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(Exploits)New Year present for NON russian cheaters :)


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Posted

this is from cheaters com ru it was posted by a guy who bought this bug collection for 150 $ from res32 :) it's ofcourse not worth it but maybe on your servers smth is not patched yet

 

so enjoy!

 

 

 

Maxtor and Co - Happy New Year! :)

 

 

 

i'll post it by parts cause it's long and takes time translating

Posted

1. We go to Gyran to Grandmaster Hannavalt take a quest Trial of Duty (id 212) then we go to Wasterlands to Sir Aaron Tanford and get the Sword which we can sell in shop

 

 

 

2. Ok now I’ll tell you the bypass of fixed exploit of opetning castles gates. It works not on every server

 

You must be the leader of any clan and you should use not the old bypass -h menu_select?ask=334&reply=4 but the link to it

 

For example if you need to open a castle put in help not bypass -h menu_select?ask=-201&reply=1 but a link to it like here:

 

 

 

<a action="link gludio_outter_doorman001.htm">Open</a>

 

 

 

To close the gates you must put this line <a action="bypass -h mdrk_select?ask=333&reply=15">xxx</a>

 

 

 

 

 

3. Cybellian Dagger

 

 

 

In Hunter Village <a action="bypass -h menu_select?ask=335&reply=1">Vzat dagger</a>

 

After that you del all quest items and do it again

 

 

 

 

 

4. A scam

 

 

 

For example you have 5000001 adena and you’re gonna buy smth for 10kk adena

 

You begin trade and first put 5000000 adena and you see that you have 5 kk adena both in trade and inventory window you put 5kk adena more in trade and press ok. You have buyed smth worth 10 kk and the guy got just 5 kk

 

 

 

 

 

5. Adena bug for yava servers only

 

 

 

1. you start walker

 

2. go to gm shop and buy 1431655766 S grade arrows This will cost you 6 adena and the load of the char will be 1%

 

3. You sell these arrows by 100 kk at one sale (not more than 4 times)

 

4. after you make 4 100 kk arrows sale go to WH and put the money there

 

5. you sell once again but now don’t put anything in wh

 

6. so you have about 3 kkk adena

 

but remember not to take the money from warehouse or you lose it !!!

 

7. next delete all arrows in inventory cause you have weight limit exceed now

Posted

7. For yava – admin killing

 

 

 

You can kill admin by returning dmg to him (tatoo + buff + song +

 

dance) the most diff thing is to make admin angry enough to strike you and not use ban  it works even if admin has /invul on 

 

 

 

8. Account database of Lineage2world servers

 

 

 

Mitz - omega

 

Monstabloka - strike

 

wiizard - verbatim

 

Crucis - marques

 

mentul - mentul

 

zounas - tyrni

 

killi - tricolor

 

Dana - redeye

 

zillir - killer

 

Odenstyle - qwert

 

a11y – google

 

 

 

9. Spoil bug

 

 

 

You gather many mobs then with the help of shaman we sleep them, poison and during that time the dwarf makes spoil festival and kills one mob and use sweeper and get all the spoil from all mobs 

 

 

 

10. Fake death bug

 

 

 

You may open castle gates using fake death

 

You use Fake death skill and press Fixed – you’re standing on top of the gates – then you press on any place inside and you’re inside

Posted

11. C3 Help for Yava servers with JBforth-on only

 

 

 

<!-- saved from url=(0022)http://internet.e-mail -->

 

<HTML>

 

<BODY bgcolor="red">

 

<center>

 

Cnu3Du/Iu =)<br></center>

 

Design by B.N.D.<br>

 

Items

 

<table border=1 BORDERCOLOR="LEVEL" WIDTH =275 height=54>

 

<tr>

 

 

 

<td width=130><edit var="nymer" width=130 height=10></td>

 

<td width=130><button value="Give Me This !" action="bypass -h forth drop $nymer 1 player@ inventory+!" width=130 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

<tr>

 

<td width=130><edit var="skoka" width=130 height=10></td>

 

<td width=130><button value="I wanna More !" action="bypass -h forth drop $nymer $skoka player@ inventory+!" width=130 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

 

 

<table width=275 height=54>

 

<tr>

 

<td width=55>SoulShots!</td>

 

<td width=55><edit var="sos" width=55></td>

 

<td width=55></td>

 

<td width=55></td>

 

</tr>

 

<tr>

 

<td width=55>SoulShot</td>

 

<td width=55><button value="A-Grade" action="bypass -h forth drop 1466 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td width=55><button value="B-Grade" action="bypass -h forth drop 1465 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td width=55><button value="C-Grade" action="bypass -h forth drop 1464 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td width=55><button value="D-Grade" action="bypass -h forth drop 1463 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

