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There is a packet called SpecialCamera everything else is a scripting, something like the tutorial quest.

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can you help me make it for aden castel town? thanks 

I can't.. maybe later if i have a time. The camera don't depends on locations, but on npc id.

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I can't.. maybe later if i have a time. The camera don't depends on locations, but on npc id.

just pm me whenever you can if you have 5 mins to help me. at least can you tell me where i can found special camera file? i search every package in head-scr but didnt find it. thanks

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Posted

gameserver/network/serverpackets/

Check some of the ai scripts in the datapack folder.. usually the specialcamera packet is used to animate the Grand Bosses appearing.

  • 0
Posted (edited)

just pm me whenever you can if you have 5 mins to help me. at least can you tell me where i can found special camera file? i search every package in head-scr but didnt find it. thanks

Gameserver.network.serverpackets Find file SpecialCamera.. i think is that one who you search...

Edited by Dzani1
  • 0
Posted

well if possible make a guide about that, it is quite interesting :)

Look into the ai scripts in datapack data/scripts/ai

They are an great examples of how to use this packet, just take a look at SpecialCamera's source and follow the description:

     * @param id object Id
     * @param dist the distance to the object
     * @param yaw North = 90, South = 270, East = 0, West = 180
     * @param pitch > 0: looks up, pitch < 0: looks down (angle)
     * @param time faster if it's smaller
     * @param duration animation time
  • 0
Posted

 

Look into the ai scripts in datapack data/scripts/ai

They are an great examples of how to use this packet, just take a look at SpecialCamera's source and follow the description:

     * @param id object Id
     * @param dist the distance to the object
     * @param yaw North = 90, South = 270, East = 0, West = 180
     * @param pitch > 0: looks up, pitch < 0: looks down (angle)
     * @param time faster if it's smaller
     * @param duration animation time

1) the object id changes everytime. 2) in which file you think is the best example to check. (individual file?)

  • 0
Posted

aCis got a dedicated manager for cameras, MovieMakerManager, found on L2J forums aswell (KKnD stuff).

 

As said Tessa you can take example on scripts, notably Sailren's or Frintezza's.

 

And the guy who sell a 8 lines stuff composed of 4 SpecialCamera and 4 ExShowScreenMessage should kill himself.

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Posted

Actually i was wrong about antharas' and valakas' scripts... it's strange but they are in the core: head-src/com/l2jfrozen/gameserver/ai/special/

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Posted

Antharas got a single SpecialCamera for death and spawn, Valakas got a bigger cinematic :p. Valakas, Frintezza and Sailren are good examples.

 

aCis got also a cinematic for Doctor Chaos (custom, but based on the different SocialAction I found).

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