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Skill Effect - Pledge Points


Question

Posted (edited)

Gracia Final.

 

I've been looking for this effect in the skilldata (adding clan reputation points) but I've had no luck.

 

Does anyone know if that effect exists by default at all?

 

The closest that I've found is the item pledge_point, but it has no skills related to it.

 

item_begin	etcitem	15627	[pledge_point]	item_type=etcitem	slot_bit_type={none}	armor_type=none	etcitem_type=none	delay_share_group=-1	item_multi_skill_list={}	recipe_id=0	blessed=0	weight=0	default_action=action_none	consume_type=consume_type_normal	initial_count=1	maximum_count=1	soulshot_count=0	spiritshot_count=0	reduced_soulshot={}	reduced_spiritshot={}	reduced_mp_consume={}	immediate_effect=1	ex_immediate_effect=0	drop_period=10	duration={-1;0}	use_skill_distime=0	period=0	equip_reuse_delay=0	price=0	default_price=0	item_skill=[none]	critical_attack_skill=[none]	attack_skill=[none]	magic_skill=[none]	item_skill_enchanted_four=[none]	capsuled_items={}	material_type=crystal	crystal_type=none	crystal_count=0	is_trade=0	is_drop=0	is_destruct=0	keep_type=1	physical_damage=0	random_damage=0	weapon_type=none	can_penetrate=0	critical=0	hit_modify=0	avoid_modify=0	dual_fhit_rate=0	shield_defense=0	shield_defense_rate=0	attack_range=0	damage_range={}	attack_speed=0	reuse_delay=0	mp_consume=0	magical_damage=0	durability=-1	damaged=0	physical_defense=0	magical_defense=0	mp_bonus=0	category={}	enchanted=0	base_attribute_attack={none;0}	base_attribute_defend={0;0;0;0;0;0}	html=[item_default.htm]	magic_weapon=0	enchant_enable=0	elemental_enable=0	unequip_skill={}	for_npc=0	item_equip_option={}	use_condition={}	equip_condition={}	can_move=0	is_premium=0	/*혈맹포인트*/	item_end
Thanks. Edited by ericvini

9 answers to this question

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Posted

 

Look over ai :)

 

 

I would need this as an skill effect to simply add points by using the item.

 

Could you elaborate your idea? I don't know how to link a skill to an "AI action" that adds clan reputation points.

  • 0
Posted

The skill effect is not determinate by Ai is by l2server.exe or extender. The effect of giving clan  points i think is in AI. And easy to determinate. Most of clan gain points is determinate by talking with a npc :). Try search in that ai of npc.

  • 0
Posted (edited)

 

The skill effect is not determinate by Ai is by l2server.exe or extender. The effect of giving clan  points i think is in AI. And easy to determinate. Most of clan gain points is determinate by talking with a npc :). Try search in that ai of npc.

 

 

Yes. That's the reason that I'm asking if anyone knows if this (the skill effect) exists at all by default - I did not find it. If not, it's doable only by extenders and out of my reach.

 

Gaining clan points by talking to a npc is easy and not my goal, thanks tho =p

Edited by ericvini
  • 0
Posted

  

 

Yes. That's the reason that I'm asking if anyone knows if this (the skill effect) exists at all by default - I did not find it. If not, it's doable only by extenders and out of my reach.

 

Gaining clan points by talking to a npc is easy and not my goal, thanks tho =p

Adding that effect by item via skill you need extend it  . true

  • 0
Posted

 

...summon NPC - NPC add points to master, npc despawn.

 

 

That I can do editing the SQL tables directly.

 

I guess there is no such skill effect then. Thanks.

  • 0
Posted

 

But that's not what you asked.

 

 

You asked for a scenario where item adds pledge points.

 

By summon that's possible.

 

 

Oh I understood it.

 

Thanks.

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