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Team For Adapt Maps From God+ To C6 (Int)


mjst

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if .unr map have L2MovableStaticMesh Class, this .unr not transferable.

other .unr you can decrypt, and use with Interlude client.

also you need to find all textures and .usx files. and re-encrypt them.

 

p.s. this shit can be skipped soon. and all maps can be transferable.

 

or if you good in hexing you can fix this manually,

Edited by deMEV
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if .unr map have L2MovableStaticMesh Class, this .unr not transferable.

other .unr you can decrypt, and use with Interlude client.

also you need to find all textures and .usx files. and re-encrypt them.

 

p.s. this shit can be skipped soon. and all maps can be transferable.

 

or if you good in hexing you can fix this manually,

What do you mean by this can be skipped soon? Any new tools being released?

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