 

 

 

 

 

 

 

 

 

 

<br>

 

Enchant Scrolls

 

<table>

 

<tr>

 

<td><edit var="zat" width=70></td><td width=70>Weapon</td><td width=70>Armor</td>

 

</tr>

 

<tr>

 

<td width=70>S-Grade</td>

 

<td width=70><a action="bypass -h forth drop 961 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 962 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

<tr>

 

<td width=70>A-Grade</td>

 

<td width=70><a action="bypass -h forth drop 731 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 732 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

<tr>

 

<td width=70>B-Grade</td>

 

<td width=70><a action="bypass -h forth drop 949 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 950 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

<tr>

 

<td width=70>C-Grade</td>

 

<td width=70><a action="bypass -h forth drop 953 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 954 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

</table>

 

<br>

 

<center>

 

<table>

 

<tr>

 

<td width=70><edit var="pro" width=70></td>

 

<td><button value="Proof" action="bypass -h forth $pro player@ class!" width=70 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

</center>

 

<br>

 

<center>Pet Manager Lundy</center>

 

<table>

 

<tr>

 

<td><button value="Whyvern" action="bypass -h forth drop 4425 1 player@ inventory+!" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td><button value="Strider" action="bypass -h forth drop 4422 1 player@ inventory+!" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

 

 

 

 

</BODY>

 

</HTML>

Posted

12. How to reboot the server

 

 

 

It’s bug about witch_kalis (quest for 4 lvl of clan)

 

 

 

You go to Gyran Sir who gives the quest for clan lvl 4 (important! Clan should have noone but clan leader! )

 

Then you run to the cemetry near Ivory Tower

 

You go and talk with the witch – now you take any twink to your clan and he speaks with the witch – she tells him that she’ll talk to the leader only

 

Now you talk to her again and press Quest – 5 sec and everything goes still

 

Congrats – you’ve rebooted the server

 

 

 

Unfortanately you can use it only to make problem for some evil admins only

Posted

13. Enchant with 1 scroll (for Java)

 

 

 

You need 2 chars online 1 scroll of ecnchant and 2 things to enchant

 

 

 

- make sure that the thing you wish to enchant is ON

 

- make sure that the second thing is in your invent

 

- you start a private store SELL and put your scroll there for 1 adena

 

- open you inventory and use the scroll

 

- the same time the second char bys the scroll from the private store

 

- click the second thing in your invent

 

- begin trade with 2-nd char and have the scroll back

 

- you may start this circle on again 

 

 

 

method 2

 

 

 

you need 3 chars online better standing near GK

 

 

 

1 is sitting 2 are standing

 

A standing char sends trade invite to sitting one

 

A sitting char must have teleport menu open and accepts trade

 

The other standing char sends trade invite to the first standing one and despite he has trade open it works

 

Then you enchant the item you want (using the F1, F2 etc button and putting to trade too

Posted
11. C3 Help for Yava servers with JBforth-on only

 

 

 

<!-- saved from url=(0022)http://internet.e-mail -->

 

<HTML>

 

<BODY bgcolor="red">

 

<center>

 

Cnu3Du/Iu =)<br></center>

 

Design by B.N.D.<br>

 

Items

 

<table border=1 BORDERCOLOR="LEVEL" WIDTH =275 height=54>

 

<tr>

 

 

 

<td width=130><edit var="nymer" width=130 height=10></td>

 

<td width=130><button value="Give Me This !" action="bypass -h forth drop $nymer 1 player@ inventory+!" width=130 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

<tr>

 

<td width=130><edit var="skoka" width=130 height=10></td>

 

<td width=130><button value="I wanna More !" action="bypass -h forth drop $nymer $skoka player@ inventory+!" width=130 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

 

 

<table width=275 height=54>

 

<tr>

 

<td width=55>SoulShots!</td>

 

<td width=55><edit var="sos" width=55></td>

 

<td width=55></td>

 

<td width=55></td>

 

</tr>

 

<tr>

 

<td width=55>SoulShot</td>

 

<td width=55><button value="A-Grade" action="bypass -h forth drop 1466 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td width=55><button value="B-Grade" action="bypass -h forth drop 1465 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td width=55><button value="C-Grade" action="bypass -h forth drop 1464 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td width=55><button value="D-Grade" action="bypass -h forth drop 1463 $sos player@ inventory+!" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

 

 

 

 

 

 

 

 

 

 

<br>

 

Enchant Scrolls

 

<table>

 

<tr>

 

