Added: a brand-new default dashboard template.
You can now add multiple game/login server builds.
Full support for running both PTS & L2J servers simultaneously, with switching between them.
Payment systems: added OmegaPay and Pally (new PayPal-style API).
Account history now stores everything: donations, items delivered to characters, referrals, transfers between game accounts, and coin transfers to another master account.
Personal Promo Code System: you can create a promo code and assign it to a user or promoter. When donating, a player can enter this promo code to receive bonus coins, and the promo code owner also receives a bonus — all fully configurable in the admin panel.
Look demo site: demo
MoMoProxy has updated more static residential proxies for USA location, anyone interested in can view: https://momoproxy.com/static-residential-proxies
Question
Akatalilh
Hello sweeties! I would like to notice before i ask, the fact that my knowledge is limited.
I used to do things on IT but months ago i moved to ct2.5 chronicle (Freya) and things look somehow different! Therefore:
I want to know how is possible to make Spawn mobs (no quest),
I see it look like this
public void wave1(???) { L2NpcTemplate template1; L2Spawn tempSpawn; tempSpawn = NpcTable.getInstance().getTemplate(tempSpawn); tempSpawn = new L2Spawn(template1); tempSpawn.setLocx(106037); tempSpawn.setLocy(114816); tempSpawn.setLocz(-1587); tempSpawn.setHeading(32542); tempSpawn.setAmount(1); SpawnTable.getInstance().addNewSpawn(tempSpawn, false); tempSpawn = spawn(106037, 114816, -1587); }As i remember but on Freya this no work... so i want to know how to make a spawn in specific X-Y-Z Location with specific ammount, heading
and these *2nd question* mobs target an player once they spawn, so how the code should be?
*Thansk in advance!
Edited by Akatalilh10 answers to this question
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