paidia vazw ena npc pou deixnei ta rb an einai alive i dead kai mou vgazei kati null mesa sto npc enw to code dn exei tpt
mporeite na help ?
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package net.sf.l2j.gameserver.model.actor.instance;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.HashMap;
import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.model.actor.L2Npc;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.MyTargetSelected;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.ValidateLocation;
import net.sf.l2j.gameserver.templates.chars.L2NpcTemplate;
public class L2RBStatsInstance extends L2Npc {
public L2RBStatsInstance(int objectId, L2NpcTemplate template) {
super(objectId, template);
// TODO Auto-generated constructor stub
}
public void onAction(L2PcInstance player) {
if (this != player.getTarget())
{
player.setTarget(this);
player.sendPacket(new MyTargetSelected(getObjectId(), 0));
player.sendPacket(new ValidateLocation(this));
}
else
{
player.sendPacket(new MyTargetSelected(getObjectId(), 0));
player.getAI().setIntention(CtrlIntention.INTERACT, this);
if (!isInsideRadius(player, 150, false, false))
player.sendPacket(ActionFailed.STATIC_PACKET);
else
showHtmlWindow(player);
}
}
private void showHtmlWindow(L2PcInstance activeChar)
{
showChatWindow(activeChar);
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
}
@Override
public void showChatWindow(L2PcInstance player) {
NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
StringBuilder tb = new StringBuilder();
PreparedStatement statement = null;
ResultSet rset = null;
HashMap<Integer,String> raidboss = new HashMap<Integer,String>();
raidboss.put(29001,"Queen Ant");
raidboss.put(29006,"Core");
raidboss.put(29014,"Orfen");
raidboss.put(29019,"Antharas");
raidboss.put(29020,"Baium");
raidboss.put(29022,"Zaken");
raidboss.put(29028,"Valakas");
raidboss.put(25035,"Shilen's Messenger Cabrio");
raidboss.put(25126,"Longhorn Golkonda");
raidboss.put(25054,"Kernon");
raidboss.put(25220,"Death Lord Hallate");
raidboss.put(25229,"Storm Winged Naga");
raidboss.put(25099,"Bloody Tree Vermilion");
raidboss.put(25276,"Death Lord Ipos");
raidboss.put(25255,"Gargoyle Lord Tiphon");
raidboss.put(25252,"Palibati Queen Themis");
raidboss.put(25266,"Bloody Empress Decarbia");
raidboss.put(25315,"Varka's Chief Horus");
raidboss.put(25312,"Varka's Commander Mos");
raidboss.put(25309,"Varka's Hero Shadith");
raidboss.put(25235,"Vanor Chief Kandra");
raidboss.put(25269,"Beast Lord Behemoth");
raidboss.put(25143,"Fire of Wrath Shuriel");
raidboss.put(25109,"Antharas Priest Cloe");
raidboss.put(25245,"Last Lesser Giant Glaki");
raidboss.put(25293,"Hestia Guardian Deity of the Hot Springs");
raidboss.put(25299,"Ketra's Hero Hekaton");
raidboss.put(25302,"Ketra's Commander Tayr");
raidboss.put(25305,"Ketra's Chief Brakki");
raidboss.put(25322,"Demon's Agent Falston");
raidboss.put(25328,"Eilhalder von Hellmann");
raidboss.put(25450,"Cherub Galaxia");
raidboss.put(25244,"Last Lesser Giant Olkuth");
tb.append("<html><title>Raid Boss Status</title><body><center><br>");
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
statement = con.prepareStatement("SELECT boss_id, respawn_time FROM grandboss_data UNION SELECT boss_id, respawn_time FROM raidboss_spawnlist");
rset = statement.executeQuery();
tb.append("<table width=\"280\">");
tb.append("<tr><td>Name</td>");
tb.append("<td>Status</td></tr>");
while (rset.next())
{
tb.append("<tr><td>" + raidboss.get(rset.getInt("boss_id")) + "</td>");
if (rset.getLong("respawn_time") > 0)
tb.append("<td>" + "Dead" + "</td></tr>");
else
tb.append("<td>" + "Alive" + "</td></tr>");
}
tb.append("</table>");
rset.close();
statement.close();
}
catch (SQLException e)
{
e.printStackTrace();
}
tb.append("</center></body></html>");
msg.setHtml(tb.toString());
msg.replace("%objectId%", String.valueOf(this.getObjectId()));
player.sendPacket(msg);
}
}
This update resaves 25_25 from the original (with sounds)
(without the cave below)
Some emitter fixes (removed waterfalls with high-poly meshes)
The geodata is old, but it works
Everything else is unchanged
Download
P.S. The effect files are taken from the high client for Interlude, so if you're experiencing critical skills, use the default ones for your Version.
He's a scammer, I also made him a donation a week ago, I replied on multiple threads here but seems that is not banned and business are going good. Cheers and happy holidays!
GX-Ext Which file of the svn files should i edit to make blow skills to have 100% chance so i can add the settings in the IlExt.ini? because when im changing it from the skilldata.txt it just helps
Question
xTakegawa
paidia vazw ena npc pou deixnei ta rb an einai alive i dead kai mou vgazei kati null mesa sto npc enw to code dn exei tpt
mporeite na help ?
31 answers to this question
Recommended Posts