This update resaves 25_25 from the original (with sounds)
(without the cave below)
Some emitter fixes (removed waterfalls with high-poly meshes)
The geodata is old, but it works
Everything else is unchanged
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P.S. The effect files are taken from the high client for Interlude, so if you're experiencing critical skills, use the default ones for your Version.
GX-Ext Which file of the svn files should i edit to make blow skills to have 100% chance so i can add the settings in the IlExt.ini? because when im changing it from the skilldata.txt it just helps
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synthe
Hi,
I'm wondering what rates are best for a 300x server.
When I kill some mobs they don't seem to drop enough adena.
I'm also making some custom zones, but can't seem to assign the right drop value.... I want the mobs in custom farming zone to drop between 3 - 5 kk.
Drop config:
item id =57
min = 3115
max = 635910
category = 0
chance = 700000
This values make the mob drop 125kk which is way to much.
My config file for the rates:
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