Jump to content

Recommended Posts

Posted (edited)
L2HyperX -RAMSHEART 25x is a Lineage II server designed with only one purpose in mind: to provide you, the players with a top quality gaming experience.

Our team of developers has more than 6 years of experience regarding the game and its mechanics, therefore ensuring a balanced and bug free environment.

Last but not the least, we strongly believe that our ever-growing community should be used on mutual respect and honesty.

What are you waiting for ? Game on!

 

 

SERVER OPEN 29/June !!

 




 

What are we running on : 

Intel Xeon E5 -2687 3.4 ghz (8 cores)

RAM : 32 GB

Broadband: 1GB with 250 mb Guaranteed

 

 

RATES:

 

XP: x25

SP: x25

Adena: x15

Drop Items: 9x(Recs-Keys 1x)

Quest Experience : 3x

Quest Skill Points(SP): 3x

Quest Adena : 3x

Quest Drop Items: 4x

Spoil: 9x

Weigh Limit: 5x

Manor: 2x

Extract Fish: 6x

Safe Enchant: +4

Max Enchant: +12

Normal Enchant Chance: 52%

Blessed Enchant Chance: 60%

Elemental Max. Level: Level 7

Elemental Stone Chance: 40%

Elemental Crystal Chance: 30%

 

 

EVENTS

 

Team Vs Team

Capture The Flag

Gang vs Gang

Last Hero

Vote Reward

 

 

NPC's

Service NPC(has everything you need)

 

 

 

Custom Community Board

News

Shop (almost everything included)

Buffs (Scheme Buffer)

Teleport 

Events

Career (Transfer your class)

Statistics (Check for Top 10 Pvp/Pk/Online/Clans & Castle Date)

Help (includes commands + donations)

 

 

 

 

In-Game Commands

 

.Getreward Individual System Vote

.date(Shows you the server time )

.repair(Used to unstuck)

.stats(Displays character information)

.km-all-to-me(Teleports all clan members to their leader ) 

.combinetalismans(Combines all the talismans)

.online(Shows how many players are online on the server)

.offline(Sets the shop offline then logs you off ) 

 

 

 

Custom Features

 

 

Attribute max level: 7

Auto learn skills

Subclasses max level: 85

RETAIL Reputation System by Academy or Killing raids (clan eggs are easy to get)

Custom Community Board Friend System

Custom Community Board Party Matching System

Wedding System

Edited by HoRrY
Posted (edited)

ok I see ppl here are retards, why the fuck are you saying I'm stalone ?I to hack you with clickjaking ?really where ? 1 post user nice, but answer why I'm stalone ?! my real user from l2 it's cybertech so?!

Edited by HoRrY
Posted (edited)

I wish you good luck with your new server, CyberTech!

Edit: My avast doesn't show anything like that, can you please try again and confirm this?(Cyer probably fixed it in the meantime)

Edited by romanu12
Posted

Hi stalone ^^

its not stalone,

 

stalone dont use this shit 

.km-all-to-me(Teleports all clan members to their leader ) 

.pvp(Instantly teleports you to PVP zone)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • ⚡ Weekend Stock Refresh! Fast order fulfillment is active. Get Gemini Pro Advanced + Google One cloud storage activated on your own personal email within minutes.
    • New Release World & atmosphere A complete dynamic weather system has arrived, with Clear, Light Rain, Rain, Heavy Rain, Storm, Snow, and Windy presets. Rain and snow react to roofs, wind moves foliage, lightning illuminates storms, exposed ground becomes wet and develops puddles, and snow builds up and melts over time. Weather includes Low to Ultra quality levels and advanced controls for precipitation, wind, cloud cover, lightning, surface wetness, puddles, and snow. The game server can also select or restore the current weather while local quality settings continue to control rendering cost. The weather can be controlled from the server with custom packets. For more details use Shift+Alt+P. Enhanced lighting now allows authored lamps, fires, and other light sources to illuminate towns and interiors. Lights can pulse, flicker, blink, and strobe, flames produce warm dynamic light, and lamps display depth-aware halos. Remastered emissive surfaces are now supported, beginning with illuminated windows in Giran that glow and cast light into their surroundings. Broadcasting Towers now use their correct original scale and animated rings and glow effects. Map, quests & navigation A complete quest journal has been added, with active and completed quests, expandable stages, descriptions, requirements, item progress, quest inventory integration, location controls, and quest cancellation. Quest objectives now appear through flashing minimap and world-map markers, an overhead directional guide, a notification button beside chat, and rotating quest symbols above eligible NPCs. Server-directed radar markers now work across the live minimap and world map, including the original overhead guidance effect and arrival behavior. The original tutorial system now works, including scrollable tutorial pages, animated illustrations, the flashing question button, tutorial links, and movement, camera, pickup, and sit/rest progression events. Server-opened town maps now display their original artwork and the supplied player marker. Shops, storage & items Personal, clan, castle, and freight warehouses now work, including deposits, withdrawals, stack quantities, fees, weight and capacity previews, tooltips, and the original warning and empty-storage dialogs. Account freight now works through the original recipient picker and delivery window, allowing items to be sent to another character on the same account. Multisell exchanges now work, with paged recipe lists, product details, required materials, quantity selection, warnings, and server-backed completion. Manor seed purchasing is now supported through the shop interface, including availability and pricing. Inventory items can now be dragged to the trash button and destroyed after the appropriate warning or quantity prompt. The original in-game calculator now works with mouse and keyboard input. Community The Community Board is now available from the system menu or Alt+B, with Home, Favorites, Region, Clan, Memo, Mail, and Friends sections, retained navigation, forms, scrolling, minimization, and server-provided pages. Characters, cameras & events Striders and Wyverns now render as fully animated mounts with the rider attached correctly. Striders remain ground-based, while Wyverns support three-dimensional flight. Characters now enter a proper falling state after high drops or airborne dismounts, with falling animations and server-authoritative landing and fall-damage handling. Players can now sit on authored world chairs using the correct sit, wait, and stand animations. Server-driven special camera sequences now work, including target tracking, interpolation, duration, widescreen bars, and restoration to the normal camera. GM camera mode and server-authorized ///fly movement are now supported. The original 102-second Kamael teaser sequence has been restored with its complete slideshow, transitions, panning artwork, localized subtitles, and narration. Hats, masks, circlets, and other hair accessories now use their authored head placement and correctly adjust the character's hairstyle. Timed server confirmation dialogs, short-duration status effects, regeneration previews, and the seasonal Christmas Seal presentation are now supported. Interface & performance Character creation has been refined with corrected description wrapping, clipping, layout, and name-entry presentation. Tutorial and NPC dialog windows now use polished proportional scrollbars, improved HTML layout, and correctly sized illustrations and controls. A new independent 3D render-resolution setting offers Native, 720p, 900p, 1080p, 1440p, and 4K choices while keeping the window, HUD, text, and FermaUI at native resolution. Major rendering optimizations reduce unnecessary work in local lighting, shadows, visibility, exposure, bloom, post-processing, and GPU diagnostics. Download from the launcher you have installed, or at https://updates.fermata.gg/ if you don't have the launcher. Fermata Light Engine Preview All lights can be baked in the client, shipped to the users, and exported and imported as .femlight files.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..