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Posted (edited)

Welcome to L2-Suicune you've just found the BEST private L2 server. We are constantly in development and have an load of working features. Not to mention VERY active GM and DEV teams.


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* Experience: x5000
* Spexperience: x5000
* Party Experience: x100
* Party Spexperience: x150
* Adena: x8000

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*  Safe : +4
* Max For Weapon : +16
* Max For Armor    : +16
* Max For Jewels  : +16
* Max For Weapon With L2 Suicune Scroll :+ 18
* Max For Armor    With L2 Suicune Scroll : +18
* Max For Jewels    With L2 Suicune Scroll : +18

* Normal  Scroll Enchant Rate  : 65%
* Blessed Scroll Enchant Rate  : 100%
* L2 Suicune Scroll Enchant Rate Weapon  : 70%
* L2 Suicune Scroll Enchant Rate Armor  :70%
*L2 Suicune Scroll Enchant Rate Jewels  :70%

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* 52+6 Buff Slots

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* C4/C5/Interlude features/skills working 98%
* Seven Signs
* Castle Sieges
* Clan Hall Sieges
* Noblesses & Heroes System
* Max Level 80
* All Quests
* Clan Wars
* C5/Interlude Clan System
* Weapon Augmentations
* Dueling System
* All C4/C5/Interlude Skills
* Raid Bosses with custom drop
* Olympiad 100% Retail like
* 100% Retail like gameplay without any customs
* Active and experienced development/GMteam!
* No corruptions!
* 100% Uptime
* New character start with 500kk adena
* Max Subclasses = 3
* Max Alliances = 3
* All active/passive augments are fully working! 1 Passive / 1Active.
* Top Grade Lifestones Chance : 20%
*  Vote reward for Top/Hop Zone
* .Online

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* Clan Leader With Clan Lvl 8 Has Green Color Name
* When You Take One PvP Or Pk You Get 20 Cp Potion
* You can have your hero skills on subclass.
* Announcements Clan lords
* Shout Chat With 100 Pvp
* Trade Chat with 50 Pvp
* Flagged players can't teleport creating more pvp action.


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* Olympiad Cycle = 1 Weeks

 

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* Global Gatekeeper
* Gm Shop
* Custom Gm Shop
* Buffer
* Augmenter
* Wedding Manager
* Donation Manager
* Siege informer
* Clan Hall Manager
* Clan Manager
* Olympiad Manager
* Class Manager
* Skill Enchanter
* Top Stats Manager
* Sub Class Changers
* Account Manager
* Symbol Manager
* Raid Boss Manager
* Shcme Buffer


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* Safe Farm Area Drops : Farm Items
* Farm Area Mos Drops : Farm Items


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Respawn Time For  Grand Bosses

* Sailren Boss Have 4  Hours respawn
* Queen Shyeed Boss Have 4  Hours respawn

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* http://l2suicune.com

 

 

SERVER BETA IS ONLINE CHECK US!

Edited by poytsomaxias
Posted (edited)

my eyes change the Icons OMFG :S

 

 

 

 

 

 

 

 

 

 

 

 

 

GOOD Luck

Edited by Daenerys Targaryen
Posted

my eyes change the Icons OMFG :S

 

 

 

 

 

 

 

 

 

 

 

 

 

GOOD Luck

Soz then i'll pay for glasses :D 

 

 

ONE DAY GUYS!!!

Posted

I hope admin fixed mages there! Sps with AM +0 give 850 dmg on 1.5k m.def! quite big imo :S

do u have ressists? it was with surrender (?) , vortex (?) ...

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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