Jump to content

Hotelul Pentru Scriitori Netrebnici


Recommended Posts

Posted

Mancam cereala cu lapte..

Dar ai facut bine ca ai dat share :)))

maestre esti pe 20 prin ct ?

 

 

ps: am zis ca vin mai devreme dar m-a agatat unu... dracu' de taximetrist acum stau sa alerg prin service-uri :/

ps2: te sun , trance tu ce faci pe atunci ? hai la o beroasa ca prn vama m-ati lasat pierdut pe la nu stiu ce bar, m-am trezit ca in hangover =))

Posted

maestre esti pe 20 prin ct ?

 

 

ps: am zis ca vin mai devreme dar m-a agatat unu... dracu' de taximetrist acum stau sa alerg prin service-uri :/

ps2: te sun , trance tu ce faci pe atunci ? hai la o beroasa ca prn vama m-ati lasat pierdut pe la nu stiu ce bar, m-am trezit ca in hangover =))

 

Sunt in CT pana pe 23.

What are you talking about? Eu si Crystalin te-am cautat toata dimineata. :))

Posted

Sunt in CT pana pe 23.

poate ne vedem atunci 20/21 :) sau chiar 22.... daca o sa mai poti tu si daca o sa mai fie stalin.

Posted

poate ne vedem atunci 20/21 :) sau chiar 22.... daca o sa mai poti tu si daca o sa mai fie stalin.

 

Pe 23 seara am plecat spre Miami. Asta ar fi cam ultima oara cand ne vedem.

Posted

Bai deci dupa cum spuneam ne vedem cand vreti voi eu sunt in Mamaia si acolo raman.
Naspa ca ti-a futut prostu' ala masina. (Sa ii vezi in cta cum conduc iti vine sa ii bati tu ca pasager ca iti e frica cu ei la volan naiba)

Posted

Bai deci dupa cum spuneam ne vedem cand vreti voi eu sunt in Mamaia si acolo raman.

Naspa ca ti-a futut prostu' ala masina. (Sa ii vezi in cta cum conduc iti vine sa ii bati tu ca pasager ca iti e frica cu ei la volan naiba)

 

O_O

Posted

Bai deci dupa cum spuneam ne vedem cand vreti voi eu sunt in Mamaia si acolo raman.

Naspa ca ti-a futut prostu' ala masina. (Sa ii vezi in cta cum conduc iti vine sa ii bati tu ca pasager ca iti e frica cu ei la volan naiba)

taximetrist prost asta.... asta e.

stiu cum sunt baietii in ct =)) eram s-o patesc si acolo (ma ajung blestemele).

Posted

taximetrist prost asta.... asta e.

stiu cum sunt baietii in ct =)) eram s-o patesc si acolo (ma ajung blestemele).

 

Stiu fete care conduc mai brutal.

Posted

Stiu fete care conduc mai brutal.

stiu fete care conduc mult mai bine decat multi baieti, dar intr-adevar... sunt putine.

 

 

Sido, iti sta mai bine in albastru, datorita avatarului.

wtf o.O ma simt de parca.... am mai multe sange-n pula.

 

ps: cui sa multumesc pentru minune ?

Posted

Trance

verifica si tu topicul asta te rog:

 http://www.maxcheaters.com/topic/184626-high-five-server-files/?do=findComment&comment=2419693

 

asta incearca sa dea resell la packul meu dar eu nu am dat decat sursa la 2 developeri si atat ,e scammer 100%

zi-mi ce conturi are logate pe ipurile lui

Posted

stiu fete care conduc mult mai bine decat multi baieti, dar intr-adevar... sunt putine.

 

 

wtf o.O ma simt de parca.... am mai multe sange-n pula.

 

ps: cui sa multumesc pentru minune ?

 

Blue looks sexy.

Posted

Trance

verifica si tu topicul asta te rog:

 http://www.maxcheaters.com/topic/184626-high-five-server-files/?do=findComment&comment=2419693

asta incearca sa dea resell la packul meu dar eu nu am dat decat sursa la 2 developeri si atat ,e scammer 100%

zi-mi ce conturi are logate pe ipurile lui

 

