Jump to content

Recommended Posts

Posted

You guys are crazy with that kencho.

I don't help him, WTF? Stop with those things really!

 

He is active and know to play, wtf? He's not the only player wich is pro and know the game.

Stop acusing me for such things if u don't even know to play.

 

Damn, i can also accept team viewer for kids like u to damn show them that he's clean.

Stop crying ppl and learn to be pro.

Posted

Why you talk without to know?

Before the hats to be on Shop, i did a 2 vs 2 event.

There was like 40 players on that event.

Kencho and a OL player (i forgot the name) won that event. 
All teams were random.

 

I don't have nothing to win if i help players to be stronger. I just have to loose from that, so think twice when u acuse me for helping others ^^

 

Half of the server i know them...that means i must do them favours?

Posted

Added Special Scrolls on Custom stop -> Vote coins.

Updated the pack (core side) to last version.

Fixed the olympiad feed from same ip.

Posted

i joined to server and what i see u cant farm in any farm zone since you get pkd every single time what ever if the guy who pk's you had more than 500 pk's he will burn it with 1 monster

Posted

i joined to server and what i see u cant farm in any farm zone since you get pkd every single time what ever if the guy who pk's you had more than 500 pk's he will burn it with 1 monster

It's a pvp server.

I told them alot of times to let the new people farm.

 

There's also a safe zone with same mobs so you can farm there until you get items.

Posted

It's a pvp server.

I told them alot of times to let the new people farm.

 

There's also a safe zone with same mobs so you can farm there until you get items.

ar you really so unskilled admin and said to ppl let the new ppl farm and dont pk them?? just turn that if you take pk to burn it with more than 30 mobs

Posted

ar you really so unskilled admin and said to ppl let the new ppl farm and dont pk them?? just turn that if you take pk to burn it with more than 30 mobs

I told you my opinion allready.

This not PVE (so you will cry that u can't afrm, cuz it take few damn hours to get full) and is not also a SAINTS server to not let people to PK.

 

The farm zones are for pvp aswell.

Posted

I told you my opinion allready.

This not PVE (so you will cry that u can't afrm, cuz it take few damn hours to get full) and is not also a SAINTS server to not let people to PK.

 

The farm zones are for pvp aswell.

is not pve server but u need like 4 days or even more farm to became full gear.. i agree farm zones is pvp zones too BUT NO PK zones 1 player can pk me more than 100 times and still burn the pk with 1 monster.. if u think ur server is pvp and not pve please remove the farm zones make it chaotic zone everywhere and put evrything free at shops. if you thing that ur server is hybird pve/pvp then FIX THAT FUCKING shitt with pk.. im not crying im telling you that new players had no chance at your server because old players are pking like an idiots every new player

Posted

is not pve server but u need like 4 days or even more farm to became full gear.. i agree farm zones is pvp zones too BUT NO PK zones 1 player can pk me more than 100 times and still burn the pk with 1 monster.. if u think ur server is pvp and not pve please remove the farm zones make it chaotic zone everywhere and put evrything free at shops. if you thing that ur server is hybird pve/pvp then FIX THAT FUCKING shitt with pk.. im not crying im telling you that new players had no chance at your server because old players are pking like an idiots every new player

Yes, maybe the idea with pk burning will be added.

Posted

Increased archers accuracy with 7 more accuracy.
Decreased ultimate evasion from 25 to 21.
Added 15% pvp power on dagger skills.

Increased 15% skill mastery on skill Focus Skill Mastery

Increased 10% blow rate to Focus Power, Focus Death, Focus Chance
Decreased Pdef of Duelist by 10%
Decreased 10% p.atk of Blade dancers when they use dual blades.
Increased Dominator m.atk by 10%
Added 200 more p.atk on Dead eye.
Decreased 5% p.atk and p.def from Saggi (was unbalanced between the other archers)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
    • MICROTEXT AND WATERMARKS BREAK MOST RENDERINGS Microtext and watermarks aren’t just small decorative details. They are one of the most common reasons a document fails verification, even when it looks decent at first glance. The issue is that these elements are almost impossible to reproduce “by eye.” Microtext requires precise geometry and legibility at a very small size, while a watermark needs the correct density, transparency, and accurate placement relative to other security features. Any deviation becomes obvious during detailed inspection. ▪ What’s most often done wrong: - microtext is drawn too thick or blurry - the watermark is made either too visible or almost invisible - the positioning between microtext and watermark is ignored - the original printing technology isn’t taken into account when choosing density and shape - The stronger the document’s security features, the less room there is for approximation. What matters here isn’t visual similarity, but accurate reproduction of the original technical characteristics. If your document contains microtext and watermarks, this is always an area that requires extra attention. Write to us in DMs. We’ll review your case and point out exactly which details need the highest precision during rendering. › TG: @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #drawing #microtext #photoshop #editing #watermarks
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..