mcbigmac Posted April 11, 2014 Posted April 11, 2014 There's a param that controls size. I can't really seem to find it now - but it's there. Only thing i remember is - that it's a Double and not integer. And its' either 50 or 100 as "index". so change that abit around on a double thats 100 or 50 and see. Quote
Tomoya Posted April 12, 2014 Posted April 12, 2014 (edited) You can also modify this NPC in .ukx file. You should be interested in scale thingy :) I've had this problem with few NPCs already - different size after porting between chronicles. Regards, Edited April 12, 2014 by Tomoya Quote
ericvini Posted April 12, 2014 Author Posted April 12, 2014 (edited) You can also modify this NPC in .ukx file. You should be interested in scale thingy :) I've had this problem with few NPCs already - different size after porting between chronicles. Regards, Gonna try this today as the server front is kind of failing. Problem is, doing this for about 200 npcs 1 by 1, I think I will end up saying screw it =/. I will keep trying the server front tho - that would make editing a lot at once possible This model seems like those level 50ish mahums, just bigger w a new makeover. I tried using their .dat (keep textures) and their npcdata to no avail =/ Thanks Edited April 12, 2014 by ericvini Quote
puredemonsss Posted April 14, 2014 Posted April 14, 2014 i tink it haves to be in Npcgrp.dat but i realy don't know you can try editing the line of that npc and see wath hapens sometimes you need time to learn wath those lines do XD oh and post if you find something coz it may be usefull for others too Quote
ericvini Posted April 14, 2014 Author Posted April 14, 2014 Will do. I paused on that for a bit, will get back on it over the weekend. Quote
puredemonsss Posted April 18, 2014 Posted April 18, 2014 LineageNpc.u i tink this kind of file you need to edit some info follow this, not shore hope i made you some conections :) Quote
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