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[Share]See Through Walls!

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First Use this Fixed User.ini

http://depositfiles.com/en/files/7612289

 

Well wanted to share with you this program...with this program you can see your enemies through walls...

For Hellbound and Gracia!

 

The Program

http://s56.radikal.ru/i151/0808/7c/e687d0317e6c.jpg

 

To activate press The Center mouse button!

To deactivate press again the center mouse button!

 

Enjoy!

it looks weard =] but thx for share =]

i try it and its realy good , but you cant use rigth mouse for move the camara , so i cant use this user.ini because i cant play, can you fix it?, i try to fix it by myself with l2file edit but i didnt fix it

ty for share.

 

works on abyys.

Thats not a game with this file :D

Its ok ... but i cant move the camera with that...:/..but thnx for the share

thx for the share ;)

 

Work on tehgamers xD

i just try it and it looks great , u r making rly nice shares man keep up i like that work =)

 

[even if i have the same problem that the others have estalish alredy]

thx for the share. suggestion for everybody, save you're old user.ini file in another place.

nice share but i cant use right mouse button too....plz can you fix it...it looks great but it suck if you can use the right buttom!

hmmm...a little problem, i use gracia and i get critical error when opening l2. only after i use this user.ini. any suggestions?

 

The error:

History: FFileManagerWindows::CreateFileReader <- appLoadFileToString <- FConfigFile::Read <- FConfigCacheIni::Find <- FConfigCacheIni::GetString <- UObject::LoadConfig <- (PlayerController None) <- UClass::Serialize <- (Class Engine.PlayerController) <- LoadObject <- (Class Engine.PlayerController 143881==143881/2827426 136781 7100) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.n Engine.PlayerController.SpawnDefaultHUD NULL) <- UObject::StaticLoadClass <- InitEngine

works in interlude client , good for sieges when u dont know where the enemys are or in faction server

works in interlude client , good for sieges when u dont know where the enemys are or in faction server

works in interlude? it says it's for hellbound and gracia :|. maybe that's why i get this critical error.

 

it's works hellbound-gracia

not tested interlude

 

DOH ©

Thanks Work very good.  ;D

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