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#================================================#
#                    Geo Engine                  #
#================================================#
#     Pack: l2jfrozen Site: www.l2jfrozen.com    #
#================================================#
 
# --------------------------------
#  Geo Configuration -
# --------------------------------
# 0 = geodata disabled (default).
# 1 = enabled geodata.
# If ForceGeodata = true, it requires ~ 3 GB
# If ForceGeodata = false, then the required rate of screws 7200
#
# 2 = geodata and pathnode (search path) are included.
# Pathnode are't active for Players, active AllowPlayersPathnode= True
# If ForceGeodata, ForcePathNod = true, it requires about 5 GB
# If ForceGeodata, ForcePathNod = false, then the required rate of screws 7200
#
# -1 = Pathnode (search path) enabled.
# If ForcePathNod = true, it requires about 2 GB
# If ForcePathNod = false, then the required rate of screws 7200
# Test function! There may be mistakes! 
GeoData = 2
 
# If GeoData=2, with this configuration is possible to enable/disable pathnode for 
# players, meanwhile, for the other "L2Characters", is always enabled.
# You must have a good Pathnode to active this function.
AllowPlayersPathnode= True
 
# [True] Download geodata in RAM (using about 2 GB).
# [False] Do not download geodata in memory. Read from the hard disk.
# INFO: Better [true]
ForceGeodata = true
 
# Cell-level pathfinding, produces more accurate routes but is (maybe 10x) heavier to calculate. Recommended for small servers at least.
# If False, pathnode files are used. Uses a max number of nodes in calculation which can be adjusted in the algorithm if it needs to be faster.
# Default: False
CellPathFinding = True
 
# Default: False
AcceptGeoeditorConn = True
GeoEditorPort = 9011
 
# -------------------------------------------------------------
# Z-Axis correction for L2Spawns.
# Possible values: Town, Monster, None, All
# If you have problems with NPCs spawning on town roofs, change to "Monster" or "None"
# If you have problems with dungeon mobs spawning on surface, change to "Town" or "None"
GeoCorrectZ = All
 
# This is setting of experimental Client <--> Server Player coordinates synchronization,
#   0 - no synchronization at all
#   1 - synchronization Client --> Server
#   2 - synchronization Server --> Client
#  -1 - Default system: will synchronize Z only
CoordSynchronize = 2
 
# Size of the world on axes X, Y and Z
WorldSizeMinX = -131072
WorldSizeMaxX = 228608
WorldSizeMinY = -262144
WorldSizeMaxY = 262144
WorldSizeMinZ = -15000
WorldSizeMaxZ = 15000
 
# When a character falls, he takes damages.
# Default: True
FallDamage = True
 
# The zones with water are enabled.
# Default: True
AllowWater = True
 
 
 
 
 
 
what is wrong with that geodata and have failed =
2014.07.07 18:02:41,192 WARNING 1 com.l2jfrozen.gameserver.geo.GeoData Failed to Load GeoFile at block: 0
 
2014.07.07 18:02:41,193 INFO 1 com.l2jfrozen.gameserver.geo.GeoData Geo Engine: - Loading: data/geodata/15_21.l2j -> region offset: 501X: 15 Y: 21
2014.07.07 18:02:41,199 WARNING 1 com.l2jfrozen.gameserver.geo.GeoData Failed to Load GeoFile at block: 0
 
2014.07.07 18:02:41,204 INFO 1 com.l2jfrozen.gameserver.geo.GeoData Geo Engine: - Loading: data/geodata/15_22.l2j -> region offset: 502X: 15 Y: 22
2014.07.07 18:02:41,211 WARNING 1 com.l2jfrozen.gameserver.geo.GeoData Failed to Load GeoFile at block: 0
 
2014.07.07 18:02:41,212 INFO 1 com.l2jfrozen.gameserver.geo.GeoData Geo Engine: - Loading: data/geodata/15_23.l2j -> region offset: 503X: 15 Y: 23
2014.07.07 18:02:41,218 WARNING 1 com.l2jfrozen.gameserver.geo.GeoData Failed to Load GeoFile at block: 0
 
2014.07.07 18:02:41,219 INFO 1 com.l2jfrozen.gameserver.geo.GeoData Geo Engine: - Loading: data/geodata/15_24.l2j -> region offset: 504X: 15 Y: 24
2014.07.07 18:02:41,227 WARNING 1 com.l2jfrozen.gameserver.geo.GeoData Failed to Load GeoFile at block: 0
 
2014.07.07 18:02:41,227 INFO 1 com.l2jfrozen.gameserver.geo.GeoData Geo Engine: - Loading: data/geodata/15_25.l2j -> region offset: 505X: 15 Y: 25
2014.07.07 18:02:41,235 WARNING 1 com.l2jfrozen.gameserver.geo.GeoData Failed to Load GeoFile at block: 0
 
2014.07.07 18:02:41,235 INFO 1 com.l2jfrozen.gameserver.geo.GeoData Geo Engine: - Loading: data/geodata/15_26.l2j -> region offset: 506X: 15 Y: 26
2014.07.07 18:02:41,243 WARNING 1 com.l2jfrozen.gameserver.geo.GeoData Failed to Load GeoFile at block: 0

 

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