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With Schlumpf's guidance I was able to successfully implement a way to send custom patches to the client through WoW rather than a custom launcher.

 

The implications for this are quite clear. It allows one to:

 

  • Require the latest patch to login.
  • Send incremental patches.
  • Send any data.
I wrote up a guide to do this which Schlumpf has heavily edited to create a, hopefully, useful publication.

 

The link to this can be found here: http://dl.dropbox.com/u/1102355/Read/Implementing%20in-client%20patching%20for%20World%20of%20Warcraft.pdf

 

Download (with code snippets etc): http://dl.dropbox.com/u/1102355/PatchThroughClient.zip

 

~Harry & Schlumpf

 

 

You will have to edit the binary to allow unsigned patches: http://modcraft.superparanoid.de/viewtopic.php?f=59&t=1829

 

This is my code changes for a more recent TrinityCore version in order to get patching to work: https://dl.dropboxusercontent.com/u/1102355/Patching-Trinity.patch

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