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[Event] Interlude 3 Events


001101

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Hello everyone,

since I was long time workin as a dev for some L2 servers and my school is coming to end so i have more time now, i decided to start posting my shares (unique here, useless in share section). But stop stupid spam and come to work.

 

As title says, these are 3 Event for Interlude servers.

- 3 Events in one pack (3 different locs, npcs, drops - everything)

- It is not just a "adapation" from higher chronicles - just put the idea of killing RBs in row

- Everything is coded from zero (coded for l2jfrozen)

- This event´s main idea is to teleport party with X members to location where they will have to slay some MiniRBs, after lsaying all of them (in definated timelimit) the main Final boss will be spawned as a reward (with drop). After salying the last Final boss, party can port out one by one, or they are automatically ported out. Next visit of current event is limited by time, so players cant go in every minute.

 

Features of this event:

- Its fully configurable (everything can be change just via configs)

- After one party is joined, other have to wait until they finish

- If players skip some RBs the Final boss will not be spawned

- If players will try to camp event spot till finish, they are automatically ported out

- If party memebrs are out of Npc event will not start (and noone is ported ofc)

- If player is under time restriction leader (registrator) will get the msg and restricted player gets message "when he will be able to join again"

 

- Its fully protected (from cheating, bugs)

- Its tested in action

- Its coded as a clean code without "tons of sh1t code that could lag your server"

- Its very fluent without any lag

- It can be placed EVERYWHERE on l2world

 

* - Addons are possible (like Hwid checker)

 

Little Video presentation of "possible event look like"

 

 

Everything - functionality, hwid addons, tests - can be ofc showed on test server before buy.

 

 

Price: 30E (for first customers price can be customized)

 

 

P.S For any informations dont worry to ask ;)

Edit3: Price has been updated.

Edited by Iridin
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Its a nice mod, but the price is a little high.

The instances on Interlude are alredy shared and the only thing you did is to spawn some NPCs and add some screen messages.

I think you should sell it for 30-20e max.

 

GL with your sales.

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This code has nothing to do with Kamaloka, jizz.

 

Call it whatever you want, but not Kamaloka. The unique part of Kamaloka is that it is Instanced.

Edited by Devlin
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This is not actually kamaloka from higher chronicles, it was just named for topic to make ppl image before openning - renamed. Thats why the video is included.

Edited by Iridin
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Why just not kill the last boss? It's spawned from the begining... O.o

Last Boss is spawned after all minions death. If you will miss even one he will not spawn. I can make video with that if you wish.

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