Neysor Xavius Posted August 22, 2014 Posted August 22, 2014 well that could be nice as a weather effect so l2j users can you a command to call it like earthquake //earthquake 10 10 example to be //snowrain 10 (timer) if you can find the effect to be like hi5 rain effect then i will make a nice share for xmas :D haha Quote
Strain Posted August 22, 2014 Author Posted August 22, 2014 well that could be nice as a weather effect so l2j users can you a command to call it like earthquake //earthquake 10 10 example to be //snowrain 10 (timer) if you can find the effect to be like hi5 rain effect then i will make a nice share for xmas :D haha Hmm, you gave me a great idea dude. About this now, it's an accessory so I thought would be nice for a server to give them as a reward on Christmas. Quote
nikosdevil20 Posted August 22, 2014 Posted August 22, 2014 Credits: TryBat9 & Me (New Icon) nc and beauty share keep up! Quote
LightFusion Posted January 8, 2015 Posted January 8, 2015 (edited) Thats shit but not an effect of snow here is how it should be Edited January 8, 2015 by LightFusion Quote
Tessa Posted January 8, 2015 Posted January 8, 2015 These are the weather effects by default: http://prntscr.com/5q1jcbRain http://prntscr.com/5q1jtySnow They are cool too ^_^ Quote
DoomeD Posted January 8, 2015 Posted January 8, 2015 These are the weather effects by default: http://prntscr.com/5q1jcbRain http://prntscr.com/5q1jtySnow They are cool too ^_^ are this effects possible for interlude ? Quote
Tessa Posted January 8, 2015 Posted January 8, 2015 are this effects possible for interlude ? They exists since C5 http://legacy.lineage2.com/news/chronicle5_17.html But I still can't implement them because of missing packets or something that controls them.. Quote
LightFusion Posted January 8, 2015 Posted January 8, 2015 They exists since C5 http://legacy.lineage2.com/news/chronicle5_17.html But I still can't implement them because of missing packets or something that controls them.. huh maybe can help you with that.... if i'l find them Quote
Tessa Posted January 8, 2015 Posted January 8, 2015 huh maybe can help you with that.... if i'l find them If you know a way to get them, I'm listening :) Quote
LightFusion Posted January 9, 2015 Posted January 9, 2015 If you know a way to get them, I'm listening :) Here is the packet function SetWeatherEffect( int a_nWeatherEffect ); Fully info need to be retrived from native.dll code, if there is someone skileld enough would like to do that ! Quote
Tessa Posted January 9, 2015 Posted January 9, 2015 (edited) Here is the packet function SetWeatherEffect( int a_nWeatherEffect ); Fully info need to be retrived from native.dll code, if there is someone skileld enough would like to do that ! It's not that easy, I was thinking that I can found them by UTPT but the packets are in engine.dll as I heard.. and it's protected by Themida :( So there should be bigger reverse engineering :lol: EDIT: I know all the packet names, but I need their opcodes ^_^ Edited January 9, 2015 by Tessa Quote
Strain Posted January 9, 2015 Author Posted January 9, 2015 Thats shit but not an effect of snow It's a snow effect on player not on map. If you like it download it, if not "bye bye" Quote
smeli Posted May 19, 2017 Posted May 19, 2017 It's not that easy, I was thinking that I can found them by UTPT but the packets are in engine.dll as I heard.. and it's protected by Themida :( So there should be bigger reverse engineering :lol: EDIT: I know all the packet names, but I need their opcodes ^_^ why you need to use themida? yes i know, 99.9% patches use themida , but personally you, why you need it? Quote
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