Sawadee Posted October 11, 2014 Posted October 11, 2014 With Schlumpf's guidance I was able to successfully implement a way to send custom patches to the client through WoW rather than a custom launcher. The implications for this are quite clear. It allows one to: Require the latest patch to login. Send incremental patches. Send any data. I wrote up a guide to do this which Schlumpf has heavily edited to create a, hopefully, useful publication. The link to this can be found here: http://dl.dropbox.com/u/1102355/Read/Implementing%20in-client%20patching%20for%20World%20of%20Warcraft.pdf Download (with code snippets etc): http://dl.dropbox.com/u/1102355/PatchThroughClient.zip ~Harry & Schlumpf You will have to edit the binary to allow unsigned patches: http://modcraft.superparanoid.de/viewtopic.php?f=59&t=1829 This is my code changes for a more recent TrinityCore version in order to get patching to work: https://dl.dropboxusercontent.com/u/1102355/Patching-Trinity.patch Quote
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