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Mana Drug


Epica

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where? 
is thus in ItemData.txt

 

 

 

item_begin etcitem 726 [mana_drug] item_type=etcitem slot_bit_type={none} armor_type=none etcitem_type=potion recipe_id=0 blessed=0 weight=0 default_action=action_skill_reduce consume_type=consume_type_stackable initial_count=1 maximum_count=20 soulshot_count=0 spiritshot_count=0 reduced_soulshot={} reduced_spiritshot={} reduced_mp_consume={} immediate_effect=1 price=0 default_price=80 item_skill=[s_mana_drug] critical_attack_skill=[none] attack_skill=[none] magic_skill=[none] item_skill_enchanted_four=[none] material_type=liquid crystal_type=none crystal_count=0 is_trade=1 is_drop=1 is_destruct=1 physical_damage=0 random_damage=0 weapon_type=none can_penetrate=0 critical=0 hit_modify=0 avoid_modify=0 dual_fhit_rate=0 shield_defense=0 shield_defense_rate=0 attack_range=0 damage_range={} attack_speed=0 reuse_delay=15000 mp_consume=0 magical_damage=0 durability=0 damaged=0 physical_defense=0 magical_defense=0 mp_bonus=0 category={} enchanted=0 html=[item_default.htm] equip_pet={@ALL_PET} magic_weapon=0 enchant_enable=0 can_equip_sex=-1 can_equip_race={} can_equip_change_class=-1 can_equip_class={} can_equip_agit=-1 can_equip_castle=-1 can_equip_castle_num={} can_equip_clan_leader=-1 can_equip_clan_level=-1 can_equip_hero=-1 can_equip_nobless=-1 can_equip_chaotic=-1 item_end
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Itemdata

item_begin	etcitem	726	[mana_drug]	item_type=etcitem	slot_bit_type={none}	armor_type=none	etcitem_type=potion	recipe_id=0	blessed=0	weight=180	default_action=action_skill_reduce	consume_type=consume_type_stackable	initial_count=1	maximum_count=20	soulshot_count=0	spiritshot_count=0	reduced_soulshot={}	reduced_spiritshot={}	reduced_mp_consume={}	immediate_effect=1	price=0	default_price=80	item_skill=[s_mana_drug]	critical_attack_skill=[none]	attack_skill=[none]	magic_skill=[none]	item_skill_enchanted_four=[none]	material_type=liquid	crystal_type=none	crystal_count=0	is_trade=1	is_drop=1	is_destruct=1	physical_damage=0	random_damage=0	weapon_type=none	can_penetrate=0	critical=0	hit_modify=0	avoid_modify=0	dual_fhit_rate=0	shield_defense=0	shield_defense_rate=0	attack_range=0	damage_range={}	attack_speed=0	reuse_delay=0	mp_consume=0	magical_damage=0	durability=0	damaged=0	physical_defense=0	magical_defense=0	mp_bonus=0	category={}	enchanted=0	html=[item_default.htm]	equip_pet={@ALL_PET}	magic_weapon=0	enchant_enable=0	can_equip_sex=-1	can_equip_race={}	can_equip_change_class=-1	can_equip_class={}	can_equip_agit=-1	can_equip_castle=-1	can_equip_castle_num={}	can_equip_clan_leader=-1	can_equip_clan_level=-1	can_equip_hero=-1	can_equip_nobless=-1	can_equip_chaotic=-1	item_end

Skilldata (Try add just this. I think your problem stays in affect_scope=single.)

skill_begin	skill_name=[s_mana_drug]	skill_id=10000	level=1	operate_type=A2	magic_level=1	effect = {{t_mp;1;1}}	is_magic=0	mp_consume2=0	cast_range=-1	effective_range=-1	skill_hit_time=0	skill_cool_time=0	skill_hit_cancel_time=0	reuse_delay=0	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=20	abnormal_lv=1	abnormal_type=mp_recover	attribute=attr_none	effect_point=0	target_type=self	affect_scope=single	next_action=none	skill_end
Edited by xeL
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