Iobar Posted September 6, 2008 Posted September 6, 2008 First Use this Fixed User.ini http://depositfiles.com/en/files/7612289 Well wanted to share with you this program...with this program you can see your enemies through walls... For Hellbound and Gracia! The Program http://s56.radikal.ru/i151/0808/7c/e687d0317e6c.jpg To activate press The Center mouse button! To deactivate press again the center mouse button! Enjoy! Quote
xDunno Posted September 6, 2008 Posted September 6, 2008 it looks weard =] but thx for share =] Quote
LiKoDsp Posted September 6, 2008 Posted September 6, 2008 i try it and its realy good , but you cant use rigth mouse for move the camara , so i cant use this user.ini because i cant play, can you fix it?, i try to fix it by myself with l2file edit but i didnt fix it Quote
sillentdeath4 Posted September 7, 2008 Posted September 7, 2008 Its ok ... but i cant move the camera with that...:/..but thnx for the share Quote
Nacro Posted September 7, 2008 Posted September 7, 2008 thx for the share ;) Work on tehgamers xD Quote
GrisoM Posted September 7, 2008 Posted September 7, 2008 i just try it and it looks great , u r making rly nice shares man keep up i like that work =) [even if i have the same problem that the others have estalish alredy] Quote
shmeq Posted September 7, 2008 Posted September 7, 2008 thx for the share. suggestion for everybody, save you're old user.ini file in another place. Quote
dem0x` Posted September 7, 2008 Posted September 7, 2008 nice share but i cant use right mouse button too....plz can you fix it...it looks great but it suck if you can use the right buttom! Quote
shmeq Posted September 7, 2008 Posted September 7, 2008 hmmm...a little problem, i use gracia and i get critical error when opening l2. only after i use this user.ini. any suggestions? The error: History: FFileManagerWindows::CreateFileReader <- appLoadFileToString <- FConfigFile::Read <- FConfigCacheIni::Find <- FConfigCacheIni::GetString <- UObject::LoadConfig <- (PlayerController None) <- UClass::Serialize <- (Class Engine.PlayerController) <- LoadObject <- (Class Engine.PlayerController 143881==143881/2827426 136781 7100) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.n Engine.PlayerController.SpawnDefaultHUD NULL) <- UObject::StaticLoadClass <- InitEngine Quote
Ferchu Posted September 7, 2008 Posted September 7, 2008 works in interlude client , good for sieges when u dont know where the enemys are or in faction server Quote
shmeq Posted September 8, 2008 Posted September 8, 2008 works in interlude client , good for sieges when u dont know where the enemys are or in faction server works in interlude? it says it's for hellbound and gracia :|. maybe that's why i get this critical error. Quote
DOH Posted September 8, 2008 Posted September 8, 2008 it's works hellbound-gracia not tested interlude DOH © Quote
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