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Τσεκάρετε μία την πικ ! Όταν πάει να πεθάνει το life πάει στο 0 και δεν πεθαίνει ! Σε PvP είναι μια χαρά στα mobs μόνο την παθαίνει ....

 

6gyeck.jpg

 

Όποιος μπορεί να με help να απαντήσει εδώ η να στείλει PM Pack = L2JFrozen

Edited by DukeAwesome

14 answers to this question

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  • 0
Posted


package com.l2jfrozen.gameserver.model.zone.type;

 

import java.io.File;

import java.io.FileInputStream;

import java.util.ArrayList;

import java.util.List;

import java.util.Properties;

import com.l2jfrozen.gameserver.datatables.SkillTable;

import com.l2jfrozen.gameserver.model.L2Character;

import com.l2jfrozen.gameserver.model.L2Skill;

import com.l2jfrozen.gameserver.model.L2Summon;

import com.l2jfrozen.gameserver.model.PcInventory;

import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;

import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;

import com.l2jfrozen.gameserver.model.zone.L2ZoneType;

import com.l2jfrozen.gameserver.thread.ThreadPoolManager;

import com.l2jfrozen.util.random.Rnd;

import javolution.util.FastList;

 

/**

*

* @author Wyatt

* @version 1.3

*

*/

 

public class L2MultiFunctionZone extends L2ZoneType

{

 

public L2MultiFunctionZone(int id)

{

super(id);

loadConfigs();

}

 

public static boolean pvp_enabled, restart_zone, store_zone, logout_zone, revive_noblesse, revive_heal, revive, remove_buffs, remove_pets, give_noblesse;

static int radius, enchant, revive_delay;

static int[][] spawn_loc;

L2Skill noblesse = SkillTable.getInstance().getInfo(1323, 1);

private static List<String> items = new FastList<String>();

private static List<String> classes = new FastList<String>(), grades = new FastList<String>();

public static List<int[]> rewards = new ArrayList<int[]>();

static String[] gradeNames = {"","D","C","B","A","S","S80","S84"};

 

 

@Override

protected void onEnter(L2Character character)

{

character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true);

character.setInsideZone(L2Character.ZONE_MULTIFUNCTION, true);

 

if (character instanceof L2PcInstance)

{

L2PcInstance activeChar = ((L2PcInstance) character);

if(classes != null && classes.contains(""+activeChar.getClassId().getId()))

{

activeChar.teleToLocation(10468,-25303,-3697);

activeChar.sendMessage("Your class is not allowed in the MultiFunction zone.");

return;

}

 

for(L2ItemInstance o : activeChar.getInventory()._items)

{

if(o.isEquipable() && o.isEquipped() && !checkItem(o))

{

int slot = activeChar.getInventory().getSlotFromItem(o);

activeChar.getInventory().unEquipItemInBodySlotAndRecord(slot);

activeChar.sendMessage(o.getItemName()+" unequiped because is not allowed inside this zone.");

}

}

activeChar.sendMessage("You entered in a MultiFunction zone.");

clear(activeChar);

if(give_noblesse)

noblesse.getEffects(activeChar, activeChar);

if(pvp_enabled)

activeChar.updatePvPFlag(1);

}

}

 

@Override

protected void onExit(L2Character character)

{

character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false);

character.setInsideZone(L2Character.ZONE_MULTIFUNCTION, false);

 

if (character instanceof L2PcInstance)

{

L2PcInstance activeChar = ((L2PcInstance) character);

activeChar.sendMessage("You left from a MultiFunction zone.");

 

if(pvp_enabled)

activeChar.stopPvPFlag();

}

}

 

@Override

public void onDieInside(final L2Character character)

{

if (character instanceof L2PcInstance)

{

final L2PcInstance activeChar = ((L2PcInstance) character);

if(revive)

{

ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()

{

@Override

public void run()