<td><edit var="zat" width=70></td><td width=70>Weapon</td><td width=70>Armor</td>

 

</tr>

 

<tr>

 

<td width=70>S-Grade</td>

 

<td width=70><a action="bypass -h forth drop 961 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 962 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

<tr>

 

<td width=70>A-Grade</td>

 

<td width=70><a action="bypass -h forth drop 731 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 732 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

<tr>

 

<td width=70>B-Grade</td>

 

<td width=70><a action="bypass -h forth drop 949 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 950 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

<tr>

 

<td width=70>C-Grade</td>

 

<td width=70><a action="bypass -h forth drop 953 $zat player@ inventory+!">Crystal</a></td>

 

<td width=70><a action="bypass -h forth drop 954 $zat player@ inventory+!">Crystal</a></td>

 

</tr>

 

</table>

 

<br>

 

<center>

 

<table>

 

<tr>

 

<td width=70><edit var="pro" width=70></td>

 

<td><button value="Proof" action="bypass -h forth $pro player@ class!" width=70 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

</center>

 

<br>

 

<center>Pet Manager Lundy</center>

 

<table>

 

<tr>

 

<td><button value="Whyvern" action="bypass -h forth drop 4425 1 player@ inventory+!" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

<td><button value="Strider" action="bypass -h forth drop 4422 1 player@ inventory+!" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>

 

</tr>

 

</table>

 

 

 

 

 

</BODY>

 

</HTML>

 

 

 

nice its time for 1.6 dont you think ? :P

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  • Posts

    • It's also the players' fault, because there have been decent servers implementing some of the things you said plus some other 'innovations', plus many QOL things for newbies (ingame bestiary, with drops searchers, etc). In the end, it's the players who decide to feed into that shit and play the most garbage servers simply because the owners of the servers gave their clan leaders 100 euros, or they insta quit the server because they didn't win the first QA, etc, etc, etc.   In the end, if a server is garbage or great it doesn't really matter if the players don't wanna stay in there.   Players are no better than the devs themselves, in the end it seems there are abusive devs who will milk the shit out of their willingly milkable players, or there are none, goes both ways.
    • In my opinion, L2 is dead because the people who make servers didn’t adapt to today’s reality. People are getting older, life moves faster, there are more responsibilities, and less free time. And I’m not even talking about newcomers—how can you expect someone new to this game to learn by Googling every drop location or quest requirement? These things should’ve been integrated into the game, made accessible with just a few clicks through the interface. Instead, so much time was wasted trying to recreate retail-like features that no one asked for. Everyone hates autofarm, but why? Because admins never found a smart way to implement it. You could have made it available only in specific zones, with reduced drops, working like Adrenaline, or auto-teleporting to farm for a limited time per day—just enough to help people with limited time stay relevant in-game. There should also be zones with better drops, where active farming actually matters. Other features feel pointless—like the Life Stone system. Spamming LS to get a skill? Instead, you could create a system where you level up the skill with low chances per level, something that feels progressive and fair. Crafting should be simpler too. Right-click a recipe, and the required materials should show up right there. As for sieges, why not create daily clan war events at peak hours—one for Europeans, one for Latinos? You could spawn crystals inside or outside castles that give points and trigger PvP. Add a boss during the event that gives even more points, and let the top clan in the ranking take the castle. I could go on forever, but what’s the point? The community died because the people who had the knowledge to improve the game just took the easy way out, copying the same server formula over and over until no one could enjoy playing it anymore.
    • It's not because I'm an admin that he treated me differently. I actually gave him several clients from my side without him even knowing they came from me, and most of them had no issues. I was also waiting 3–4 weeks at times for things I bought from AvE, even when I was in a rush. He still delivered in the end. That said, I'm not defending him blindly. I'm just saying it's unlikely he’d risk scamming someone over 60–100€, especially knowing how quickly word spreads here.
    • For exact same reason - there were accusation that I scammed. When was it? 2016? But in that time, admins actually didn't listen. I got banned, then unbaned (when I prooved I've refunded) but I was trash talking to mods. When few months later same shit happened, Grisom (?) old global mod, banned me anyway. You can read somewhere on forum how I was shitting on him for doing that (from other account because original account was banned) - which was banned too. He is not here anymore I think. Back in the days I was well know for not carring that much if I was talking to mod or admin, I didn't hold my tongue. Now You know. Just like You know - if I delay, I deliver or refund. I'm not a scammer, even if my old time haterz love to repeat themselfs like mantra. I don't care.
    • Okay I respect that but why is your other account banned?   I don't think this happened just because you delayed somebodys work even in 2012
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