Junked. Doar el. 94.67.241.209

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • hello, i want to wtt my charracter in l2elmorelab 1x harbor for 1.5kkk adena in l2reborn 10x new. Or if you interested tell me your offer. :)) Clean Mail 30 lvl Cleric Naked   Updated.
    • package ai.npc.NFWalker; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Random; import l2r.gameserver.enums.CtrlIntention; import l2r.gameserver.model.Location; import l2r.gameserver.model.actor.L2Npc; import l2r.gameserver.model.quest.Quest; import l2r.gameserver.network.clientpackets.Say2; import l2r.gameserver.network.serverpackets.NpcSay; public class NFWalkerAI extends Quest { private static final int WALKER_NPC_ID = 20116; private final Map<String, Route> routes = new HashMap<>(); private final Map<Integer, Integer> npcIndexes = new HashMap<>(); private final Map<Integer, Boolean> npcReverse = new HashMap<>(); private final Map<Integer, String> npcCurrentRoute = new HashMap<>(); public NFWalkerAI() { super(-1, NFWalkerAI.class.getSimpleName(), "ai/npc/NFWalker"); loadRoutes(); addSpawnId(WALKER_NPC_ID); } private void loadRoutes() { // Route 1 Data Route route1 = new Route("route1"); route1.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff")); route1.addPoint(new RoutePoint(2, 148536, 172792, -980, 0, false, "")); // Route 2 Data Route route2 = new Route("route2"); route2.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route2.addPoint(new RoutePoint(1, 150248, 172328, -980, 5, true, "Rise my children! Bring me the servants of the god! Let them be offered to our god Bifrons!")); route2.addPoint(new RoutePoint(2, 150248, 172776, -980, 0, false, "")); // Add routes to the map routes.put("route1", route1); routes.put("route2", route2); } @Override public String onSpawn(L2Npc npc) { if (npc.getId() == WALKER_NPC_ID) { selectInitialRouteForNpc(npc); } return super.onSpawn(npc); } @Override public String onAdvEvent(String event, L2Npc npc, l2r.gameserver.model.actor.instance.L2PcInstance player) { if (event.equalsIgnoreCase("move")) { moveNpc(npc); } else if (event.equalsIgnoreCase("check_reached")) { checkIfReached(npc); } return null; } private void moveNpc(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); if (point.isRun()) { npc.setRunning(); } else { npc.setWalking(); } if (!point.getChat().isEmpty()) { npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), point.getChat())); } npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ())); // Log movement intention System.out.println("NPC " + npc.getObjectId() + " moving to " + point.getX() + ", " + point.getY() + ", " + point.getZ()); // Schedule a check to see if the NPC has reached its destination startQuestTimer("check_reached", 1000, npc, null); } } private void checkIfReached(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); Location currentLocation = npc.getLocation(); Location targetLocation = new Location(point.getX(), point.getY(), point.getZ()); // Check if the NPC has reached the target location if (currentLocation.equals(targetLocation)) { // Log that the NPC has reached the target System.out.println("NPC " + npc.getObjectId() + " reached target " + targetLocation); // Schedule the next movement startQuestTimer("move", point.getDelay() * 1000, npc, null); if (!npcReverse.get(npc.getObjectId())) { pointIndex++; if (pointIndex >= route.getPoints().size()) { npcReverse.put(npc.getObjectId(), true); pointIndex = route.getPoints().size() - 1; } } else { pointIndex--; if (pointIndex < 0) { npcReverse.put(npc.getObjectId(), false); pointIndex = 0; // Choose a new route after completing the current one in both directions switchRouteForNpc(npc); return; } } npcIndexes.put(npc.getObjectId(), pointIndex); } else { // Check again after 1 second startQuestTimer("check_reached", 1000, npc, null); } } } private void selectInitialRouteForNpc(L2Npc npc) { // Randomly select either route1 or route2 String selectedRouteName = "route" + (new Random().nextInt(2) + 1); npcCurrentRoute.put(npc.getObjectId(), selectedRouteName); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log initial route selection System.out.println("NPC " + npc.getObjectId() + " selected initial route " + selectedRouteName); } private void switchRouteForNpc(L2Npc npc) { String currentRoute = npcCurrentRoute.get(npc.getObjectId()); String newRoute = currentRoute.equals("route1") ? "route2" : "route1"; npcCurrentRoute.put(npc.getObjectId(), newRoute); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log route switching System.out.println("NPC " + npc.getObjectId() + " switched to route " + newRoute); } private static class Route { private List<RoutePoint> points = new ArrayList<>(); public Route(String name) { } public void addPoint(RoutePoint point) { points.add(point); } public List<RoutePoint> getPoints() { return points; } } private static class RoutePoint { private int id; private int x, y, z, delay; private boolean run; private String chat; public RoutePoint(int id, int x, int y, int z, int delay, boolean run, String chat) { this.id = id; this.x = x; this.y = y; this.z = z; this.delay = delay; this.run = run; this.chat = chat; } public int getId() { return id; } public int getX() { return x; } public int getY() { return y; } public int getZ() { return z; } public int getDelay() { return delay; } public boolean isRun() { return run; } public String getChat() { return chat; } } } I looking for help, with this, the npc not start to move. Im trying to create, an NPC wich have multiple walk routes basic logic is  random pick a route complite the route  like Route 1 start form zero (0 -> 1 -> 2(or more) -> 1 -> 0) When the npc return to 0, the script should pic the other route and start again.  And if there is a message like point 1 here     "route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff"));" The npc should display the chat message. Currently my problem is the npc not moving, but if I manage it to start moving its randomly move between the route 1 and 2 set of coordinates. Currently for me its  a nightmare. I hope anyone can help somhow.
    • We are certainly not an ambulance, but we will definitely cure you of blacklists and empty pockets. Live freely with SX! Each of you will receive a trial version of SX to familiarize yourself with the product, all you have to do is post in this thread
    • qual e o valor pra atualizar o java da soucer ?
  • Topics

×
×
  • Create New...