{

activeChar.doRevive();

heal(activeChar);

int[] loc = spawn_loc[Rnd.get(spawn_loc.length)];

activeChar.teleToLocation(loc[0]+Rnd.get(-radius,radius), loc[1]+Rnd.get(-radius,radius), loc[2]);

}

},revive_delay*1000);

}

}

}

 

@Override

public void onReviveInside(L2Character character)

{

if (character instanceof L2PcInstance)

{

L2PcInstance activeChar = ((L2PcInstance) character);

if(revive_noblesse)

noblesse.getEffects(activeChar, activeChar);

if(revive_heal)

heal(activeChar);

}

}

 

static void heal(L2PcInstance activeChar)

{

activeChar.setCurrentHp(activeChar.getMaxHp());

activeChar.setCurrentCp(activeChar.getMaxCp());

activeChar.setCurrentMp(activeChar.getMaxMp());

}

 

private void clear (L2PcInstance player)

{

if(remove_buffs)

{

player.stopAllEffects();

if(remove_pets)

{

L2Summon pet = player.getPet();

if(pet!= null)

{

pet.stopAllEffects();

pet.unSummon(player);

}

}

}

else

{

if(remove_pets)

{

L2Summon pet = player.getPet();

if(pet!= null)

{

pet.unSummon(player);

}

}

}

}

 

public static void givereward(L2PcInstance player)

{

if(player.isInsideZone(L2Character.ZONE_MULTIFUNCTION))

{

for (int[] reward : rewards)

{

PcInventory inv = player.getInventory();

inv.addItem("Custom Reward", reward[0], reward[1], player, player);

}

}

}

 

public static boolean checkItem (L2ItemInstance item)

{

int o = item.getItem().getCrystalType();

int e = item.getEnchantLevel();

 

if(enchant != 0 && e >= enchant)

{

return false;

}

 

if(grades.contains(gradeNames[o]))

return false;

 

if(items != null && items.contains(""+item.getItemId()))

return false;

return true;

}

 

private static void loadConfigs()

{

try

{

Properties prop = new Properties();

prop.load(new FileInputStream(new File("./config/MultiFunctionZone.properties")));

pvp_enabled = Boolean.parseBoolean(prop.getProperty("EnablePvP", "False"));

spawn_loc = parseItemsList(prop.getProperty("SpawnLoc", "150111,144740,-12248"));

revive_delay = Integer.parseInt(prop.getProperty("ReviveDelay", "10"));

if(revive_delay != 0)

{

revive = true;

}

give_noblesse = Boolean.parseBoolean(prop.getProperty("GiveNoblesse", "False"));

String[] propertySplit = prop.getProperty("Items", "").split(",");

if (propertySplit.length != 0)

{

for(String i : propertySplit)

{

items.add(i);

}

}

propertySplit = prop.getProperty("Grades", "").split(",");

if (propertySplit.length != 0)

{

for(String i : propertySplit)

{

if(i.equals("D") || i.equals("C") || i.equals("B") || i.equals("A") || i.equals("S") || i.equals("S80") || i.equals("S84"))

grades.add(i);

}

}

propertySplit = prop.getProperty("Classes", "").split(",");

if (propertySplit.length != 0)

{

for(String i : propertySplit)

{

classes.add(i);

}

}

radius = Integer.parseInt(prop.getProperty("RespawnRadius", "500"));

enchant = Integer.parseInt(prop.getProperty("Enchant", "0"));

remove_buffs = Boolean.parseBoolean(prop.getProperty("RemoveBuffs", "False"));

remove_pets = Boolean.parseBoolean(prop.getProperty("RemovePets", "False"));

restart_zone = Boolean.parseBoolean(prop.getProperty("NoRestartZone", "False"));

store_zone = Boolean.parseBoolean(prop.getProperty("NoStoreZone", "False"));

logout_zone = Boolean.parseBoolean(prop.getProperty("NoLogoutZone", "False"));

revive_noblesse = Boolean.parseBoolean(prop.getProperty("ReviveNoblesse", "False"));

revive_heal = Boolean.parseBoolean(prop.getProperty("ReviveHeal", "False"));

propertySplit = prop.getProperty("Rewards", "57,100000").split(";");

for (String reward : propertySplit)

