed. Who knows. :D

Posted

Maybe it's not rly following the object aka arrow, just the camera speed, rotation is made like that, it's matched so well to the arrow speed. Who knows. :D

Nope its not,  i have couple of ideas how to release it on client side but it should also work on server - like a skill or something!

Posted (edited)

I can't upload a video cuz I'm browsing with 3G usb :lol:

 

EDIT: I've updated the code.. seems the camera doesn't like so much the Phoenix Blessing :lol:

Edited by Tessa
Posted

Sort of interesting stuff, but such feature will "interrupt" mass pvp - you got instant res and guess what.. nothing, cuz you are watching your slayer :D

how about sieges :P ?

Posted

Well, it wasn't the best idea but at least it's an example of how to use this packet :lol:

Anyway, I'm currently using it to extend the quest engine of my own server pack and it becomes very interesting :)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Server owners, Top.MaxCheaters.com is now live and accepting Lineage 2 server listings. There is no voting, no rankings manipulation, and no paid advantages. Visibility is clean and equal, and early listings naturally appear at the top while the platform grows. If your server is active, it should already be listed. Submit here https://Top.MaxCheaters.com This platform is part of the MaxCheaters.com network and is being built as a long-term reference point for the Lineage 2 community. — MaxCheaters.com Team
    • ⚙️ General Changed “No Carrier” title to “Disconnected” to avoid confusion after abnormal DC. On-screen Clan War kill notifications will no longer appear during Sieges, Epics, or Events. Bladedancer or SwordSinger classes can now log in even when Max Clients (2) is reached, you cannot have both at the same time. The max is 3 clients. Duels will now be aborted if a monster aggros players during a duel (retail-like behavior). Players can no longer send party requests to blocked players (retail-like). Fixed Researcher Euclie NPC dialogue HTML error. Changed Clan leave/kick penalty from 12 hours to 3 hours. 🧙 Skills Adjusted Decrease Atk. Spd. & Decrease Speed land rates in Varka & FoG. Fixed augmented weapons not getting cooldown when entering Olympiad. 🎉 Events New Team vs Team map added. New Save the King map added (old TvT map). Mounts disabled during Events. Letter Collector Event enabled Monsters drop letters until Feb. 13th Louie the Cat in Giran until Feb. 16th Inventory slots +10 during event period 📜 Quests Fixed “Possessor of a Precious Soul Part 1” rare stuck issue when exceeding max quest items. Fixed Seven Signs applying Strife buff/debuff every Monday until restart. 🏆 Milestones New milestone: “Defeat 700 Monsters in Varka” 🎁 Rewards: 200 Varka’s Mane + Daily Coin 🌍 NEW EXP Bonus Zones Hot Springs added Varka Silenos added (hidden spots excluded) As always, thank you for your support! L2Elixir keeps evolving, improving, and growing every day 💙   Website: https://l2elixir.org/ Discord: https://discord.gg/5ydPHvhbxs
    • https://sms.pro/ — we are an SMS activation platform  seeking partners  mobile number providers  mobile number owners  owners of GSM modems  SIM card owners We process 1,000,000 activations every day.  寻找合作伙伴  手机号码提供商  手机号码持有者  GSM调制解调器持有者  SIM卡持有者 我们每天处理1,000,000次激活。  Ищем партнеров  Владельцы сим карт  провайдеров  владельцев мобильных номеров  владельцев модемов  Обрабатываем от 1 000 000 активаций в день ⚡️ Fast. Reliable.   https://sms.pro/ Support: https://t.me/alismsorg_bot
    • "WHAT I WILL SEE ON NEW SEASON ? *More easy farm and augment than ever before ! *Free VIP characters for everyone for first 2 days after opening ! Improved olympiad engine to work more correctly. 3 New skins / outfits. Fixed raid boss spawns. Fixed olympiad crit errors. New farming Ivory Tower area. Fixed augmentation rate. Increased all mob drops rate by +20%. And much more..."   1. I have clicked VIP 23.01.2026 20:00 a few second after open server. 2 Days is 48h. Now 24.01.2026 I have 17 hours left, so my VIP will expire 08:00 25.01.2026. Where is 12h? SCAM.   2. Where is ivory tower area?   3. When next wipe?   
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..