geia sas exw kapoies apories kai nomizw den einai kai titota sovaro
gia arxi ka8e ti pou mpenei ston server px l2phx einai ena programa pou den to anagnwrizei o server mesa sta Packets.properties exei UknowPacketSend pou sumenei oti autos pou 8a valei kati den anagnwrizei o server na tou kanei kati px egw otan ta eixa dei 1h fora eixa valei me to 1o uknowpacked na skanei Ban Ip den eixa pote 8ema me dossatack kai tetoia me to mono pou eixa provlima itan me Bot L2Tower + L2Net
auto edw :
# ---------------------------------------------
# Configure Packet Filtering -
# ---------------------------------------------
# On / off filtering of unknown packets
UnknownPacketProtection = True
# How many packets to "action"
UnknownPacketsBeforeBan = 1
# Step
# 1 - tell GM
# 2 - kick player
# 3 - Kick and ban player
UnknownPacketsPunishment = 3
# Debugging unknown packets
# Displays information about the packet
UnknownDebugPackets = False
etsi akrivws to eixa to DoSS Atack einai Unknow Program safos me to 1o atack troei amesws ban kai kick
gia peite mou kai eseis thn gnwmi sas egw pisteuw oti exoun vasi auta pou lew
Both are in-game bots. I'm looking for an out-of-game bot ((one that doesn’t require the L2 client).
Hmm, never heard about this bot. Will check, thank you
🎉 L2Mid is back!
After a 3-year pause, we’re launching a new Interlude server based on the original Interlude client (old school 😉).
What to expect
• The classic Interlude spirit
• Old friends, rival clans, and returning legends
• A season focused on pure nostalgia
This may be our final Interlude server. (maybe 😉)
🗓️ Opening: December 5, 2025 at 20:00 (GMT+2)
https://l2mid.com
I imported this file using Unreal Engine 2 Runtime, modified it, saved it back, and then placed it on the client. When I run the game and wear this back accessory, the client crashes!
2025.10.28 03:52:59
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel(R) Core(TM) i3-6100 CPU @ 3.70GHz @ 3697 MHz 1023MB RAM
Video : NVIDIA GeForce GT 730 (3064)
PosCode : TS4(273) -119:-62:-1474 4/1 [0]
SkeletalMesh MFighter_Fuckl2jangel.MFighter_Fuckl2jangel: Serial size mismatch: Got 383399, Expected 383403
History: LoadObject <- (SkeletalMesh MFighter_Fuckl2jangel.MFighter_Fuckl2jangel 8376427==8376427/8376498 7993028 383403) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh MFighter_Fuckl2jangel.MFighter_Fuckl2jangel NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateMeshComponents <- APawn::UpdateMeshComponents <- User::UpdatePawnMeshContainerByItem <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- NCPawnView_InvenItemWnd::OnRButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsg <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
I don't know what the reason is. Can you help me?
Question
lampros1996
geia sas exw kapoies apories kai nomizw den einai kai titota sovaro
gia arxi ka8e ti pou mpenei ston server px l2phx einai ena programa pou den to anagnwrizei o server mesa sta Packets.properties exei UknowPacketSend pou sumenei oti autos pou 8a valei kati den anagnwrizei o server na tou kanei kati px egw otan ta eixa dei 1h fora eixa valei me to 1o uknowpacked na skanei Ban Ip den eixa pote 8ema me dossatack kai tetoia me to mono pou eixa provlima itan me Bot L2Tower + L2Net
auto edw :
etsi akrivws to eixa to DoSS Atack einai Unknow Program safos me to 1o atack troei amesws ban kai kick
gia peite mou kai eseis thn gnwmi sas egw pisteuw oti exoun vasi auta pou lew
euxaristw gia ton xrono sas
10 answers to this question
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