{

String[] rewardSplit = reward.split(",");

if (rewardSplit.length == 2)

{

try

{

rewards.add(new int[]{Integer.parseInt(rewardSplit[0]), Integer.parseInt(rewardSplit[1])});

}

catch (NumberFormatException nfe)

{

}

}

}

}

catch(Exception e)

{

e.printStackTrace();

}

}

 

private static int[][] parseItemsList(String line)

{

final String[] propertySplit = line.split(";");

if (propertySplit.length == 0)

return null;

 

int i = 0;

String[] valueSplit;

final int[][] result = new int[propertySplit.length][];

for (String value : propertySplit)

{

valueSplit = value.split(",");

if (valueSplit.length != 3)

{

return null;

}

 

result = new int[3];

try

{

result[0] = Integer.parseInt(valueSplit[0]);

}

catch (NumberFormatException e)

{

return null;

}

try

{

result[1] = Integer.parseInt(valueSplit[1]);

}

catch (NumberFormatException e)

{

return null;

}

try

{

result[2] = Integer.parseInt(valueSplit[2]);

}

catch (NumberFormatException e)

{

return null;

}

i++;

}

return result;

}

}

  • 0
Posted

Αν παίζει κανα άλλο code για Multyfactionzone (ayto flag και no bp) πείτε γιατί αυτό είναι έχει κάτι buggakia...

  • 0
Posted

Συμβαινει σε ολα τα class/με-χωρις αρμορ κτλπ;

 

Θα στειλω ενα PM στον Wyatt να το κοιταξει, ειμαι σιγουρος οτι θα σε βοηθησει.

  • 0
Posted
# ---------------------------------------------------------------------------
# MultiFunctionZone - custom addon for your server
# ---------------------------------------------------------------------------
# This option will turn on PvP flag to all people when entering to the zone
EnablePvP = True

# If set to false, zone will be no-restart zone
NoRestartZone = True

# If set to false, zone will be no-logout zone
NoLogoutZone = False

# If set to false, zone will be no-store zone
NoStoreZone = False

# Give noblesse after revive?
ReviveNoblesse = False

# Heal after revive?
ReviveHeal = True

# Delay, in seconds, to wait before revive
# 0 to disable
ReviveDelay = 

# Set the spawn points where players will be teleported on revive, if enabled
# example:150111,144740,-12248;143665,144418,-12022;144443,147685,-12139
SpawnLoc = 150111,144740,-12248;143665,144418,-12022;144443,147685,-12139

# Random respawn radius
RespawnRadius = 500

# If set to true, players will take noblesse blessing when entering
GiveNoblesse = True

# Remove buffs when entering to the zone
RemoveBuffs = False

# Remove pets when entering to the zone
RemovePets = False

# Special rewards when hunting inside this zone
# example: 57,100000;14720,1
Rewards = 57,100000;14720,1

# List of Items(id's) that won't be usable inside this area and also will be unequiped when entering
# (armor, weapons, scrolls, potions, etc), example: 728,7575, 6383, 1538
Items = 

# List of Grades that won't be usable inside this area and also will be unequiped when entering
# example: D,C,B,A,S,S80,S84
Grades = 

# Items with this enchant or more won't be usable inside this area and also will be unequiped when entering
# 0 to disable
Enchant = 0

# Players with one of that classes won't be able to enter to the zone
# example: 93,85,12
Classes = 97

Όχι ....

  • 0
Posted

i perioxi apo to multifaction zone einai to valakas. den nomizw na vgazei provlima me to baium.

ektos kai ean einai se ola ta RB. opws eipa poio epanw exw kai egw to multifactionzone kai den vgazei tetoio provlima

 

 

alakse tin perioxi apo to multifaction zone kai ksana dokimasetw.

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