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Posted

at the end of the npcgrp line for a npc, it will be like

 

1 0

or

0 1

 

1 0 = npc (i think) which makes it without the hp bar

0 1 = monster which will show the hp bar

 

either way if the npc in game is 'attackable' it should display the hp bar regardless, however 0 1 npc's will have a empty hp bar

Posted
6666    LineageMonster.baium    NS_TiatBoss_ByCymBals.tiat_m00    4    Tiat_Raidboss_ByCymbals.custom_t01    Tiat_Raidboss_ByCymbals.custom_t02    Tiat_Raidboss_ByCymbals.custom_t03    Tiat_Raidboss_ByCymbals.custom_t04        0            2    4416    0                                                                                                    1.00000000    0        1                5    ItemSound.Armor_bone_3    ItemSound.shield_steel_9    MonSound.Hit_Wet_3    MonSound.Hit_Wet_4    ItemSound.shield_bone_1    1                0            1    0                    LineageEffect.p_u002_a    0    50.00000000    250.00000000    70.00000000    0    1

 

still no hp bar

Posted

i tynk you did a mistake someware like for example you have to know exatly in wich space you have to modify that/the code/codes

try study and test from others that work and make ajustments

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