Jump to content

Recommended Posts

Posted (edited)

I present to you the Tera Rb adopted in L2. A student working until the animation so it may not be so good. I did only client side. The server side you have to do it themselves if they wanted to use it on the server. Maybe someone will do server side and keep available. Sorry for English, I use google translator. Regards

 

 

Update
Improved:
1. height of all RB
2. added sound to the Abomination Bonemaster
3. Improved Arcdeva Poisoner textures in npcgrp.dat
 
 
Edited by Asuki
  • Upvote 1
Posted (edited)

Thanks for your share!
Do you have any fileedit that can open npcgrp.dat because mine can't.. :/

 

EDIT: Okay I found, thanks!

Could you share some skills from these boss too?

Edited by corbin12
Posted

Height: You can use a value and check every time you change it till you see its not in the air or underground

Radius: Is the "Radius" that players will be able to selete the npc.. I don't know exactly how to explain it.. Think like the NPC is the center and the radius is the circle that players are able to select.. something like that :P

  • 4 months later...
Posted

The Name of the Npc Cannot fixed change radius everything but the name of the Npc and the title remain in the position of Center of body of the mob

Any sollution>?

Posted (edited)
Update

Improved:

1. height of all RB

2. added sound to the Abomination Bonemaster

3. Improved Arcdeva Poisoner textures in npcgrp.dat

 


 

Edited by Asuki
  • 1 month later...
  • 3 months later...
Posted

Left the skills RBs, they have no one.
In the .rar, only is there the animation. systexture, npcgrp and npcname. There isn't no animation and sql file.

 

Faltan las skilles de los Raid Boss, no tienen ninguna.
En el .rar, sólo está la animación, systexture, npcgrp and npcname. No hay ninguna animación ni tampoco el sql de los Raids.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Vouch for @Ave i can say im very statisfied with the order I've made he was fast and reliable i totally recommend him to anyone who wants a decent updater with high quality design.
    • What can I say other than that I’m satisfied with the order I made. The guy is reliable and very good at what he does. I recommend him 100%.
    • Lineage2 Freya High Five @ Reshade with fog and rain etc @ Gracia final epilogue atmosphere   this reshade will eat lots of GPU power 50% or more of an RTX 3060 so be carefull depending on what effects are activated and their settings will eat even more GPU recomended 60hz monitor settings and via nvidia panel in Lineage2 game profile vsync settings to on effects are set up till film deck and the rest are not used but still working again this can eat alot of GPU Don't overheat GPU this is for freya high five but might work on others too copy in the  System  folder the folder  reshade-shaders  and the files  d3d9.dll  ReShade.ini  ReShadePreset.ini  ReShade.log  CccDddCcc.ini insert opens the menu and delete is on and of some settings need  ctrl + left click  to be changed   making another profile will reset the not activated effects to their default values so just copy the profile  CccDddCcc  and rename if needed also something needs to be closed from settings in game menu, the blur at distance and advanced shaders but keeping the advanced water effects all reflections   for those that don't like the h5 look of the sky and the red fog and rain and ambien red at night on all maps well if we want the cool gracia final epilogue back then we need to do this rename the  Maps  folder to Mapsretail or whatever copy the  Maps  folder from gracia final epilogue to h5 also we need the  L2_Skies.utx  from gracia final epilogue  Textures  folder to be replaced and also we need to do the same to the files  timeenv0.int  timeenv1.int  timeenv2.int  timeenv3.int  found in  system  folder   another setting that will probably be needed but not really tested out is to open file  option.ini  from  system  folder and add cachesize like this   [FirstRun] FirstRun=2   [Engine.GameEngine] CacheSizeMegs=512   also maybe is good to change those to 4.000000   [ClippingRange] Terrain=4.000000 Actor=4.000000 StaticMesh=4.000000 StaticMeshLod=4.000000 Pawn=4.000000       sorry bad english   https://mega.nz/file/aRNXxDrQ#mbxrNERBtW0XEEezK6w8-86oZWuX1k6NgtR6RZWKRVM   the compression on the video is kinda bad but meh    
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..