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Posted

Your dream server come true


Gracia Final 7x


Proffessional Staff and gameplay


Events and Rewards


Active, Skilled and Loyal Staff


Join us


You won't regret a moment.


Rates


 


Exp : x7


Sp: x7


Party Exp: x1.5


Party Sp: x1.5


Adena Drop: x5


Consumables Drop: x5


Drop Items: x5


Raid Drop Items: x1 /adena x5


Spoil Drop: x7


Quest Drop: x5


Quest Rewards: x2


Seal Stones: x5


Epaulettes: x2


 


 


Safe Enchant: +3 | Max Enchant: Unlimited


Enchant rate for weapons 58%


Enchant Rate for Armors: 60%


 


Buff slots and Duration


 


Buffs: 20+4 Divine Inspiration


Normal Buffs: 19 min


Dances & Songs: 2min


Cov, prophecies: 5 min


Cat, unicorn: 2 min


6 Debuff slots (Retail)


 


Other Features


 


Epic Quests


Retail Systems


Pretty good balance between classes


Bugless & Lagless gameplay


Fully working clan system, sieges


Retail gameplay without custom items


Seven Signs Festival


Four Sepulchers


Dimension Rift


Wedding System


Lottery


Fishing Tournament


Flood Protection


Delevel


Karma Protection


Crafting


Community Board


Antibot Protection


Geodata & Pathnodes


Retail Olympiad System (Classed: 5 / Non-Classed: 9. From 6pm to 10pm GMT+2)


Nobless Retail Quest


Subclass Retail Quest


Class Upgrade Retail Quest


Olympiad Period: 2 Weeks


Grand Bosses Retail


Allowed Boxes per PC: 2


Fully working Gracia Final skills


Fully retail like skills


Fully working clan system


Fully working Territory war system


Fully working instances system


PvP points counts normally in siege territories same for Fortresses too.


The hours of sieges will not be the same as olympiads.


Example:Oly time 6-10pm/Siege time 10-12pm.


Olympiad will be only 4 hours in order to have more challenge and prevent feeding issues.


 



 


Posted (edited)

No mate, is not brutality, are just their features :D

Hello by the way

Edited by Devilon
Posted

There was already international project with unknown team , who had 330 online after long advertising campain and failed totally. Good luck with all  - tho You have "copied"  their features.

Posted

Sure, the invented those features first time, I copied them. They invented L2 too I forgot to mention, Phantasmo invented servers with low-rate features. Anyway, they failed becouse their unexperienced staff, buggs that took 12h to fix it, geodata which was failure, and becouse the lied community from first moment. This is the reason why they had 300 on as you say, I actually believe that the had 200 real players and 30-40 shops.

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