Hello Guys, i have l2j pack and i have problem with OP_ACTIVE skill. like mirage, wheni go to use it the normal time of skill is 60s but at like 40s the buff will disappear anyone can fix it?
here the example of mirage buff, it's all ok but in game have problem with time
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i downloaded a default compiler combatible for interlude. i also have a custom system with custom inteface.u and NWindow.u. i decompiled all the uc. files from both and in the compiler i removed all the default uc files and i added mine. but its not compile. i got errors all the time. i would appreciate that if someone could help ...
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i am a L2off supporter i just started with java, that was when i was into l2 now i just run some websites
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Hello Guys, i have l2j pack and i have problem with OP_ACTIVE skill. like mirage, wheni go to use it the normal time of skill is 60s but at like 40s the buff will disappear anyone can fix it?
here the example of mirage buff, it's all ok but in game have problem with time
<skill id="445" levels="1" name="Mirage">
Edited by Own<set name="icon" val="icon.skill0445" />
<set name="reuseDelay" val="150000" />
<set name="magicLevel" val="79" />
<set name="hitTime" val="2000" />
<set name="hitCancelTime" val="500" />
<set name="mpConsume2" val="43" />
<set name="target" val="TARGET_SELF" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_ACTIVE" />
<for>
<effect count="1" name="Buff" stackType="Mirage" time="60" val="0">
<triggers>
<trigger id="5144" level="1" type="RECEIVE_DAMAGE" chance="35">
<player damage="1;0" />
</trigger>
</triggers>
</effect>
</for>
</skill>
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