paidia vazw ena npc pou deixnei ta rb an einai alive i dead kai mou vgazei kati null mesa sto npc enw to code dn exei tpt
mporeite na help ?
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package net.sf.l2j.gameserver.model.actor.instance;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.HashMap;
import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.model.actor.L2Npc;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.MyTargetSelected;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.ValidateLocation;
import net.sf.l2j.gameserver.templates.chars.L2NpcTemplate;
public class L2RBStatsInstance extends L2Npc {
public L2RBStatsInstance(int objectId, L2NpcTemplate template) {
super(objectId, template);
// TODO Auto-generated constructor stub
}
public void onAction(L2PcInstance player) {
if (this != player.getTarget())
{
player.setTarget(this);
player.sendPacket(new MyTargetSelected(getObjectId(), 0));
player.sendPacket(new ValidateLocation(this));
}
else
{
player.sendPacket(new MyTargetSelected(getObjectId(), 0));
player.getAI().setIntention(CtrlIntention.INTERACT, this);
if (!isInsideRadius(player, 150, false, false))
player.sendPacket(ActionFailed.STATIC_PACKET);
else
showHtmlWindow(player);
}
}
private void showHtmlWindow(L2PcInstance activeChar)
{
showChatWindow(activeChar);
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
}
@Override
public void showChatWindow(L2PcInstance player) {
NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
StringBuilder tb = new StringBuilder();
PreparedStatement statement = null;
ResultSet rset = null;
HashMap<Integer,String> raidboss = new HashMap<Integer,String>();
raidboss.put(29001,"Queen Ant");
raidboss.put(29006,"Core");
raidboss.put(29014,"Orfen");
raidboss.put(29019,"Antharas");
raidboss.put(29020,"Baium");
raidboss.put(29022,"Zaken");
raidboss.put(29028,"Valakas");
raidboss.put(25035,"Shilen's Messenger Cabrio");
raidboss.put(25126,"Longhorn Golkonda");
raidboss.put(25054,"Kernon");
raidboss.put(25220,"Death Lord Hallate");
raidboss.put(25229,"Storm Winged Naga");
raidboss.put(25099,"Bloody Tree Vermilion");
raidboss.put(25276,"Death Lord Ipos");
raidboss.put(25255,"Gargoyle Lord Tiphon");
raidboss.put(25252,"Palibati Queen Themis");
raidboss.put(25266,"Bloody Empress Decarbia");
raidboss.put(25315,"Varka's Chief Horus");
raidboss.put(25312,"Varka's Commander Mos");
raidboss.put(25309,"Varka's Hero Shadith");
raidboss.put(25235,"Vanor Chief Kandra");
raidboss.put(25269,"Beast Lord Behemoth");
raidboss.put(25143,"Fire of Wrath Shuriel");
raidboss.put(25109,"Antharas Priest Cloe");
raidboss.put(25245,"Last Lesser Giant Glaki");
raidboss.put(25293,"Hestia Guardian Deity of the Hot Springs");
raidboss.put(25299,"Ketra's Hero Hekaton");
raidboss.put(25302,"Ketra's Commander Tayr");
raidboss.put(25305,"Ketra's Chief Brakki");
raidboss.put(25322,"Demon's Agent Falston");
raidboss.put(25328,"Eilhalder von Hellmann");
raidboss.put(25450,"Cherub Galaxia");
raidboss.put(25244,"Last Lesser Giant Olkuth");
tb.append("<html><title>Raid Boss Status</title><body><center><br>");
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
statement = con.prepareStatement("SELECT boss_id, respawn_time FROM grandboss_data UNION SELECT boss_id, respawn_time FROM raidboss_spawnlist");
rset = statement.executeQuery();
tb.append("<table width=\"280\">");
tb.append("<tr><td>Name</td>");
tb.append("<td>Status</td></tr>");
while (rset.next())
{
tb.append("<tr><td>" + raidboss.get(rset.getInt("boss_id")) + "</td>");
if (rset.getLong("respawn_time") > 0)
tb.append("<td>" + "Dead" + "</td></tr>");
else
tb.append("<td>" + "Alive" + "</td></tr>");
}
tb.append("</table>");
rset.close();
statement.close();
}
catch (SQLException e)
{
e.printStackTrace();
}
tb.append("</center></body></html>");
msg.setHtml(tb.toString());
msg.replace("%objectId%", String.valueOf(this.getObjectId()));
player.sendPacket(msg);
}
}
just with this extender that I have shared it is not possible to start with c4 client, you have to make some changes to the extender and it works with c4 client perfectly.
regarding the updates in this last revision
🔹dll is not packaged with vmprotect
New custom zone types have been added:
🔹 NO_NOBLESS
begin MinX=84638 MaxX=92616 MinY=-87170 MaxY=-82018 MinZ=-6000 MaxZ=0 Type=NO_NOBLESS KickOutPos=83007/148057/-3464 end
▶️ This zone checks if the character is noble.
If it does not meet the condition, it will be automatically kicked to the indicated position (KickOutPos).
🔹 CUSTOM_SPAWN_ZONE
begin MinX=77275 MaxX=85704 MinY=10122 MaxY=18066 MinZ=-8000 MaxZ=5000 Type=CUSTOM_SPAWN_ZONE OutPos=83007/148057/-3464 Spawns={{82984/18066/-5256}};{{79275/15147/-5248}};{{82922/14263/-5256}};{{83704/10122/-5288}} end
▶️ This zone allows characters, upon death, to respawn with full buff, CP, HP and MP if they press “Fixed”.
They will only be able to revive in one of the positions defined in Spawns.
🔧 Both zones are fully configurable from territorydata.txt
🔧 Development Repository (SVN)
GX-EXT supports open, collaborative, and professional development. That’s why we provide access to our public SVN repository where you can:
✅ Compile your own version of the project
✅ Optimize and extend its features
✅ Learn from real production-quality source code
🔒 Delayed access: The repository is always 2 months behind the latest commercial release to prevent unauthorized reselling.
🔗 SVN URL: https://svn.l2servers.com.ar/!/#GX-EXT_INTERLUDE
Username: gx
Password: gx
You can use tools like TortoiseSVN to download and work with the code.
Could you tell me what changed in this update?
more one question:
Is it possible to log in through the c4 client instead of interlude? That would be great
Question
xTakegawa
paidia vazw ena npc pou deixnei ta rb an einai alive i dead kai mou vgazei kati null mesa sto npc enw to code dn exei tpt
mporeite na help ?
31 answers to this question
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