Hello there, i'm addapting god buffs to interlude. I have the client side and the server side. one problem i have is that i did stackType="blabalbal" to all skills. But i was kinda dumb that day :D. And old skills cannot stack each other. Like i cast one song and other songs replaces each other and one buff satys. Im in need to replace all skills with god skills, when you cast them.(aka stack.)
2 clients:
StyleA: Original client
test1: Unity client
Monster kills are displayed correctly on both clients. Soon it will be possible to kill mobs in a party on 2 different clients
I apologize for my incompetence. The ability to trade is limited only for builder 1. Ordinary characters can trade with each other, and this has nothing to do with auto loot.)
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domis045
Hello there, i'm addapting god buffs to interlude. I have the client side and the server side. one problem i have is that i did stackType="blabalbal" to all skills. But i was kinda dumb that day :D. And old skills cannot stack each other. Like i cast one song and other songs replaces each other and one buff satys. Im in need to replace all skills with god skills, when you cast them.(aka stack.)
I tried this:
but then there is a problem the second one doesnt work. I could use this for seperate skills.
If you dont understand please write this is my first help topic lol :)
Also i could trie in java but idk where i should look. I looked a few files related but no luck :(.
Edited by domis0452 answers to this question
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