Jump to content
  • 0

Failed Executing Hittast(Freya) Corvusfaction Error


Question

Posted (edited)
  Failed executing HitTask.java.lang.NullPointerException
        at com.l2jserver.gameserver.model.faction.CorvusFactionEngine.evalAction
(CorvusFactionEngine.java:135)
        at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doDie(L2Pc
Instance.java:5531)
        at com.l2jserver.gameserver.model.actor.status.PcStatus.reduceHp(PcStatu
s.java:217)
        at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.reduceCurr
entHp(L2PcInstance.java:11628)
        at com.l2jserver.gameserver.model.actor.L2Character.reduceCurrentHp(L2Ch
aracter.java:6968)
        at com.l2jserver.gameserver.model.actor.L2Character.onHitTimer(L2Charact
er.java:5294)
        at com.l2jserver.gameserver.model.actor.L2Character$HitTask.run(L2Charac
ter.java:2728)
        at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(Thread
PoolManager.java:86)
        at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
        at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
        at java.util.concurrent.FutureTask.run(Unknown Source)
        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$201(Unknown Source)
        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
        at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
        at java.lang.Thread.run(Unknown Source)

Anyone have an idea how to solve?

 

Ps. this happen when a player dies from a mob not other character (and when Faction(good vs evil) is enabled!)

Edited by WolfGiaS3na

6 answers to this question

Recommended Posts

  • 0
Posted
  Failed executing HitTask.java.lang.NullPointerException
        at com.l2jserver.gameserver.model.faction.CorvusFactionEngine.evalAction
(CorvusFactionEngine.java:135)
        at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doDie(L2Pc
Instance.java:5531)
        at com.l2jserver.gameserver.model.actor.status.PcStatus.reduceHp(PcStatu
s.java:217)
        at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.reduceCurr
entHp(L2PcInstance.java:11628)
        at com.l2jserver.gameserver.model.actor.L2Character.reduceCurrentHp(L2Ch
aracter.java:6968)
        at com.l2jserver.gameserver.model.actor.L2Character.onHitTimer(L2Charact
er.java:5294)
        at com.l2jserver.gameserver.model.actor.L2Character$HitTask.run(L2Charac
ter.java:2728)
        at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(Thread
PoolManager.java:86)
        at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
        at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
        at java.util.concurrent.FutureTask.run(Unknown Source)
        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$201(Unknown Source)
        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
        at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
        at java.lang.Thread.run(Unknown Source)

Anyone have an idea how to solve?

 

Ps. this happen when a player dies from a mob not other character (and when Faction(good vs evil) is enabled!)

 

the directories say you where is the problem but cant know where in code is the problem..so you have apply any patch? you have add-remove any new code in your source? is preconf pack? this error give you after something change? give some info

  • 0
Posted

the directories say you where is the problem but cant know where in code is the problem..

loled at second part..

 

135 line od Corvus engine. If you dont have sources then there is nothing you can do.

  • 0
Posted

loled at second part..

 

135 line od Corvus engine. If you dont have sources then there is nothing you can do.

when i say i cant know where is the problem i mean i havent use this engine, and i never have use frozen-acis and interlude packs..i use only l2j freya and hi5. for this i cant help he cuz  i havent work on this packs so i cant say he more :)..sorry for my bad english :)

  • 0
Posted
public boolean evalAction(L2PcInstance activeUser, L2PcInstance activeTarget, L2Skill skill, int... action)

{

if (!Config.isFactionEnabled)

return true;

 

switch (action[0])

{

case ATTACK_ACTION:

 

int faction1 = activeUser.getFactionPlayer().getFactionId();

int faction2 = activeTarget.getActingPlayer().getFactionPlayer().getFactionId();

 

if (faction1 == faction2 && faction1 + faction2 > 0 || ((faction1 == 0 || faction2 == 0) && (faction1 > 0 || faction2 > 0)) || (faction1 + faction2 == 0 && !Config.isNeutralAttakable))

{

if (skill != null && !skill.isOffensive())

return true;

 

activeUser.sendPacket(SystemMessageId.TARGET_IS_INCORRECT);

activeUser.sendPacket(ActionFailed.STATIC_PACKET);

return false;

}

break;

case INNCORECT_TOWN: // Teleport him to his base

activeUser.getFactionPlayer().teleToBase();

break;

case MAIL_ACTION:

if (action[1] > 0)

return _data.checkFaction(action[1], activeUser.getFactionPlayer().getFactionId());

case TRADE_ACTION:

case PARTY_ACTION:

 

case WEDDING_ACTION:

if (activeUser.getFactionPlayer().getFactionId() != activeTarget.getFactionPlayer().getFactionId())

{

activeUser.sendPacket(SystemMessageId.TARGET_IS_INCORRECT);

activeUser.sendPacket(ActionFailed.STATIC_PACKET);

return false;

}

break;

 

case CLAN_ACTION:

case ALLIANCE_ACTION:

if (activeUser.getFactionPlayer().getFactionId() != activeTarget.getFactionPlayer().getFactionId())

{

activeUser.sendPacket(SystemMessageId.TARGET_IS_INCORRECT);

activeUser.sendPacket(ActionFailed.STATIC_PACKET);

return false;

}

break;

case DEATH:

if (activeTarget.getFactionPlayer().getFactionId() > 0)

{

int points = activeUser.getFactionPlayer().getFactionPoints();

activeUser.getFactionPlayer().setPoints(points + (Config.strictSpecificPoints ? Config.pointMultiplier : (int) Math.pow(Rnd.get(2, 3), Config.pointMultiplier)));

activeUser.sendMessage(getClass().getSimpleName() + ": You earned " + (activeUser.getFactionPlayer().getFactionPoints() - points) + " Faction Point(s)!");

}

break;

}

 

return true;

}

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock